sm64coopdx/src/engine
2023-06-16 17:19:18 -07:00
..
behavior_script.c Cleanup 2023-06-11 14:25:28 -07:00
behavior_script.h Added adjustable draw distance for objects 2021-08-30 18:22:36 -07:00
extended_bounds.h Adjust extended bounds values 2022-04-16 21:34:49 -07:00
geo_layout.c Rename AllocOnlyPool to DynamicPool, add GrowingPool 2023-05-12 18:53:25 -07:00
geo_layout.h Rename AllocOnlyPool to DynamicPool, add GrowingPool 2023-05-12 18:53:25 -07:00
graph_node.c Fix some bugs found in testing 2023-05-18 17:54:29 -07:00
graph_node.h Keep animations in-bounds 2023-05-18 12:42:18 -07:00
graph_node_manager.c Fix up DynOS actor override 2022-04-22 18:57:26 -07:00
level_script.c Add bounds checking to instant warps, and make object collisions dynamic 2023-06-15 20:50:12 -07:00
level_script.h Make envfx use dynamic memory 2023-05-12 21:30:16 -07:00
math_util.c Fixed several crashes and errors found in static analysis 2023-05-15 01:15:20 -07:00
math_util.h Add some more functions for use in LUA, And expose others. (#129) 2022-08-05 22:17:05 -07:00
surface_collision.c Make gEnvironmentRegions safer 2023-05-15 12:04:07 -07:00
surface_collision.h Fixed several crashes and errors found in static analysis 2023-05-15 01:15:20 -07:00
surface_load.c Fixed more memory corruption with object collisions 2023-06-16 17:19:18 -07:00
surface_load.h Make surface pools infinite 2023-06-15 19:40:34 -07:00