Commit graph

6860 commits

Author SHA1 Message Date
Sally Coolatta
4044a153ca Splitscreen support for the prestart counter 2020-07-29 05:00:12 -04:00
Sally Coolatta
1bbe4ede70 Duel graphic for 1v1s
Yu-Gi-Oh! Prison
2020-07-29 04:13:35 -04:00
Sally Coolatta
b39c8562a6 Fault HUD scrolls, faulting respawns you & holds you until the countdown's over 2020-07-29 01:47:00 -04:00
Sally Coolatta
c45a67c3f9 Pre start bulbs 2020-07-29 01:19:53 -04:00
Sally Coolatta
69b6ba2f18 I tore apart the entire code to try and fix braking friction and gave up, so now it's back to v1
My rewrites clean up a LOT of weird/misleading behavior anyway, so I'm gonna push this regardless. Someone else will have to figure out another way to reimplement braking friction though -- we can't use it as is because it prevents being able to bump people.
2020-07-28 03:34:39 -04:00
Sally Coolatta
b08459cbee Buffer time before countdown depends on player count, no intro spin in 1v1 2020-07-27 23:31:46 -04:00
Sally Coolatta
dfe4d4a219 No tethering off of the person who got the start boost 2020-07-27 02:29:43 -04:00
Sally Coolatta
c685f45563 Make it even stronger 2020-07-27 02:11:18 -04:00
Sally Coolatta
1b85f5b5fc Don't Ebrake when you've just been bumped 2020-07-27 01:50:27 -04:00
Sally Coolatta
b4ae2ea896 Stronger top speed for the startup boost 2020-07-27 01:46:08 -04:00
Sally Coolatta
679f3223b6 Remove silly white space 2020-07-25 21:07:27 -04:00
Sally Coolatta
f0044e05c1 Crossing the finish line first before anyone else gives you a free rainbow boost 2020-07-24 21:41:41 -04:00
Sally Coolatta
f61f9a010c Merge branch 'master' into spindash 2020-07-24 21:26:17 -04:00
Sally Coolatta
5a59a9e8b9 Adjust item tables again 2020-07-24 20:30:18 -04:00
Sally Coolatta
1a61810f16 Make ring respawn faster 2020-07-24 20:19:14 -04:00
Sally Coolatta
c614e9ee1f Merge branch 'master' into less-bubbles 2020-07-24 19:23:46 -04:00
Sally Coolatta
ba6d5e95ba Add Sneaker x2 to pad out the item table a bit better
Jeck mentioned it, we agreed it might be a fun item because stacking sneakers is possible now
2020-07-24 19:11:52 -04:00
Sally Coolatta
562964f242 Properly rebalanced table to make up for it 2020-07-24 18:47:05 -04:00
Sally Coolatta
babe71cdee Try to avoid respawning you past the finish line 2020-07-24 18:01:36 -04:00
Sally Coolatta
8acace7a50 Fault on death 2020-07-24 17:16:12 -04:00
Sally Coolatta
660596970b Add FAULT graphic, remove momentum when faulting 2020-07-24 16:47:18 -04:00
Sally Coolatta
5c1a33f95c Increase buffer time so that high speed characters have time to get in position, change ra_timeskip to introtime 2020-07-24 03:13:17 -04:00
Sally Coolatta
fc89f2cc47 Remove start boosts, let you roam, kill you for crossing the line before the start 2020-07-24 02:59:47 -04:00
Sally Coolatta
e6cc99c8c8 Rebalanced values, so speed gets better boosts too
Also, prevent spindash timer from being stored when mid-air
2020-07-24 02:07:06 -04:00
Sally Coolatta
db230e4d3d Add spindash launch, prevent charging while flashing
Used a timed buff instead of thrust due to friction issues, as a result I had to rebalance some values
2020-07-23 21:31:10 -04:00
Sally Coolatta
4a9a33130a Make it compile 2020-07-23 19:23:27 -04:00
Sally Coolatta
25e9c72bab Merge branch 'master' into spindash 2020-07-23 19:12:00 -04:00
Sally Coolatta
baa55be470 Merge branch 'master' into recovery 2020-07-22 23:50:46 -04:00
Sally Coolatta
3800603243 Bruhther moment 2020-07-22 23:49:24 -04:00
Sally Coolatta
d70e8ac919 Less bubbles 2020-07-22 22:56:45 -04:00
Sally Coolatta
863e2ce565 Merge branch 'master' into recovery 2020-07-22 22:16:39 -04:00
James R
34a7c2ee88 Hammer cocks on rainbow sparks; hella bullet clips on rainbow boost + new sfx 2020-07-22 19:09:14 -07:00
James R
262c84f6cc Add player z momentum to the clip if going upward 2020-07-22 17:29:38 -07:00
Sally Coolatta
c942390745 Rename to metabolism because it's funnier & more accurate to what it does
:XD:
2020-07-22 18:33:48 -04:00
Sally Coolatta
089cffd900 Recovery stat has risen from its grave
Boost stacking potential is increased for low weight. Also changed order of operations so that flashing tics differences are more significant in Battle.
2020-07-22 18:21:50 -04:00
Sal
ec07d27170 Merge branch 'makefile-detect-version-now' into 'master'
Automatically set warning flags according to GCC version

See merge request KartKrew/Kart!296
2020-07-21 22:32:06 -04:00
Sally Coolatta
7b42027af8 Show nametags in replays, fix in splitscreen 2020-07-21 17:09:17 -07:00
James R
c2cb91e3ae Correct CRLF 2020-07-21 17:08:20 -07:00
James R
1c51b93d0e Revert "Merge branch 'nametags-in-replays' into 'master'"
This reverts commit 43e7e9ee7e, reversing
changes made to 315e808634.
2020-07-21 17:05:35 -07:00
Sally Coolatta
7a5d923eab Merge branch 'master' into nametags-in-replays 2020-07-21 01:42:52 -04:00
Sally Coolatta
c7f19a4b83 Lazy synch drawflags on join 2020-07-20 17:49:56 -04:00
Sally Coolatta
ca6ccca594 Add drawflags to Lua 2020-07-20 17:33:13 -04:00
Sally Coolatta
509f085d46 This should be a proper diff for k_kart's drawflags stuff 2020-07-20 17:22:07 -04:00
Sally Coolatta
d649be4554 revert back to master
yay i get to MANUALLY redo everything.
2020-07-20 16:57:25 -04:00
Sally Coolatta
5e4be346d4 Ring sting debt indicator properly supports splitscreen 2020-07-20 16:16:56 -04:00
Sally Coolatta
3190edd666 Show nametags in replays, fix in splitscreen 2020-07-20 16:02:46 -04:00
Sally Coolatta
643a63e1e6 Finish merge 2020-07-20 13:39:05 -04:00
Sally Coolatta
ef2579f2b3 Merge branch 'master' into draw-flags 2020-07-20 13:38:48 -04:00
James R
93e0872d9a Merge remote-tracking branch 'origin/master' into driftboost 2020-07-19 22:19:59 -07:00
James R
5efc34e43b Cleanup code and reverse gravity 2020-07-19 22:18:56 -07:00