Commit graph

3866 commits

Author SHA1 Message Date
Monster Iestyn
1b6e85fda0 Merge branch 'pk3-wad-map-noreload-hotfix' into 'master'
PK3 WAD Map NoReload hotfix

See merge request STJr/SRB2Internal!148
2018-07-31 14:43:14 -04:00
Monster Iestyn
f6b8206660 Merge branch 'public_next'
# Conflicts:
#	src/hardware/hw_md2.c
2018-07-31 19:41:54 +01:00
Monster Iestyn
10668f14b8 Merge branch 'master' into next 2018-07-31 19:36:30 +01:00
Monster Iestyn
e4f38995e7 Merge branch 'gme-lowvolume-fix' into 'master'
GME low volume fix

See merge request STJr/SRB2!248
2018-07-31 14:35:32 -04:00
Monster Iestyn
6bf3274452 Merge branch 'gme-pause' into 'master'
Fix pausing on gme

See merge request STJr/SRB2!251
2018-07-31 14:33:56 -04:00
Steel Titanium
d649700abf Re-did this fix. 2018-07-28 01:58:25 -04:00
Alam Ed Arias
6d9bf3c5b3 Merge branch 'master' into next 2018-07-20 17:35:53 -04:00
Alam Ed Arias
f80b4e18a2 Fixup PROFILEMODE 2018-07-20 17:35:18 -04:00
Monster Iestyn
107dbf7496 Merge branch 'master' into next 2018-07-11 21:37:23 +01:00
Monster Iestyn
1e4e0006cb Merge branch 'opengl-fof-lowerunpegged' into 'master'
OpenGL: FOF walls + Lower unpegged

See merge request STJr/SRB2!258
2018-07-11 16:36:26 -04:00
Monster Iestyn
e9339b6356 Merge branch 'master' into next 2018-07-11 21:18:39 +01:00
Monster Iestyn
c8aaad253d Merge branch 'opengl-projectsprite-fix' into 'master'
OpenGL HWR_ProjectSprite fix

See merge request STJr/SRB2!255
2018-07-11 16:15:42 -04:00
colette
639f0d335b Update f_finale.c 2018-07-07 20:20:46 -04:00
Alam Ed Arias
e219f92c6b Merge branch 'master' into next 2018-07-07 16:42:50 -04:00
Alam Arias
57f74bcc82 Update m_misc.c 2018-07-07 20:41:11 +00:00
Alam Arias
b4d84a171e Update m_misc.c 2018-07-07 20:33:19 +00:00
Monster Iestyn
71a40a8125 Merge branch 'md2-fopen-error' into 'master'
More helpful error messages

See merge request STJr/SRB2!243
2018-07-06 14:38:59 -04:00
Monster Iestyn
5758beb6b2 Merge branch 'md2-smoother-interpolation' into 'master'
Smoother MD2 interpolation

See merge request STJr/SRB2!224
2018-07-06 14:38:37 -04:00
MonsterIestyn
a1ebb61b0a Merge pull request #252 from GoldenTails/patch-1
Fixed MD2 models not loading correctly on Linux
2018-07-06 19:12:21 +01:00
GoldenTails
cdaadc0037 Merge remote-tracking branch 'STJrSRB2/master' into patch-1 2018-07-05 16:44:34 -05:00
Monster Iestyn
15812dfb30 Merge branch 'master' into next 2018-07-05 21:09:39 +01:00
Monster Iestyn
2004a852a6 Merge branch 'lua-exploit-fix' into 'master'
Lua exploit fix

See merge request STJr/SRB2!259
2018-07-05 16:08:08 -04:00
MonsterIestyn
e536a5fb28 Merge pull request #264 from LJSonik/password-security-fix
Disable admin password by default
2018-07-05 20:16:19 +01:00
LJSonik
333a98fb59 Merge branch 'master' into password-security-fix 2018-07-05 20:58:00 +02:00
MonsterIestyn
b6881d75db Merge pull request #232 from LJSonik/minor-net-command-fixes
Minor net command fixes
2018-07-05 19:56:17 +01:00
LJSonik
5c246dfcac Merge branch 'master' into minor-net-command-fixes 2018-07-05 20:00:38 +02:00
LJSonik
48a1e4b63c Merge branch 'master' into password-security-fix 2018-07-05 19:46:36 +02:00
Steel Titanium
6d1a8703c7 Merge remote-tracking branch 'upstream/master' into md2-smoother-interpolation 2018-07-05 01:23:56 -04:00
Steel Titanium
d47e7014bc Merge remote-tracking branch 'upstream/master' into md2-fopen-error 2018-07-05 01:21:09 -04:00
Steel Titanium
b7776da524 Merge remote-tracking branch 'upstream/master' into gme-lowvolume-fix 2018-07-05 01:20:32 -04:00
Steel Titanium
e104e01057 Merge remote-tracking branch 'upstream/master' into gme-pause 2018-07-05 01:16:43 -04:00
Monster Iestyn
56ccf5ab7c Fixed the Lua crash exploit. 2018-07-04 20:15:36 +01:00
Monster Iestyn
28702eeed1 Merge branch 'master' into next 2018-06-27 15:06:12 +01:00
Monster Iestyn
c5a82d22c9 Merge branch 'mp-menu-playername-fix' into 'master'
Multiplayer menu playername fix

