Commit graph

7255 commits

Author SHA1 Message Date
toaster
0842d1f328 Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into object_tweaks
# Conflicts:
#	extras/conf/SRB2-22.cfg
2019-10-25 20:32:15 +01:00
MascaraSnake
a6b3491922 Merge branch 'intangible-flats-tangible-sides' into 'master'
Collide with walls of FOF if both planes are intangible

See merge request STJr/SRB2Internal!385
2019-10-25 15:26:54 -04:00
MascaraSnake
13edddc735 Merge branch 'be-more-nice-with-levelselect-mp' into 'master'
Remove level select restrictions in DEVELOP Multiplayer

Closes #238

See merge request STJr/SRB2Internal!399
2019-10-25 15:26:09 -04:00
MascaraSnake
e8b788918f Merge branch 'walltransfermove' into 'master'
Let players move after spinning off a wall transfer

See merge request STJr/SRB2Internal!412
2019-10-25 15:20:20 -04:00
MascaraSnake
604198280e Merge branch 'superminecarts' into 'master'
Super and Minecarts fixes (resolves #259)

Closes #259

See merge request STJr/SRB2Internal!408
2019-10-25 15:19:47 -04:00
MascaraSnake
bd51ac8a70 Merge branch 'nonightsbot' into 'master'
Disable tailsbot in NiGHTS maps (resolves #261)

Closes #261

See merge request STJr/SRB2Internal!409
2019-10-25 15:19:05 -04:00
MascaraSnake
4469294972 Merge branch 'cezfangcheat' into 'master'
CEZ3 Fang cheat fix (resolves #262)

Closes #262

See merge request STJr/SRB2Internal!410
2019-10-25 15:18:16 -04:00
MascaraSnake
2e0af9ebf0 Merge branch 'waterlighting' into 'master'
Water lighting reversion (resolves #188 for now)

Closes #188

See merge request STJr/SRB2Internal!411
2019-10-25 15:17:35 -04:00
MascaraSnake
2cc74fc819 ...and also rename the palm tree leaves accordingly 2019-10-25 20:48:51 +02:00
MascaraSnake
6c45a17601 Removed palm tree trunks from the ZB config. They no longer exist as mapthings. 2019-10-25 20:17:50 +02:00
lachwright
69692d6088 Don't fuck nojumpspin characters who are capable of rolling 2019-10-25 18:51:41 +08:00
lachwright
c970d7c100 Put player in jump state after spinning during a wall transfer 2019-10-25 18:48:40 +08:00
toaster
58d4fce2bc I can't figure out how to make this consistent at all, so in order to have the water look good in levels designed for it, I think it's necessary to effectively revert everything with SHITPLANESPARENCY to a roughly 2.1-equivalent behaviour. 2019-10-24 20:40:03 +01:00
toaster
f80453fd5b Added an experiment with an alternate CEZ3 pinch behaviour (but keep it disabled because it was kind of boring). 2019-10-24 19:55:02 +01:00
toaster
930be3dad2 Fix CEZ3's first phase being cheated by Fang. 2019-10-24 19:33:03 +01:00
toaster
1305c1cde8 Disable tailsbot in NiGHTS maps, not just Special Stages. (Resolves #261) 2019-10-24 19:16:53 +01:00
toaster
625f02ba3e resolve #263 (this is going into master because it's literally just the line being present twice) 2019-10-24 19:00:54 +01:00
toaster
d079625b52 * Fix Super players who die being eternally super.
* Fix music stack corruption in multiplayer where a super player dies and it's not you.
* Fix players in minecarts having their state eternally set to S_PLAY_STND (bug discovered/evident while super, so goes in this branch).

Resolves #259.
2019-10-24 18:51:12 +01:00
Steel Titanium
5dd1b52024 Disable restriction for `DEVELOP` builds only 2019-10-23 16:29:50 -04:00
MascaraSnake
230f5e4d78 Merge branch 'spinbust' into 'master'
Make spinbust behavior consistent with other bustable blocks

Closes #254

See merge request STJr/SRB2Internal!398
2019-10-23 02:51:47 -04:00
MascaraSnake
21a0ea4d0e Merge branch 'atz-hazards' into 'master'
Azure Temple Hazards

See merge request STJr/SRB2Internal!404
2019-10-23 02:51:00 -04:00
James R
7f1a276a6c Clang warnings 2019-10-22 19:18:56 -07:00
toaster
d3f59f5cd1 Merge branch 'mace-place' into 'master'
Make maces normally placeable in maps.

See merge request STJr/SRB2Internal!390
2019-10-22 13:29:06 -04:00
Monster Iestyn
81d4bf8cd9 remove last few specks of Windows CE code I missed years ago 2019-10-22 16:39:44 +01:00
Nev3r
21353ae0bd Merge branch 'soundex_tweak' into 'master'
Tweak Line Special 414's behavior

See merge request STJr/SRB2Internal!382
2019-10-22 05:31:22 -04:00
sphere
20af876282 Disable standalone hangable chains, since they're not a good mechanic. 2019-10-22 02:29:34 +02:00
James R
1a393dcfc3 lmao I forgot the backside FOF 2019-10-21 14:44:16 -07:00
James R
b14602bad9 Flatb 2019-10-21 12:42:04 -07:00
lachwright
3e584e5ad9 Add green flame sprites, state, and object 2019-10-21 16:22:20 +08:00
lachwright
53835bcb1a Add new ATZ gargoyle sprites 2019-10-21 13:43:02 +08:00
MascaraSnake
fe2a333220 Merge branch 'platterwrap' into 'master'
Prevent wraparound on Level platter when there are less than 3 rows

