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Bots: Add Kitchen Sink to K_BotPickItemPriority
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2 changed files with 2 additions and 1 deletions
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@ -285,7 +285,7 @@ void K_BotItemUsage(player_t *player, ticcmd_t *cmd, INT16 turnamt);
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void K_BotPickItemPriority(player_t *player)
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void K_BotPickItemPriority(player_t *player)
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Sets a bot's desired item classification
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Sets a bot's desired item classification
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based on what they're ,
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based on what is happening around them,
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and delays based on their difficulty
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and delays based on their difficulty
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intended to be run when starting a roulette.
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intended to be run when starting a roulette.
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@ -307,6 +307,7 @@ botItemPriority_e K_GetBotItemPriority(kartitems_t result)
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case KITEM_DROPTARGET:
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case KITEM_DROPTARGET:
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case KITEM_EGGMAN:
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case KITEM_EGGMAN:
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case KITEM_GACHABOM:
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case KITEM_GACHABOM:
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case KITEM_KITCHENSINK:
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{
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{
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// Used when in 1st place and relatively far from players.
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// Used when in 1st place and relatively far from players.
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// Typically attack items that don't give you protection.
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// Typically attack items that don't give you protection.
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