Louis-Antoine
bd9a89c82a
Kick clients that fail to catch up with server gamelogic
2020-10-21 20:25:29 +02:00
James R
f99cdc6b99
Add CV_Set, CV_SetValue, CV_StealthSet, CV_StealthSetValue and CV_AddValue to Lua
...
CV_SetValue merged with CV_Set (same with CV_StealthSetValue and CV_StealthSet).
2020-10-20 16:08:34 -07:00
GoldenTails
e7b3e2598d
Add i_threads.h too
2020-10-20 15:58:34 -05:00
GoldenTails
0fb69e75e1
Add multithreading option for CMake
2020-10-20 15:44:01 -05:00
Steel Titanium
3f50b92ee2
Fix G_GhostTicker crashing trying to read netvars as ghost data
...
Also fixed possible issue with incorrectly reading the demo pointer due to the wrong type being passed to sizeof in G_ConsGhostTic
2020-10-19 20:20:08 -04:00
Sryder
b341cacb0a
Subtractive translation map
2020-10-19 11:57:12 +01:00
James R
b84c45acaa
Merge branch 'model-fallback' into 'next'
...
Model fallback
See merge request STJr/SRB2!1167
2020-10-18 16:52:42 -04:00
James R
e10e4d79c3
Merge branch 'bustflags' into 'next'
...
Bustable Wall and Floor flags.
See merge request STJr/SRB2!1163
2020-10-18 16:42:15 -04:00
Hannu Hanhi
45611033c3
Remove leftover commented code from previous commit
2020-10-18 23:04:01 +03:00
James R
f34a761d48
Merge branch 'perfstats' into 'next'
...
Performance stats
See merge request STJr/SRB2!1186
2020-10-18 15:33:20 -04:00
James R
a444304f55
Merge branch 'sw-findplane-opt' into 'next'
...
R_FindPlane optimization
See merge request STJr/SRB2!1199
2020-10-18 15:16:51 -04:00
Hannu Hanhi
cb40b2a7f2
NPO2 span function optimization
2020-10-18 21:27:22 +03:00
Sryder
5558fb073a
Basic additive transmap/blend support
...
Can currently be used on sprites only
added to flames by default because it makes sense
2020-10-18 19:10:19 +01:00
Sal
08dc784c17
Merge branch 'the-big-step-up' into 'the-scary-22-merge'
...
Fix steep slope jank
See merge request KartKrew/Kart!318
2020-10-18 01:20:19 -04:00
Sal
bceffa9c2f
Merge branch 'the-big-large-slope-physics' into 'the-scary-22-merge'
...
The big large slope physics
See merge request KartKrew/Kart!320
2020-10-18 01:16:24 -04:00
James R
1a49edbf24
Make it easier to go up a slope if using a sneaker
2020-10-17 21:50:26 -07:00
James R
fdb77175c5
More buttered slope speed
2020-10-17 21:47:04 -07:00
Hannu Hanhi
49a4ec71d7
R_FindPlane optimization
2020-10-18 01:27:01 +03:00
James R
139253a8c2
Offset slope anchors from regular slopes
2020-10-16 16:40:57 -07:00
James R
c19d511ee4
Use FIELDFROM in lua polyobject code
2020-10-15 16:17:51 -07:00
James R
8e3ea37b21
Merge remote-tracking branch 'origin/next' into reverse-offsetof-macro
2020-10-15 16:15:20 -07:00
James R
07db322914
Merge branch 'step-down-ceiling' into 'next'
...
Apply step up/down to opposite plane too
See merge request STJr/SRB2!1192
2020-10-15 19:11:13 -04:00
James R
66a6374dbe
Merge branch 'lua-polyobjects' into 'next'
...
Lua polyobjects
Closes #19
See merge request STJr/SRB2!1140
2020-10-15 19:08:54 -04:00
James R
01d940963f
Merge branch 'raretry-fix' into 'next'
...
Make record attack's quick retry more consistent.