See merge request STJr/SRB2Internal!383
2019-10-20 06:45:05 -04:00
MascaraSnake
aee4189d4d Merge branch 'kartport_dedi' into 'master'
Kart-port dedicated server Lua fix (round 2)

See merge request STJr/SRB2Internal!387
2019-10-20 06:43:54 -04:00
MascaraSnake
dc08c96dc0 Merge branch 'flats-fixes-13102019' into 'master'
Transparent flat fixes (Resolves #249)

Closes #249

See merge request STJr/SRB2Internal!384
2019-10-20 06:42:17 -04:00
MascaraSnake
85b256622d Merge branch 'master' into object_tweaks 2019-10-20 12:34:49 +02:00
MascaraSnake
8914e70dff Merge branch 'mapthingtweaks' into 'master'
Mapthing tweaks (object_tweaks division 1)

See merge request STJr/SRB2Internal!396
2019-10-20 06:33:01 -04:00
MascaraSnake
d647e0e4a1 Clarified description of "strong" bustable blocks in the ZB config 2019-10-20 12:28:30 +02:00
Steel Titanium
4e2e2a0a61 Remove level select restrictions in Multiplayer 2019-10-19 21:37:03 -04:00
MascaraSnake
7129293121 Make spinbust behavior consistent with other bustable blocks and rename FF_ONLYKNUX to FF_STRONGBUST 2019-10-19 22:20:48 +02:00
Monster Iestyn
0b1a264365 Merge branch 'fix-player-state-resynch' into 'master'
Fix player state resynching

See merge request STJr/SRB2Internal!393
2019-10-19 16:15:19 -04:00
MascaraSnake
75eec0b5da Merge branch 'thinkerlists_oops' into 'master'
Fixed a netgame crash that was caused by a closing brace being in the wrong place :v

See merge request STJr/SRB2Internal!395
2019-10-19 13:34:28 -04:00
toaster
73b662c575 Fix mixed declaration and code error in A_RolloutRock (object_tweaks division 2) 2019-10-19 16:01:04 +01:00
toaster
47054bd461 Grouped ports from object_tweaks.
* Make the Amy Cameo only spawn in SP, Record Attack, or Co-op unless it's the Clone Mode.
* Add the diagonal spring flag options Red and Yellow Diagonal Springs have to the Blue Diagonal Spring as well.
* Put diagonal blue spring in config.
2019-10-19 15:57:01 +01:00
toaster
8649b1e353 Fix hw_light.c list (not gonna make an exe for this) 2019-10-19 15:50:16 +01:00
toaster
00ba624cfa Prevent CA2_MELEE, CA_TWINSPIN and CA_BOUNCE from fucking up boosters. 2019-10-19 14:46:14 +01:00
toaster
a609fa0859 Decrease drag on directionchar in waterslides on sphere's request. 2019-10-19 14:32:34 +01:00
toaster
d5c8607cb1 Change boost panel thing numbers per MS's request. 2019-10-19 14:32:15 +01:00
MascaraSnake
5ad9779a38 Fix restoration of delayed linedef executors in P_NetUnArchiveThinkers for real 2019-10-19 14:51:24 +02:00
MascaraSnake
c1dcefcc9a Fixed a netgame crash that was caused by a closing brace being in the wrong place :v 2019-10-19 12:08:15 +02:00
toaster
766db2603d * Add MT_BANPYURA and MT_BANPSPRING to dehacked.c.
* Correct spelling of `MT_BANPSPRING`.
2019-10-18 20:32:35 +01:00
toaster
383b93e43a * New object types!
* Red and yellow Boost panels!
        * Added because SUBARASHII and KIMOKAWAIII had several levels using them, and I wanted to make them look better.
        * https://cdn.discordapp.com/attachments/359091121789468672/634486669202161674/srb20015.gif
        * Uses the mapthingnums of Glaber's SOC resource boosters, but absolutely nothing else - not even the magnitudes.
        * Apply MF_AMBUSH to force the player into a spin - even if they don't have a spin ability!
    * Banpyura!
        * A Crushstacean with a spring instead of a crushclaw.
        * https://cdn.discordapp.com/attachments/428262628893261828/634432099306176512/srb20019.gif
        * Wanted this for a while, finally added it.
* Improved springs.
    * Add pw_noautobrake to disable autobrake for half a second when touching yellow horizontal springs, and a second when touching red ones, even on the ground.
    * Add pw_justsprung to disable directionchar for a few tics while touching any springs with a horizontal component to their velocity.
    * Add the diagonal spring flag options Red and Yellow Diagonal Springs have to the Blue Diagonal Spring as well.
    * Started but decided against a tip of the hat to the CD spring spin, hidden behind #define SPRINGSPIN.
* Make directionchar "lag behind" a little bit in waterslides.
* Improved flame jets.
    * They now use new sprites for having their flames move upwards and sideways, instead of having them always face downwards like in 2.1!
* Fixed a mixed declaration and code error in A_RolloutRock. (Sorry Lach!)
* Make the Amy Cameo only spawn in SP, Record Attack, or Co-op unless it's the Clone Mode.
* Improved ZB config.
    * Add above new types.
    * Add Blue Diagonal Spring, which existed in the source but not the config.
    * Re-order enemies in ZB config by zone (but keep them in the Enemies section only).
2019-10-18 18:33:45 +01:00