Reduce hitlag on bounce by half

This commit is contained in:
Sally Coolatta 2022-08-23 00:19:57 -04:00
parent 3304e2404e
commit ea92309cbd

View file

@ -3706,7 +3706,7 @@ static void K_HandleTumbleBounce(player_t *player)
// A bit of damage hitlag.
// This gives a window for DI!!
K_AddHitLag(player->mo, 6, true);
K_AddHitLag(player->mo, 3, true);
if (P_IsDisplayPlayer(player) && player->tumbleHeight >= 40)
P_StartQuake((player->tumbleHeight*3/2)<<FRACBITS, 6); // funny earthquakes for the FEEL