MascaraSnake
1e3a06f420
Remove virtres_t pointer in P_SpawnSpecials that's no longer needed
2019-12-29 12:26:02 +01:00
MascaraSnake
2cf9408a7d
Store custom FOF flags directly in back toptexture field at map load instead of re-reading the sidedefs data later on
2019-12-29 12:01:41 +01:00
MascaraSnake
d00a9a42a1
Cleaned up some more stuff in P_LoadLevel()
2019-12-28 12:48:32 +01:00
Jaime Passos
8405dc4c07
Merge remote-tracking branch 'origin/next' into gametype-clownery
2019-12-23 23:08:16 -03:00
Jaime Passos
100144d4db
Merge remote-tracking branch 'origin/master' into gametype-clownery
2019-12-23 18:21:13 -03:00
Nev3r
befe33e239
Remove redundant netarchive-related sector vars as they're not used anymore.
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Replace lump-based difference checks for sectors in P_NetArchiveWorld(), now it uses the mapload-created copy instead.
2019-12-23 12:42:38 +01:00
James R
92a4ec84f5
Merge remote-tracking branch 'origin/master' into next
2019-12-22 20:47:15 -08:00
Jaime Passos
9c5a3b637c
GTR_ALLOWEXIT
2019-12-18 16:52:05 -03:00
Jaime Passos
789e881abc
GTR_TEAMFLAGS
2019-12-18 11:43:50 -03:00
Jaime Passos
448494e19b
More gametype rules yay!!
2019-12-18 01:54:45 -03:00
Jaime Passos
3c9cc53185
Merge remote-tracking branch 'origin/master' into flats-in-walls
2019-12-11 21:53:47 -03:00
Nev3r
6b5889386c
Oversight, do not free the data yet vres_Free() does it already at the end.
2019-12-11 15:16:56 +01:00
Nev3r
22392eaa5f
Use virtres in P_SpawnSpecials(). Whether accessing the lump again here is right or not is also a different question.
2019-12-11 14:04:09 +01:00
MascaraSnake
fffd385151
Merge branch 'datestuff' into 'master'
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Date stuff
See merge request STJr/SRB2Internal!618
2019-12-06 16:10:36 -05:00
Steel Titanium
a5cdb0a4b3
Update copyright date on source files
2019-12-06 13:49:42 -05:00
lachwright
dc011d2fd3
Fix signpost camera for S_SKIN camerascale, exitmove, opposite gravity, and analog mode
2019-12-05 12:36:25 +08:00
toaster
de3731de93
Prevent exit sectors having any effect whatsoever outside of platform gametypes ( resolve #396 ).
2019-11-29 19:11:17 +00:00
James R
d73c709556
Holy shit
2019-11-28 12:10:57 -08:00
Nev3r
380715810b
Fix the "play from nowhere as long as you're in the tagged areas" behavior in the Play Sound line executor.
2019-11-25 20:30:06 +01:00
toaster
2f5ab8df6a
resolve #315
2019-11-20 14:34:19 +00:00
lachwright
b9def84140
WIP fix signpost issues with exitmove
2019-11-20 21:02:34 +08:00
toaster
0b7d613e60
Make the All Players linedef exectutor activator sector type more reliable for FOFs that span multiple sectors ( resolves #301 ).
2019-11-19 14:09:24 +00:00
Louis-Antoine
d3b113c84a
Merge branch 'master' into exit-move-lj
2019-11-15 19:35:47 +01:00
Louis-Antoine
28b0b7c404
Let players move after completing the level
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This only takes effect in co-op,
and can be disabled with "exitmove off"
2019-11-15 15:35:28 +01:00
MascaraSnake
aeedb86d8c
Merge branch 'stopclock' into 'master'
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Stop the clock!
