Commit graph

1120 commits

Author SHA1 Message Date
TehRealSalt
d7374d33d6 missed a parathesis 2019-05-29 22:53:31 -04:00
TehRealSalt
4e24831e33 Reduce kartspeed increase to draftpower 2019-05-29 22:38:08 -04:00
TehRealSalt
31534fe96b Merge branch 'master' into versus-record 2019-05-29 22:23:17 -04:00
TehRealSalt
e8edfb03fb Merge branch 'master' into rings 2019-05-29 22:15:05 -04:00
TehRealSalt
f0ff7e7b05 Merge branch 'master' into model-gradients 2019-05-29 22:10:45 -04:00
TehRealSalt
0bfe8249d4 Fix Garden having a few steel blues from improper conversion
This has been bothering me for a while
2019-05-29 21:53:21 -04:00
TehRealSalt
792b41c406 Merge branch 'v1' into master 2019-05-29 21:50:14 -04:00
TehRealSalt
c6a0a41d1a Model tilts
- Add modeltilt variable, for more manual control of the model tilting. By default this just copies standingslope, but doesn't get cleared in the air.
- Shadows & trailing bananas now tilt to match the ground they are on.
- Rocket Sneakers & afterimages now tilt to match the player's current orientation.
2019-05-28 17:21:22 -04:00
TehRealSalt
cedbed20b3 Draft speed increases with kartspeed 2019-05-28 12:48:54 -04:00
wolfs
6b568e4f43 Merge branch 'v1-lua-stuff' into 'v1'
V1 lua stuff

See merge request KartKrew/Kart!155
2019-05-28 07:59:45 -04:00
wolfy852
1a038ad463 Don't guard the return 2019-05-28 06:56:35 -05:00
wolfs
93a91e222d Merge branch 'spinout-angle' into 'v1'
Spinout angle change when boosting

See merge request KartKrew/Kart!153
2019-05-26 20:10:56 -04:00
Latapostrophe
1bcebaadfd Lua fixes + new drawOnMinimap function 2019-05-26 15:05:10 +02:00
Latapostrophe
142c6aacac Merge branch 'lua-battlefullscreen-expose' into v1-lua-stuff 2019-05-26 11:18:00 +02:00
TehRealSalt
dca1a05a7f Gradient skincolors for MD2 blend textures 2019-05-26 03:41:18 -04:00
Latapostrophe
d97a0ce2b4 Move the friction change out of the offroad check 2019-05-25 14:13:35 +02:00
Latapostrophe
8628a543a5 give friction to brakes 2019-05-25 13:51:19 +02:00
Sryder
43936013f7 Merge branch 'master' of git@git.magicalgirl.moe:KartKrew/Kart.git into waypoints
# Conflicts:
#	src/d_netcmd.h
#	src/k_kart.c
#	src/p_setup.c
2019-05-25 12:09:47 +01:00
Latapostrophe
ccd0ec96a4 let angle be changed while spun out and boosting 2019-05-25 13:08:38 +02:00
Sryder
7756620028 Merge branch 'rings' of git@git.magicalgirl.moe:KartKrew/Kart.git into rings_slopechange
# Conflicts:
#	src/k_kart.c
2019-05-17 22:39:01 +01:00
wolfy852
519a289373 Fix the permanent instashield bug 2019-05-17 08:06:18 -05:00
TehRealSalt
1e2c7e3461 Update combi-band colors 2019-05-14 23:00:15 -04:00
TehRealSalt
bb6fe9fc54 Merge branch 'master' into rings 2019-05-14 22:26:22 -04:00
TehRealSalt
407344299c Rename colors
My attempt at compromise didn't work, so I'll just have it my way
2019-05-14 21:00:40 -04:00
TehRealSalt
ddaf5658d5 Finish skincolors
The only thing remaining is super colors, but I'm not too fussed about that for a merge request because
2019-05-13 23:21:07 -04:00
TehRealSalt
cff9ba5090 Do not ignore colorization for index 120 anymore 2019-05-12 21:14:20 -04:00
TehRealSalt
dc41fe3d8d Port over only the relevant changes from the reduced-palette branch, update some of the Kart-specific stuff 2019-05-12 17:19:49 -04:00
TehRealSalt
50c86f110e Add splitscreen SPB lock animation 2019-05-12 15:23:17 -04:00
TehRealSalt
791103d34e Ring is 1 pixel off for P2/P4 2019-05-12 14:34:52 -04:00
TehRealSalt
933ca5c3a4 Add an array for unsynced, HUD animation variables
Reduces the size of kartstuff_t, and makes it easy to add even more HUD animations. Fixes viewpoints being wonky for rings.
2019-05-12 14:33:18 -04:00
TehRealSalt
7884f63849 Updated 4P HUD 2019-05-11 23:37:10 -04:00
Sryder
d8c7641724 Merge branch 'rings' of git@git.magicalgirl.moe:KartKrew/Kart.git into rings_slopechange 2019-05-10 21:39:39 +01:00
TehRealSalt
5bacbe6222 Fix Sneakers in Battle 2019-05-10 16:33:38 -04:00
Sryder
7635743486 Merge branch 'rings' of git@git.magicalgirl.moe:KartKrew/Kart.git into rings_slopechange 2019-05-10 20:32:14 +01:00
TehRealSalt
4801b57fa4 Make base value higher 2019-05-10 15:30:59 -04:00
Sryder
682a8f6829 Disable the speedcap on players.
Don't calculate acceleration as ever being above top speed.
2019-05-08 20:49:47 +01:00
TehRealSalt
7913938427 replace a bunch of local stuff with display stuff
Means that changing viewpoints is more reliable
2019-05-07 12:48:16 -04:00
TehRealSalt
25fcad6e5f New leniency values 2019-05-07 12:33:33 -04:00
TehRealSalt
97903b00c3 update leniency values 2019-05-07 00:30:45 -04:00
TehRealSalt
3d129ad4ca Merge branch 'v1' into rings 2019-05-06 23:54:20 -04:00
Sal
c5b1a9b3c4 Merge branch 'INTERNAL_netreplays' into 'v1'
Netreplays

