Commit graph

113 commits

Author SHA1 Message Date
Sally Coolatta
8fd64ca607 Fix ring usage & gravity 2020-08-16 02:12:17 -04:00
Sally Coolatta
a251c3909b Lots of little fixes
Gameplay seems to work (besides the addplayer & client config stuff), but visuals (mostly sprites, but a little bit of HUD) are really messed up
2020-08-16 00:29:04 -04:00
Sally Coolatta
9efdc98de6 Makes it through all kart files
All that's left is SDL, OGL, maybe also Lua
2020-08-15 04:42:56 -04:00
Sally Coolatta
5a98c00405 NOW we make it past p_mobj 2020-08-14 22:28:49 -04:00
Sally Coolatta
1500d682d2 hu_stuff & y_inter 2020-08-14 01:06:55 -04:00
Sally Coolatta
4847f71707 Make slower 2020-07-31 11:21:18 -04:00
Sally Coolatta
a0befdce2d Fix drawing on others screens 2020-07-29 05:43:40 -04:00
Sally Coolatta
57822f6756 Merge master 2020-07-29 05:19:51 -04:00
Sally Coolatta
e53fe8c316 Fix player 2's position num in 2P 2020-07-28 04:49:34 -04:00
Sally Coolatta
3b6b0013c8 Add local ABCD tags for splitscreen 2020-07-28 04:49:15 -04:00
Sally Coolatta
f3a607bf4f Proper snapping for splitscreen! 2020-07-26 21:35:13 -04:00
Sally Coolatta
043fd7aa64 Fix nametags for splitscreen fov, sort drawing by distance 2020-07-26 06:48:02 -04:00
Sally Coolatta
3d53adaa2b Sliding HUD
- Split HUD stuff into k_hud.c/h
- V_SPLITSCREEN replaces the old function that sets V_SPLITSCREEN/V_HORZSCREEN flags system, and instead automatically moves it based on player number
- V_SLIDEIN makes HUD items slide in after the intro animation.
2020-07-26 05:47:53 -04:00