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Merge branch 'orbital-whumble' into 'master'
Orbital items only inflict stumble See merge request KartKrew/Kart!1840
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commit
14d6477aad
1 changed files with 14 additions and 1 deletions
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@ -212,8 +212,21 @@ boolean Obj_OrbinautJawzCollide(mobj_t *t1, mobj_t *t2)
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else
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else
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{
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{
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// Player Damage
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// Player Damage
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P_DamageMobj(t2, t1, t1->target, 1, DMG_WOMBO |
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if ((t1->type == MT_ORBINAUT_SHIELD || t1->type == MT_JAWZ_SHIELD)
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&& !t2->player->invincibilitytimer && !K_IsBigger(t2, t1)) // UGH. Stumble ignores invinc. Fix this damage type someday.
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{
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// Same hack as Instawhip!
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// If you do this a third time, please make it a part of the damage system.
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// ^ remove all of P_DamageMobj and start over
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P_PlayRinglossSound(t2);
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P_PlayerRingBurst(t2->player, 5);
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P_DamageMobj(t2, t1, t1->target, 1, DMG_WOMBO | DMG_STUMBLE);
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}
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else
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{
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P_DamageMobj(t2, t1, t1->target, 1, DMG_WOMBO |
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(tumbleitem ? DMG_TUMBLE : DMG_WIPEOUT));
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(tumbleitem ? DMG_TUMBLE : DMG_WIPEOUT));
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}
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K_KartBouncing(t2, t1);
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K_KartBouncing(t2, t1);
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S_StartSound(t2, sfx_s3k7b);
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S_StartSound(t2, sfx_s3k7b);
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}
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}
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