Sally Coolatta
8fd64ca607
Fix ring usage & gravity
2020-08-16 02:12:17 -04:00
Sally Coolatta
0dc21106e5
Lua stuff is done
2020-08-15 07:47:18 -04:00
Sally Coolatta
9efdc98de6
Makes it through all kart files
...
All that's left is SDL, OGL, maybe also Lua
2020-08-15 04:42:56 -04:00
Sally Coolatta
c665393bd0
actaully I was incorrect, it didn't make it past it. Now it makes it TO it at least :V
2020-08-14 21:21:17 -04:00
Sally Coolatta
5a6263c36b
Make it past p_mobj
2020-08-14 20:48:06 -04:00
Sally Coolatta
6ef0af4ba5
g_game and g_input now compile
2020-08-13 00:05:44 -04:00
Sally Coolatta
f9ca40e673
Merge branch 'master' into the-scary-22-merge
2020-08-12 20:59:09 -04:00
Sally Coolatta
8731c6b7a4
Another round of fixing up
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- gametyperules are now fitting for kart, not applied to the whole codebase though
- a few more files compile
2020-08-11 16:13:17 -04:00
Sally Coolatta
c96bd5f64a
Many removals
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Lots of NiGHTS code, lots of ringslinger code, revert actnum behavior back to vanilla
2020-08-10 21:45:51 -04:00
Sally Coolatta
ecec1e8a8f
OK the compiler still didn't like it, so just properly remove it entirely.
2020-08-10 17:22:55 -04:00
lachwright
51754b01ad
Merge p_enemy.c
2020-08-10 12:25:12 +08:00
Sally Coolatta
e296e1309a
YAY, round 2
2020-08-09 21:02:56 -04:00
Sally Coolatta
c14e9a23f7
Merge p_enemy.c
2020-08-06 11:00:49 -04:00
Sally Coolatta
31b99de407
Use K_MomentumAngle for all instances of needing momentum angle for an object
...
This means we will never ever have any "standing still defaults to angle 0" issues again :)
2020-08-02 11:40:21 -04:00
Sally Coolatta
fc89f2cc47
Remove start boosts, let you roam, kill you for crossing the line before the start
2020-07-24 02:59:47 -04:00
Sally Coolatta
ef2579f2b3
Merge branch 'master' into draw-flags
2020-07-20 13:38:48 -04:00
Nev3r
ebe16a66d9
Merge branch 'udmf-next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-multitag
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# Conflicts:
# src/hardware/hw_main.c
# src/p_ceilng.c
# src/p_floor.c
# src/p_mobj.c
# src/p_mobj.h
# src/p_polyobj.c
# src/p_saveg.c
# src/p_setup.c
# src/p_spec.c
# src/p_spec.h
# src/p_user.c
# src/r_bsp.c
# src/r_defs.h
2020-07-10 18:18:07 +02:00
lachwright
c5d74a1859
Fix custom skincolors being fullbright & signpost backgrounds using incorrect color shades
2020-07-09 05:56:11 +08:00
LJ Sonic
83f53943a6
Merge branch 'knuxtweaks' into 'next'
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Knuckles tweaks
See merge request STJr/SRB2!1030
2020-07-04 16:37:35 -04:00
LJ Sonic
b558c523a2
Merge branch 'fix-oldbrak-missiles2' into 'next'
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Take 2: Fix Old Brak missiles + add pw_ignorelatch
See merge request STJr/SRB2!1006
2020-07-04 16:28:48 -04:00
lachwright
10b09f49c3
Add sightcheck boolean to P_RadiusAttack
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Also now destroys Egg Guard shields, and circumstantially Minuses
2020-07-04 18:27:06 +08:00
James R
34eeb98cc4
Merge remote-tracking branch 'origin/next' into gtr-fixes
2020-06-24 19:31:19 -07:00
lachwright
c54cb042ba
lol should have tested before pushing
2020-06-19 15:59:09 +08:00
lachwright
e1a8ea7663
Fix the Eggman signpost's background color
2020-06-19 15:49:24 +08:00
kaysrishaq
248cd81ee9
brak missile fix, pw_ignorelatch, small Recycler fix
2020-06-18 17:09:29 -04:00
Steel Titanium
e247ef0251
Fix facecolor may be used uninitialized.