See merge request KartKrew/Kart!146
2019-05-06 21:46:18 -04:00
Sal
8185077e50 Merge branch 'slight-grow-improvements' into 'v1'
Slight grow improvements (v1.1)

See merge request KartKrew/Kart!142
2019-05-06 21:29:17 -04:00
TehRealSalt
f48a08cd53 Merge v1 2019-05-06 21:23:29 -04:00
TehRealSalt
b5ba4f959d More drafting tweaks
- Drafting dust now only shows up when you reach maximum draft power. This should illustrate how the mechanic works more clearly.
- Drafting power increase per tic has been rebalanced. Tails now takes around 2 seconds to reach maximum power (nerfed from 0.5 seconds), and Metal now takes around 6 seconds to reach maximum power (buffed from 12 seconds)
- Drafting leniency period is now dependent on weight -- characters who can't control their line as much have a bit more leniency to get back into the drafting area.
- Drafting dust now shows up during drifts.
- Added a sound cue when reaching maximum draft power.
- Removed the draft ambient sound.
2019-05-06 20:50:52 -04:00
TehRealSalt
ba01284aeb Uncomment testing stuff 2019-05-05 01:46:05 -04:00
TehRealSalt
10b9cd9115 Add (unfinished) drafting effect 2019-05-05 01:24:05 -04:00
TehRealSalt
e087d18402 Cooler afterimages
Players afterimages have been colorized & flicker, ala Sonic Advance 2. The number of afterimages you get extends with how many boosts you have stacked.

Item afterimages have also been given a basic colorization.
2019-05-04 21:04:06 -04:00
TehRealSalt
e3c96c28c6 check for player->mo before grabbing scale 2019-05-02 22:20:53 -04:00
TehRealSalt
8f4d93995b Merge v1 2019-05-02 17:51:54 -04:00
TehRealSalt
20e5d59ae4 New air speed cap behavior
- Lowered from 75 units to 50 units
- Added easing to make the shift in speed feel natural
- (Also I'm now pretty sure it didn't actually work before...?!)
2019-05-02 17:36:48 -04:00