Merge branch 'deadzone-initialisation-ass' into 'master'

Initialise y-axis for the deadzone function

See merge request KartKrew/Kart!350
This commit is contained in:
Sal 2021-01-10 16:06:42 -05:00
commit 9639e5bab3

View file

@ -925,6 +925,7 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer)
turnleft = PlayerInputDown(ssplayer, gc_turnleft);
joystickvector.xaxis = PlayerJoyAxis(ssplayer, AXISTURN);
joystickvector.yaxis = 0;
G_HandleAxisDeadZone(forplayer, &joystickvector);
// For kart, I've turned the aim axis into a digital axis because we only