mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2026-02-05 05:06:24 +00:00
Merge branch 'fix-jawz-reticle' into 'master'
Fix multiple Jawz reticles spawning on top of each other while player is in hitlag Closes #1036 See merge request KartKrew/Kart!2062
This commit is contained in:
commit
bcd0cf8138
1 changed files with 1 additions and 0 deletions
|
|
@ -132,6 +132,7 @@ static void JawzChase(mobj_t *th, boolean grounded)
|
|||
ret->frame |= ((leveltime % 10) / 2) + 5;
|
||||
ret->color = jawz_retcolor(th);
|
||||
ret->renderflags = (ret->renderflags & ~RF_DONTDRAW) | (th->renderflags & RF_DONTDRAW);
|
||||
ret->hitlag = 0; // spawns every tic, so don't inherit player hitlag
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue