Figured out what was wrong with splatsprites by comparing their drawing functions to the current state of 2.2's codebase.

This commit is contained in:
toaster 2022-03-18 21:55:31 +00:00
parent ef0de0dec2
commit a6f4890421

View file

@ -1801,11 +1801,11 @@ void R_DrawFloorSprite_8 (void)
{
if (brightmap != NULL && brightmap[bit] == BRIGHTPIXEL)
{
*dest = fullbright[translation[val & 0xFF]];
dest[i] = fullbright[translation[val & 0xFF]];
}
else
{
*dest = colormap[translation[val & 0xFF]];
dest[i] = colormap[translation[val & 0xFF]];
}
}
xposition += xstep;