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Merge branch 'misc-sanitize' into 'master'
Misc fixes for memory errors revealed by -fsanitize=address See merge request KartKrew/Kart!1143
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commit
a97f53874e
5 changed files with 10 additions and 4 deletions
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@ -4011,7 +4011,7 @@ void M_DrawPause(void)
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i++; // Regardless of whether we drew or not, go to the next item in the menu.
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if (i > currentMenu->numitems)
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if (i >= currentMenu->numitems)
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{
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i = 0;
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while (!(currentMenu->menuitems[i].status & IT_DISPLAY))
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@ -782,12 +782,13 @@ static void M_CreateScreenShotPalette(void)
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#if NUMSCREENS > 2
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static const char *Newsnapshotfile(const char *pathname, const char *ext)
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{
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static char freename[19] = "ringracersXXXX.ext";
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static char freename[20] = "ringracersXXXX.exte";
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int i = 5000; // start in the middle: num screenshots divided by 2
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int add = i; // how much to add or subtract if wrong; gets divided by 2 each time
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int result; // -1 = guess too high, 0 = correct, 1 = guess too low
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// find a file name to save it to
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I_Assert(strlen(ext) < (sizeof freename) - 15);
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strcpy(freename+15,ext);
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for (;;)
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@ -1451,7 +1451,8 @@ static void R_RenderSegLoop (void)
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//SoM: Calculate offsets for Thick fake floors.
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// calculate texture offset
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angle = (rw_centerangle + xtoviewangle[viewssnum][rw_x])>>ANGLETOFINESHIFT;
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texturecolumn = rw_offset-FixedMul(FINETANGENT(angle),rw_distance);
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// Mask 4095 to guarantee this index is within bounds
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texturecolumn = rw_offset-FixedMul(FINETANGENT(angle & 4095),rw_distance);
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if (oldtexturecolumn != -1) {
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rw_bottomtexturemid += FixedMul(rw_bottomtextureslide, oldtexturecolumn-texturecolumn);
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@ -425,6 +425,8 @@ static void R_RasterizeFloorSplat(floorsplat_t *pSplat, vector2_t *verts, visspr
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ds_colormap = vis->colormap;
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ds_fullbright = colormaps;
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ds_brightmap = NULL;
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ds_translation = R_GetSpriteTranslation(vis);
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if (ds_translation == NULL)
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ds_translation = colormaps;
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@ -438,8 +438,10 @@ void ST_drawDebugInfo(void)
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{
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INT32 height = 192;
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const UINT8 screen = cv_devmode_screen.value - 1;
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// devmode_screen = 1..4
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stplyr = &players[displayplayers[min(r_splitscreen, cv_devmode_screen.value - 1)]];
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stplyr = &players[displayplayers[min(r_splitscreen, screen)]];
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if (!stplyr->mo)
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return;
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