Closes #80
See merge request STJr/SRB2!1193
2020-10-15 19:02:34 -04:00
James R
7b48272ca7
Merge branch 'gif-colorlutfix' into 'next'
...
Fix OpenGL GIF recording crashing with gif_localcolortable disabled
See merge request STJr/SRB2!1196
2020-10-15 19:00:47 -04:00
James R
99c1f8dba5
Move higher
2020-10-15 15:53:44 -07:00
James R
4569d9650a
Move drop reset in air to P_CheckPosition
...
Fixes respawning over slopes after crossing a drop.
2020-10-15 15:51:31 -07:00
James R
9fb7ba77e4
Midtexture step up/down
2020-10-15 14:47:10 -07:00
James R
0bf00aad35
Condense variables, rename 'diff' to 'step'
2020-10-15 14:23:02 -07:00
James R
1db22403bb
Guard with mobj??
2020-10-15 04:30:48 -07:00
James R
75b3fffc04
AAAAAAAAAAA
2020-10-15 04:23:28 -07:00
James R
9723283055
FOF step down
2020-10-15 03:33:37 -07:00
James R
894860b9bc
Step up fake floors
2020-10-15 02:58:29 -07:00
Jaime Passos
073b9b8d12
Fix OpenGL GIF recording crashing with gif_localcolortable disabled
2020-10-15 01:14:16 -03:00
James R
3a4a687da0
Use height difference between front and backside of line when stepping down
...
This should fix the janky falling off steep slopes and let you cling to them.
Because when falling off a sector the edge of the player must not intersect
the edge of the higher sector, it is trickier than step up. The height
difference at the line must be stored to be useful.
2020-10-14 21:10:02 -07:00
Steel Titanium
9888555431
Merge branch 'master' into next
2020-10-14 14:58:07 -04:00
sphere
ab9c85f76a
Make record attack's quick retry more consistent.
2020-10-14 17:39:23 +02:00
James R
1363291a78
brug
2020-10-14 01:19:43 -07:00
James R
1347157e21
Merge branch 'fix-gzip-makefile-failure' into 'master'
...
Fix gzip failing to compress SRB2's objdump on non-Windows.
See merge request STJr/SRB2!1191
2020-10-14 03:11:26 -04:00
James R
9348dcbf98
Merge branch 'ffloorclip-2' into 'next'
...
Software 3D floor rendering optimization (second attempt)
See merge request STJr/SRB2!1184
2020-10-14 03:10:44 -04:00
James R
1f7f88cd1f
Merge branch 'i-pity-you' into 'next'
...
Allow JumpSpin abilities to be used with non-ability shields
Closes #277
See merge request STJr/SRB2!1146
2020-10-14 03:08:20 -04:00
James R
dab116a0bd
CODE
2020-10-13 21:44:48 -07:00
James R
0d116b39c5
Compare height for step up on edge of sector
...
This is for slopes. When moving across a slope the height changes. Therefore
compare the height at the edge where slopes meet so only a wall will block the
player, and not a very steep slope.
2020-10-13 20:27:36 -07:00
James R
36d0e58fc4
Don't need to set this actually
2020-10-13 19:11:18 -07:00
James R
e82ee6078d
Apply step up/down to opposite plane too
2020-10-13 19:04:52 -07:00
James R
4c7400b27e
Merge branch 'save-netvars' into 'next'
...
Save netvars
See merge request STJr/SRB2!1179
2020-10-12 19:03:01 -04:00
James R
975e042d66
Merge branch 'addfile-vararg' into 'next'
...
Give the addfile command variable argument support.
See merge request STJr/SRB2!1176
2020-10-12 18:32:20 -04:00
lachwright
72a7bb90c7
Merge remote-tracking branch 'origin/next' into i-pity-you
2020-10-13 09:24:09 +11:00
James R
c04d08460a
Merge branch 'slight-shader-cleanup' into 'next'
...
Shader code cleanup
See merge request STJr/SRB2!1103
2020-10-12 18:22:08 -04:00
GoldenTails
33d026ed5a
Futureproof against strict buildbots.
2020-10-12 17:14:32 -05:00