2020-06-17 14:09:49 -04:00
SteelT
9e85267b36
Merge branch 'next-lc-uint16' into 'next'
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Custom skincolor bugfixes
See merge request STJr/SRB2!971
2020-06-11 20:08:50 -04:00
Sally Coolatta
b7a8c1f128
Merge branch 'master' into trick-panels
2020-06-05 18:41:21 -04:00
Sally Coolatta
086ea73c2f
Merge branch 'master' into respawn-updates
2020-06-01 15:49:30 -04:00
Sally Coolatta
ede66a6632
Trick panels
2020-05-31 21:23:22 -04:00
SwitchKaze
50a225f8cd
Fix signpost shade.
2020-05-29 21:41:20 -05:00
Sally Coolatta
63917ffccc
The start of the scary 2.2 merge
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All conflicts are left in-tact. We should be collaborating on solving these files one at a time.
2020-05-29 13:43:38 -04:00
Sally Coolatta
285de3357d
Add back to resynch & savegame, shorten names of a few variables
2020-05-29 13:12:07 -04:00
Sally Coolatta
d062a35a3a
Huge respawn overhaul
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- Moved respawn code to its own file
- Reorganized a lot of the code related to respawning
- As a result of the massive reorganization, I squashed several bugs. Most notably: mid-game joiners having weird spawns, being able to skip laps by respawning.
- Respawn lightsnake no longer takes you straight to your nextwaypoint -- it now has a minimum distance forward that it tries to put you at when you respawn.
2020-05-29 01:04:51 -04:00
SteelT
4b77741f37
Merge branch 'next-lc-uint16' into 'next'
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Custom skincolors
See merge request STJr/SRB2!960
2020-05-28 11:23:05 -04:00
SwitchKaze
58cac1fd73
Make colors UINT16, increase color freeslots to 1024
2020-05-23 19:35:36 -05:00
SwitchKaze
afe56667b8
Update to 2.2.4
2020-05-22 16:47:51 -05:00
Monster Iestyn
55dd8739ab
A_SplitShot fix: don't even attempt to A_FaceTarget (or anything beyond) if there is no target to face to begin with
2020-05-21 19:42:48 +01:00
MascaraSnake
f1744efbd5
Merge branch 'waypoints' into 'next'
...
Store waypoints at map load instead of iterating through the thinker list to find them
See merge request STJr/SRB2!938
2020-05-18 16:00:46 -04:00
Sally Coolatta
0282615c38
Merge branch 'master' into pet-robo
2020-05-18 15:18:37 -04:00
Sally Coolatta
bdb871325f
Merge remote-tracking branch 'public/next'
2020-05-16 00:05:55 -04:00
MascaraSnake
bb03937054
Merge branch 'carry-dust-devil' into 'next'
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Add carry types to Dust devils
See merge request STJr/SRB2!886
2020-05-15 02:50:29 -04:00
Snu
9dda3a2edf
Use P_SetTarget instead of fast->target
2020-05-14 04:17:24 +01:00
Snu
e502397a98
add targets to MT_FASTLINEs spawned to tell what they're spawned from
2020-05-14 03:13:00 +01:00
ZipperQR
88c32f7790
no message
2020-05-14 03:35:46 +03:00
Sally Coolatta
1788d29263
Merge branch 'master' into pet-robo
2020-05-12 22:38:23 -04:00
MascaraSnake
7004d8ca75
Merge branch 'next' into waypoints
2020-05-12 23:51:32 +02:00
MascaraSnake
999ebe2fd1
Rename variables for Fang waypoints, in preparation for new global waypoint data structure
2020-05-12 14:53:10 +02:00
Sally Coolatta
15d18640de
Merge remote-tracking branch 'public/master' into merge-12
2020-05-12 03:16:14 -04:00
James R
1065ded275
Remove instances of HAVE_BLUA that actually disable Lua now
2020-05-10 19:59:56 -07:00