sm64coopdx/docs/lua
PeachyPeach b8fde28886
Fix Mario clones stealing bodystate from player Marios (#1286)
When spawning fake Marios, these objects would steal the bodystate from valid Marios, resulting in nametags rendering in the wrong place and PvP attacks using these fake as origin.
2026-06-01 10:29:18 +10:00
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examples Default object light ID to -1 2026-05-23 11:47:05 -04:00
guides fix incorrect label on playerIndex in HOOK_ON_NAMETAGS_RENDER 2026-05-29 18:58:35 -05:00
constants.md Fix Lua/custom behaviors bugs and flaws (#1229) 2026-05-19 10:56:08 +10:00
functions-2.md Multiline descriptions (#1235) 2026-05-13 16:06:19 -04:00
functions-3.md Expose DJUI gfx scale function (#1292) 2026-05-31 15:05:41 -05:00
functions-4.md Fix Mario clones stealing bodystate from player Marios (#1286) 2026-06-01 10:29:18 +10:00
functions-5.md Achieve 100% function documentation (1972/1972 smlua functions) (#1289) 2026-05-31 16:15:18 -04:00
functions-6.md Achieve 100% function documentation (1972/1972 smlua functions) (#1289) 2026-05-31 16:15:18 -04:00
functions-7.md Achieve 100% function documentation (1972/1972 smlua functions) (#1289) 2026-05-31 16:15:18 -04:00
functions.md Fix Mario clones stealing bodystate from player Marios (#1286) 2026-06-01 10:29:18 +10:00
globals.md Expose gHudDisplay (#1158) 2026-05-01 22:25:06 -04:00
lua.md
structs.md make visibleToObjects a boolean 2026-05-21 20:20:23 +02:00