Never do spindash reminder if you have rings

This commit is contained in:
Antonio Martinez 2025-10-30 21:13:07 -04:00
parent 09a2c8783a
commit e7d7a54060

View file

@ -307,7 +307,7 @@ private:
}},
};
}
return {
{ // Near
{8, 2, {kp_capsuletarget_near[0]}}, // 1P
@ -501,7 +501,7 @@ std::optional<TargetTracking::Tooltip> object_tooltip(const mobj_t* mobj)
}
boolean offroadwarning = K_ApplyOffroad(stplyr) && stplyr->offroad >= FRACUNIT && !stplyr->spindash && stplyr->curshield != KSHIELD_TOP
&& stplyr->boostpower < FRACUNIT && stplyr->speed < 2*K_GetKartSpeed(stplyr, false, false)/3;
&& stplyr->boostpower < FRACUNIT && stplyr->rings <= 0 && stplyr->speed < K_GetKartSpeed(stplyr, false, false)/2;
boolean hitwarning = stplyr->flashing && stplyr->rings <= 0 && stplyr->speed < K_GetKartSpeed(stplyr, false, false)/2
&& P_IsObjectOnGround(mobj) && !P_PlayerInPain(stplyr);