sm64coopdx/include
2024-07-01 18:32:27 -04:00
..
GL
libc Palette system overhaul and preset rewrite 2024-05-21 17:09:59 -04:00
PR revert texture coordinates as ints instead of shorts (#46) 2024-05-15 21:30:52 +10:00
stb
behavior_commands.h
behavior_data.h
behavior_table.h
command_macros_base.h
config.h Fix let's a go & okie dokie character sounds 2024-06-27 11:09:28 -04:00
course_table.h
dialog_ids.h
eu_translation.h Adds support for compiling other regions (#378) 2023-05-03 00:54:25 -07:00
geo_commands.h
gfx_dimensions.h
helper_macros.h
level_commands.h
level_misc_macros.h
level_table.h
luigi_sounds.h Fix let's a go & okie dokie character sounds 2024-06-27 11:09:28 -04:00
macro_preset_names.h
macro_presets.h
macros.h
macros.inc
make_const_nonconst.h
mario_animation_ids.h Remove Waluigi anims 2024-07-01 18:32:27 -04:00
mario_geo_switch_case_ids.h
model_ids.h
moving_texture_macros.h merge refresh 10 2020-06-20 02:49:59 +03:00
object_constants.h
object_fields.h
platform_info.h merge refresh 10 2020-06-20 02:49:59 +03:00
prevent_bss_reordering.h
segment_symbols.h merge refresh 10 2020-06-20 02:49:59 +03:00
segments.h
seq_ids.h
seq_luigi.inc Fix cut off Luigi line 2024-06-27 16:54:20 -04:00
seq_macros.inc
seq_toad.inc Fix let's a go & okie dokie character sounds 2024-06-27 11:09:28 -04:00
seq_wario.inc Fix let's a go & okie dokie character sounds 2024-06-27 11:09:28 -04:00
sm64.h
sounds.h Fix let's a go & okie dokie character sounds 2024-06-27 11:09:28 -04:00
special_preset_names.h
special_presets.h
surface_terrains.h
textures.h
tinfl.h
toad_sounds.h Fix let's a go & okie dokie character sounds 2024-06-27 11:09:28 -04:00
trig_tables.inc.c
types.h add a way for mods to get dynamic surfaces that belong to specific objects (#59) 2024-06-06 17:24:28 +10:00
ultra64.h
wario_sounds.h Fix let's a go & okie dokie character sounds 2024-06-27 11:09:28 -04:00