mirror of
https://github.com/RandomityGuy/MBHaxe.git
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111 lines
No EOL
4.3 KiB
Markdown
111 lines
No EOL
4.3 KiB
Markdown
# 1.1.13
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This update brings feature and bugfix parity with the latest MBP version:
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- Fixed a ton of bugs that were fixed in MBP since the last update.
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- Updated the options menu to have more meaningful options and add more options for touch controls.
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- Added Import and Export Progress to Options menu to transfer game progress between devices.
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- Made the game files to be case insensitive to allow running the game on case sensitive filesystems without issues.
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- Improved camera sensitivity on touch devices.
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- Implemented camera centering for touch controls when free look is disabled.
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- Various performance improvements and crash fixes.
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- Implemented console cheat commands. DefaultMarble.attribute = value; to change marble attributes.
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- Fixed a bug with the timer when playing a replay.
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- Fixed gravity changes not rewinding properly.
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# 1.1.12
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This update fixes the following bugs:
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- Fixed marble phasing through interiors when going too fast
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- Fixed jittery interaction with marble and moving platforms
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# 1.1.11
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This update brings the following fixes:
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- Minor UI changes.
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- Optimized rewind to use memory better.
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- Fixed a handful of memory leaks.
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- Match with MBG Collision code.
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# 1.1.10
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This update brings the following fixes:
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- Fixed marble finish animation not working.
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- Fixed camera movement at varying FPS and sensitivities.
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- Minor performance improvements.
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# 1.1.9
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This update fixes the following bugs:
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- Fixed bugs caused by rewinding past the level start.
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- Fixed crash caused by traplaunch.
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- Removed the ability to rewind if you finished the level.
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- Fixed a bug concerning moving platform collisions.
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- Made moving platforms rewind correctly in case of traplaunches.
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# 1.1.8
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This is the first version to support android!
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This update adds the following features and bugfixes:
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- Adds Rewind feature. Open options to enable rewind and configure its settings!
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- Improved traplaunches, they should now be more easily doable.
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- Minor physics fixes.
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- Fixed broken finish pads
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# 1.1.7
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This update brings the following changes:
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- Added controller support.
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- Added support to load and play custom levels. (Native only)
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- Improved replay UX flow.
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- Improved marble physics a bit.
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- Fixed Tornado rendering.
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- Fixed some collision bugs.
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# 1.1.6
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This release backports the fixes from MBP:
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This is the first build of MBHaxe Gold that has Mac support.
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Changelog:
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- FOV is now based on horizontal FOV instead of vertical, matching with original MB.
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- Fixed the marble getting stuck in the corners.
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- Fixed broken resolution after pressing the back button in Retina display.
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- Fixed wrong level order in Intermediate.
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# 1.1.5
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This release backports the fixes from MBP:
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This is the first build of MBHaxe Gold that has Mac support.
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Changelog:
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- Reduced lag caused by end pad.
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- Fixed inactive button hover sounds.
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- Fixed OOB animation timings.
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- Added HighDPI/Retina support.
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- Fixed the color bugs regarding text input.
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- Minor performance and physics improvements.
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- Fixed tornado rendering.
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# 1.1.4
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This release backports the fixes from MBP:
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- Fixed Pad animations not working
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- Fixed bugs relating to powerup pickup on respawn.
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- Fixed marble not using the hitbox of the rotated hitbox for item pickups.
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- Marble finish animation now matches more closely with the original.
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- Fixed camera keys not working.
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- Added keyboard shortcuts to certain buttons on certain dialog boxes.
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- Fixed lag caused by GJK/Startpad/Endpad.
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- Fixed being able to press the end game buttons while typing the name. The input box will be focused.
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- Fixed option sliders not updating values
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# 1.1.3
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This update brings the following changes:
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- Updated Particle Rendering (improved performance)
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- Fixed lot of marble physics bugs, they should now be smoother.
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- Minor performance improvements
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# 1.1.2
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This update brings the following changes:
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- Added basic state based replays.
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- Support for asynchronous resource loading on Web target.
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# 1.1.0
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Touch Controls and Performance Improvements Update:
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- Updated the engine to the latest version
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- Added touch controls on the web version when it is loaded on mobile, along with its settings.
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- Improved level loading speed on web version and reduced WebGL crashes
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- Improved font rendering
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- Fixed tornado rendering bug
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- Minor performance and stability improvements overall
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# 1.0.0
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Initial release, windows version. |