Merge branch 'fix-jawz-reticle' into 'master'

Fix multiple Jawz reticles spawning on top of each other while player is in hitlag

Closes #1036

See merge request KartKrew/Kart!2062
This commit is contained in:
Oni 2024-03-10 03:42:34 +00:00
commit bcd0cf8138

View file

@ -132,6 +132,7 @@ static void JawzChase(mobj_t *th, boolean grounded)
ret->frame |= ((leveltime % 10) / 2) + 5;
ret->color = jawz_retcolor(th);
ret->renderflags = (ret->renderflags & ~RF_DONTDRAW) | (th->renderflags & RF_DONTDRAW);
ret->hitlag = 0; // spawns every tic, so don't inherit player hitlag
}
else
{