See merge request STJr/SRB2!256
2018-06-27 10:01:39 -04:00
Monster Iestyn
e3616de7de Fix OpenGL completely missing the ability to alter FOF wall pegging by lower unpegged flag. Stupid OpenGL.
Sorry in advance Lat'!
2018-06-26 21:41:05 +01:00
Monster Iestyn
4eb2ccfae9 fix the multiplayer menu not allowing the full max length for player names unlike the "name" console command 2018-06-26 17:46:04 +01:00
Monster Iestyn
609cc16b1e Fix HWR_ProjectSprite to check properly whether the displayed player's mobj or its subsector exists, to avoid a crash when checking for fake planes. (also use viewplayer since its available to use, silly hardware code)
Also tweaked a weird splitscreen check in HWR_DrawSpriteShadow; still investigating whether stplyr is ever not player 2 when it's player 2's view, but this looks better for now
2018-06-23 18:47:32 +01:00
Monster Iestyn
62dcc48631 Merge branch 'precipmobj-fix' into 'master'
Add sprite2 to precipmobj_t

See merge request STJr/SRB2Internal!150
2018-06-20 08:25:40 -04:00
MascaraSnake
4993add019 Added sprite2 to precipmobj_t 2018-06-20 14:04:49 +02:00
Monster Iestyn
d98a95b4b0 Do the usual hack for loading a lump from a map WAD in a pk3, but this time for P_LoadThingsOnly 2018-06-11 20:23:00 +01:00
Monster Iestyn
837ad5bcb1 Merge branch 'public_flatsprite'
# Conflicts:
#	src/hardware/hw_main.c
#	src/r_things.c
2018-06-11 19:53:16 +01:00
Monster Iestyn
f92a8c7f1e Merge branch 'public_flatsprite' into 'public_flatsprite'
OpenGL: Paper Sprites: The Thousands of Bugs

See merge request STJr/SRB2!253
2018-06-11 14:46:51 -04:00
Sryder
34aa7df43a Merge branch 'public_flatsprite' of git@git.magicalgirl.moe:STJr/SRB2.git into public_flatsprite 2018-06-11 19:40:35 +01:00
Monster Iestyn
358a47967b backport fix to L/R sprite loading code from internal
basically we don't want L/R sprites to always be flipped, for obvious reasons
2018-06-11 19:36:47 +01:00
Sryder
ca4da92470 Fix papersprites more for real this time
(Seperate AL and AR sprites were broken, I figured out I was a dunce, oh noey)
2018-06-09 22:58:03 +01:00
Monster Iestyn
b2caed8528 Merge branch 'public_flatsprite'
# Conflicts:
#	src/dehacked.c
#	src/hardware/hw_main.c
#	src/p_enemy.c
#	src/p_inter.c
#	src/p_map.c
#	src/p_mobj.c
#	src/p_mobj.h
#	src/p_pspr.h
#	src/p_user.c
#	src/r_defs.h
#	src/r_things.c
#	src/r_things.h
2018-06-09 21:14:41 +01:00
Monster Iestyn
105eee7e0a Merge branch 'public_next'
# Conflicts:
#	src/d_main.c
#	src/d_netfil.c
#	src/p_setup.c
2018-06-09 19:35:36 +01:00
Monster Iestyn
241ec4123b Merge branch 'public_flatsprite' into 'public_flatsprite'
OpenGL: Public flatsprite: The Fixening

See merge request STJr/SRB2!252
2018-06-09 14:25:52 -04:00
Sryder
41cb51159d Merge branch 'next' into public_flatsprite
I also fix papersprites in regards to flipping on one sprite fits all rotation stuff

# Conflicts:
#	src/hardware/hw_main.c
2018-06-09 18:47:42 +01:00
Louis-Antoine
65e9bed30f xd 2018-06-04 22:30:27 +02:00