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	Backthrown Jawz now keeps up
Returns at 120% of owner's speed
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					 1 changed files with 2 additions and 2 deletions
				
			
		|  | @ -279,8 +279,8 @@ void Obj_JawzThrown(mobj_t *th, fixed_t finalSpeed, fixed_t dir) | |||
| 		th->momx = 0; | ||||
| 		th->momy = 0; | ||||
| 
 | ||||
| 		// Slow down the top speed.
 | ||||
| 		finalSpeed = FixedMul(finalSpeed, 4*FRACUNIT/5); | ||||
| 		// Return at 120% of the owner's speed
 | ||||
| 		finalSpeed = 6*(owner->speed)/5; | ||||
| 
 | ||||
| 		// Set a fuse.
 | ||||
| 		th->fuse = RR_PROJECTILE_FUSE; | ||||
|  |  | |||
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