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Instawhip: No mercy
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1 changed files with 2 additions and 1 deletions
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@ -808,7 +808,8 @@ boolean K_InstaWhipCollide(mobj_t *shield, mobj_t *victim)
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{
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{
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player_t *victimPlayer = victim->player;
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player_t *victimPlayer = victim->player;
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if (victim != attacker && !P_PlayerInPain(victimPlayer) && victimPlayer->flashing == 0)
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//if (victim != attacker && !P_PlayerInPain(victimPlayer) && victimPlayer->flashing == 0)
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if (victim != attacker && victim->hitlag == 0)
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{
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{
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// BLOW THAT SHIT THE FUCK UP with guard
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// BLOW THAT SHIT THE FUCK UP with guard
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if (K_PlayerGuard(victimPlayer))
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if (K_PlayerGuard(victimPlayer))
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