See merge request STJr/SRB2Internal!450
2019-11-13 14:39:59 -05:00
Jaime Passos
d4bf34b714
Merge remote-tracking branch 'origin/master' into flats-in-walls
2019-11-11 14:10:37 -03:00
Jaime Passos
33de0ad0d7
Merge remote-tracking branch 'origin/master' into texture-flats-optimization
2019-11-11 14:05:03 -03:00
Jaime Passos
42472fb5f9
Fix animated flats yet again
2019-11-09 19:32:06 -03:00
Jaime Passos
da358df562
Support animations
2019-11-09 13:23:38 -03:00
Jaime Passos
bb5ac7ce61
minor fixes
2019-11-09 01:45:00 -03:00
Jaime Passos
486df5ea7a
Flats as walls textures support, WIP, doesn't support animations yet
2019-11-09 01:36:53 -03:00
Jaime Passos
911238945c
fix invisible planes, fix flat animation
2019-11-08 23:42:15 -03:00
Jaime Passos
a1339b60ad
Merge remote-tracking branch 'origin/master' into texture-flats-optimization
2019-11-08 23:01:29 -03:00
lachwright
2f4528663c
Add signpost camera (and fix a typo whoops)
2019-11-09 00:47:51 +08:00
toaster
2663c79d21
STOP THE CLOCK linedef exectutor!
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* When activated, stops the timer in SP/MP.
* Applies to the mapheader countdowntimer as well.
* If you're playing Record Attack, also exits the level immediately.
* It has no special modes, no linedef flags, no parameters, nothing.
* Only not an innate property of A_BossDeath because people may want it to NOT happen sometimes, or make it happen with non-boss events too.
Also, skip over calling P_DoPlayerExit if the player isn't in game.
2019-11-08 15:47:12 +00:00
lachwright
46016b52e9
Merge branch 'master' into spinny-sign
2019-11-08 19:59:08 +08:00
James R
7c0d5b3bcf
There's some whitespace...
2019-11-07 14:56:42 -08:00
lachwright
6143e7a994
Display Eggman more frequently during skin roulette
2019-11-05 01:33:09 +08:00
lachwright
f828e040bb
New end-of-level signpost logic
2019-11-04 16:28:44 +08:00
MascaraSnake
b0136da8b6
Merge branch 'linedef-153' into 'master'
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Dynamic Sinking Platform (for Red Volcano Zone)
See merge request STJr/SRB2Internal!401
2019-10-25 16:56:19 -04:00
MascaraSnake
3232c5dc25
Some basic code hygiene: Remove references to the air bob code being "old" or "outdated"
2019-10-25 22:55:10 +02:00
MascaraSnake
230f5e4d78
Merge branch 'spinbust' into 'master'
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Make spinbust behavior consistent with other bustable blocks
Closes #254
See merge request STJr/SRB2Internal!398
2019-10-23 02:51:47 -04:00
Nev3r
21353ae0bd
Merge branch 'soundex_tweak' into 'master'
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Tweak Line Special 414's behavior
See merge request STJr/SRB2Internal!382
2019-10-22 05:31:22 -04:00
James R
91588db299
Optimize texture/patch/png/flat flat caching
...
SIGSEGV in the case where you have a TEXTURES entry, but no texture or flat,
has been fixed.
Missing flats for now yield a HOM instead of REDFLR as well.
OpenGL also doesn't work yet. And I'm too tired for now to bother with it.
2019-10-20 20:24:03 -07:00
lachwright
f1cda61a63
Merge branch 'master' into linedef-153
2019-10-20 20:20:41 +08:00
MascaraSnake
7129293121
Make spinbust behavior consistent with other bustable blocks and rename FF_ONLYKNUX to FF_STRONGBUST
2019-10-19 22:20:48 +02:00
MascaraSnake
ecf7b6735f
Make shatter blocks intangible to the player, but solid to everything else
2019-10-14 20:15:03 +02:00
Nev3r
b9c0f542d8
Encapsulate the second behavior branch into an else.
...
When a tag is provided, the tagged sector-related branch is run exclusively now. This prevents playing the same sound again from the caller object's origin and other unwanted behaviors.
Signed-off-by: Nev3r <apophycens@gmail.com>
2019-10-14 16:30:20 +02:00
MascaraSnake
ce72421d35
Make shatter blocks solid
2019-10-13 23:08:54 +02:00
lachwright
7f363ed627
Create new linedef special type 153: Dynamically Sinking Platform
2019-10-12 04:23:11 +08:00