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collision
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more array reuse
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2026-03-30 18:04:08 +01:00 |
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dif
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make marble shaders better match original, attempt fix internal edge collisions
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2022-12-12 22:52:36 +05:30 |
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dts
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some optimizations
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2024-07-16 21:52:31 +05:30 |
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fs
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- try to make it case insensitive
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2026-03-30 18:03:40 +01:00 |
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gui
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fix this as well
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2026-04-06 18:44:25 +01:00 |
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mis
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add support for marble attribute changing
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2025-02-07 18:39:48 +05:30 |
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modes
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turn mbp back into mbg
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2026-04-06 01:53:54 +01:00 |
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net
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turn mbp back into mbg
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2026-04-06 01:53:54 +01:00 |
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octree
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more optimizations for mp
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2024-07-17 16:27:35 +05:30 |
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rewind
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remove some more stuff
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2026-04-06 01:58:05 +01:00 |
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shaders
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pq shaders and asset update
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2024-07-12 20:53:08 +05:30 |
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shapes
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remove some more stuff
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2026-04-06 01:58:05 +01:00 |
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touch
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some fixes
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2026-04-06 12:22:45 +01:00 |
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triggers
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remove some more stuff
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2026-04-06 01:58:05 +01:00 |
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Analytics.hx
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turn mbp back into mbg
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2026-04-06 01:53:54 +01:00 |
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AudioManager.hx
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fix music
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2026-04-06 01:56:54 +01:00 |
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CameraController.hx
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turn mbp back into mbg
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2026-04-06 01:53:54 +01:00 |
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Console.hx
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impl console cheats
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2026-03-30 18:04:17 +01:00 |
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Debug.hx
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make these inline
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2025-02-07 18:38:15 +05:30 |
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DifBuilder.hx
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fix texture paths for difs and fix endgame softlock for custom missions
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2026-03-30 18:03:45 +01:00 |
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DtsObject.hx
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some more optimizations
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2024-07-16 21:52:33 +05:30 |
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DynamicPolygon.hx
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some optimizations
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2024-07-16 21:52:31 +05:30 |
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ForceObject.hx
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more optimizations for mp
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2024-07-17 16:27:35 +05:30 |
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GameObject.hx
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separate out marble logic and apply optimizations from mbu branch, prepare for netcode
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2024-07-12 19:23:17 +05:30 |
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Gamepad.hx
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server side only quick respawn
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2024-07-12 20:47:49 +05:30 |
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Http.hx
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leaderboards impl
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2024-12-13 14:47:56 +05:30 |
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InstanceManager.hx
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some more optimizations
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2024-07-16 21:52:33 +05:30 |
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InteriorObject.hx
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finally ios support (web)
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2024-07-12 20:46:57 +05:30 |
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JSPlatform.hx
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finally ios support (web)
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2024-07-12 20:46:57 +05:30 |
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Leaderboards.hx
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- try to make it case insensitive
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2026-03-30 18:03:40 +01:00 |
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Macros.hx
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remove files not needed
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2026-04-06 01:57:59 +01:00 |
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Main.hx
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impl progress import and export and fix minor things
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2026-04-06 01:57:14 +01:00 |
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Marble.hx
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remove files not needed
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2026-04-06 01:57:59 +01:00 |
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MarbleGame.hx
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remove files not needed
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2026-04-06 01:57:59 +01:00 |
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Marbleland.hx
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fix case insensitivity again and discard the marbleland game requirements
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2024-12-13 14:48:58 +05:30 |
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MarbleWorld.hx
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remove some more stuff
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2026-04-06 01:58:05 +01:00 |
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Mission.hx
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some fixes
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2026-04-06 12:22:45 +01:00 |
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MissionList.hx
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turn mbp back into mbg
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2026-04-06 01:53:54 +01:00 |
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ParticlesMesh.hx
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separate out marble logic and apply optimizations from mbu branch, prepare for netcode
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2024-07-12 19:23:17 +05:30 |
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ParticleSystem.hx
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slightly better explodables
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2024-07-12 20:47:13 +05:30 |
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PathedInterior.hx
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fix a lot of things, camera (attempt), improve pathedinteriors scalability, touch support things, spectator mode mobile camera
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2024-07-12 20:55:36 +05:30 |
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PathedInteriorMarker.hx
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fix a lot of things, camera (attempt), improve pathedinteriors scalability, touch support things, spectator mode mobile camera
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2024-07-12 20:55:36 +05:30 |
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Polygon.hx
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fix > 65k verts
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2024-07-12 20:50:05 +05:30 |
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ProfilerUI.hx
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ping icons
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2024-07-12 20:51:48 +05:30 |
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Radar.hx
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various reported bugfixes
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2024-07-16 00:06:00 +05:30 |
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RandomLCG.hx
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implement hunt basicss
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2024-07-12 19:24:32 +05:30 |
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Renderer.hx
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holy shit finally nuke shadows out of the engine
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2024-07-12 20:55:44 +05:30 |
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Replay.hx
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- try to make it case insensitive
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2026-03-30 18:03:40 +01:00 |
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Resource.hx
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more console support
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2022-12-26 22:17:55 +05:30 |
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ResourceLoader.hx
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remove the mbp stuff
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2026-04-06 01:56:45 +01:00 |
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ResourceLoaderWorker.hx
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android fixes part 1
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2023-03-08 00:19:48 +05:30 |
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Settings.hx
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this gamedir
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2026-04-06 01:57:01 +01:00 |
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Sky.hx
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fix sky z fighting
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2024-07-12 20:49:59 +05:30 |
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TimeState.hx
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separate out marble logic and apply optimizations from mbu branch, prepare for netcode
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2024-07-12 19:23:17 +05:30 |
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Util.hx
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fix this broadphase crash
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2026-03-30 18:03:54 +01:00 |