MBHaxe/src
2026-04-06 18:44:25 +01:00
..
collision more array reuse 2026-03-30 18:04:08 +01:00
dif make marble shaders better match original, attempt fix internal edge collisions 2022-12-12 22:52:36 +05:30
dts some optimizations 2024-07-16 21:52:31 +05:30
fs - try to make it case insensitive 2026-03-30 18:03:40 +01:00
gui fix this as well 2026-04-06 18:44:25 +01:00
mis add support for marble attribute changing 2025-02-07 18:39:48 +05:30
modes turn mbp back into mbg 2026-04-06 01:53:54 +01:00
net turn mbp back into mbg 2026-04-06 01:53:54 +01:00
octree more optimizations for mp 2024-07-17 16:27:35 +05:30
rewind remove some more stuff 2026-04-06 01:58:05 +01:00
shaders pq shaders and asset update 2024-07-12 20:53:08 +05:30
shapes remove some more stuff 2026-04-06 01:58:05 +01:00
touch some fixes 2026-04-06 12:22:45 +01:00
triggers remove some more stuff 2026-04-06 01:58:05 +01:00
Analytics.hx turn mbp back into mbg 2026-04-06 01:53:54 +01:00
AudioManager.hx fix music 2026-04-06 01:56:54 +01:00
CameraController.hx turn mbp back into mbg 2026-04-06 01:53:54 +01:00
Console.hx impl console cheats 2026-03-30 18:04:17 +01:00
Debug.hx make these inline 2025-02-07 18:38:15 +05:30
DifBuilder.hx fix texture paths for difs and fix endgame softlock for custom missions 2026-03-30 18:03:45 +01:00
DtsObject.hx some more optimizations 2024-07-16 21:52:33 +05:30
DynamicPolygon.hx some optimizations 2024-07-16 21:52:31 +05:30
ForceObject.hx more optimizations for mp 2024-07-17 16:27:35 +05:30
GameObject.hx separate out marble logic and apply optimizations from mbu branch, prepare for netcode 2024-07-12 19:23:17 +05:30
Gamepad.hx server side only quick respawn 2024-07-12 20:47:49 +05:30
Http.hx leaderboards impl 2024-12-13 14:47:56 +05:30
InstanceManager.hx some more optimizations 2024-07-16 21:52:33 +05:30
InteriorObject.hx finally ios support (web) 2024-07-12 20:46:57 +05:30
JSPlatform.hx finally ios support (web) 2024-07-12 20:46:57 +05:30
Leaderboards.hx - try to make it case insensitive 2026-03-30 18:03:40 +01:00
Macros.hx remove files not needed 2026-04-06 01:57:59 +01:00
Main.hx impl progress import and export and fix minor things 2026-04-06 01:57:14 +01:00
Marble.hx remove files not needed 2026-04-06 01:57:59 +01:00
MarbleGame.hx remove files not needed 2026-04-06 01:57:59 +01:00
Marbleland.hx fix case insensitivity again and discard the marbleland game requirements 2024-12-13 14:48:58 +05:30
MarbleWorld.hx remove some more stuff 2026-04-06 01:58:05 +01:00
Mission.hx some fixes 2026-04-06 12:22:45 +01:00
MissionList.hx turn mbp back into mbg 2026-04-06 01:53:54 +01:00
ParticlesMesh.hx separate out marble logic and apply optimizations from mbu branch, prepare for netcode 2024-07-12 19:23:17 +05:30
ParticleSystem.hx slightly better explodables 2024-07-12 20:47:13 +05:30
PathedInterior.hx fix a lot of things, camera (attempt), improve pathedinteriors scalability, touch support things, spectator mode mobile camera 2024-07-12 20:55:36 +05:30
PathedInteriorMarker.hx fix a lot of things, camera (attempt), improve pathedinteriors scalability, touch support things, spectator mode mobile camera 2024-07-12 20:55:36 +05:30
Polygon.hx fix > 65k verts 2024-07-12 20:50:05 +05:30
ProfilerUI.hx ping icons 2024-07-12 20:51:48 +05:30
Radar.hx various reported bugfixes 2024-07-16 00:06:00 +05:30
RandomLCG.hx implement hunt basicss 2024-07-12 19:24:32 +05:30
Renderer.hx holy shit finally nuke shadows out of the engine 2024-07-12 20:55:44 +05:30
Replay.hx - try to make it case insensitive 2026-03-30 18:03:40 +01:00
Resource.hx more console support 2022-12-26 22:17:55 +05:30
ResourceLoader.hx remove the mbp stuff 2026-04-06 01:56:45 +01:00
ResourceLoaderWorker.hx android fixes part 1 2023-03-08 00:19:48 +05:30
Settings.hx this gamedir 2026-04-06 01:57:01 +01:00
Sky.hx fix sky z fighting 2024-07-12 20:49:59 +05:30
TimeState.hx separate out marble logic and apply optimizations from mbu branch, prepare for netcode 2024-07-12 19:23:17 +05:30
Util.hx fix this broadphase crash 2026-03-30 18:03:54 +01:00