mirror of
				https://github.com/coop-deluxe/sm64coopdx.git
				synced 2025-10-30 08:01:01 +00:00 
			
		
		
		
	Add get_dialog_box_state
    Prevent some attacks from registering as pvp attacks.
    Clean up all cases of camera.lua
    Put gLastCollectedStarOrKey in a better spot.
    Clean up my moderator code a bit, changing gIsModerator to boolean.
    Brang back kicked, banned and full party messages.
    Fixed a warning on older compilers like raspberry pi's and use configAmountofPlayers instead of MAX_PLAYERS
    Fixed compiling with the flag DISCORD_SDK off.
    Added "Fixed Collisions" to the debug menu.
    Added HMC, CCM, RR, BITDW, PSS and TTC to the main menu options.
    Fix my own oversight; Prevent the port from being duplicated in the join menu. (temporary fix)
    Hopefully bring back the crash handler on windows by not checking for termination signals on windows
		
	
			
		
			
				
	
	
		
			40 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			40 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
camera_set_use_course_specific_settings(false)
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sOverrideCameraModes = {
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    [CAMERA_MODE_RADIAL]            = true,
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    [CAMERA_MODE_OUTWARD_RADIAL]    = true,
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    [CAMERA_MODE_CLOSE]             = true,
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    [CAMERA_MODE_SLIDE_HOOT]        = true,
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    [CAMERA_MODE_PARALLEL_TRACKING] = true,
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    [CAMERA_MODE_FIXED]             = true,
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    [CAMERA_MODE_8_DIRECTIONS]      = true,
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    [CAMERA_MODE_FREE_ROAM]         = true,
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    [CAMERA_MODE_SPIRAL_STAIRS]     = true,
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}
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local m = gMarioStates[0]
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function override_camera()
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    local np = gNetworkPlayers[0]
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    if sOverrideCameraModes[m.area.camera.mode] == nil or np.currLevelNum == LEVEL_BOWSER_1 or np.currLevelNum == LEVEL_BOWSER_2 or np.currLevelNum == LEVEL_BOWSER_3 then
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        return
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    end
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    set_camera_mode(m.area.camera, CAMERA_MODE_ROM_HACK, 0)
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end
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function on_set_camera_mode(c, mode, frames)
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    if sOverrideCameraModes[mode] ~= nil and mode ~= CAMERA_MODE_ROM_HACK then
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        -- do not allow change
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        set_camera_mode(c, CAMERA_MODE_ROM_HACK, frames)
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        return false
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    end
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end
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hook_event(HOOK_ON_SET_CAMERA_MODE, on_set_camera_mode)
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hook_event(HOOK_UPDATE, function()
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    if (m.controller.buttonPressed & L_TRIG) ~= 0 then
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        center_rom_hack_camera()
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    end
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end)
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