Louis-Antoine
82876c2eff
Replace all instances of XD_KICK with a SendKick function
2020-01-12 19:43:04 +01:00
Louis-Antoine
ad38ba1f39
Fix node numbers being used in place of player numbers
2020-01-12 18:34:08 +01:00
fickleheart
75741d6ac8
Declare checkbase for both sides of the if statement
2020-01-12 09:11:57 -06:00
fickleheart
03d95484e2
Limit shadow Y scale to prevent graphical bugs
2020-01-12 09:10:09 -06:00
MascaraSnake
73eb13da02
Merge branch 'stringargs' into 'udmf-next'
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Add string-based linedef arguments to UDMF
See merge request STJr/SRB2!672
2020-01-12 08:31:11 -05:00
fickleheart
fa8efa97e4
Checkpoint players at star post exact location with Ambush flag
2020-01-11 22:30:07 -06:00
fickleheart
52d9c08b71
Allow starpost Parameter to dictate order
2020-01-11 22:26:20 -06:00
Tatsuru
a1fb309392
Range check
2020-01-11 21:38:10 -03:00
Tatsuru
b7a67bd8ca
toaster guidance
2020-01-11 21:35:19 -03:00
fickleheart
7aafa300e9
Expose mobj->shadowscale to Lua
2020-01-11 18:28:15 -06:00
fickleheart
d2c6af1167
Add mobj shadowscale property
2020-01-11 18:24:08 -06:00
fickleheart
fb30054fcc
Use dedicated shadow graphic
2020-01-11 17:56:49 -06:00
Tatsuru
445269ce14
Expose colorization to mappers and SOC
2020-01-11 20:40:57 -03:00
James R
98fb3fca57
Only exit if base files fail to load
2020-01-11 15:40:18 -08:00
fickleheart
d5b0ba7659
Fix player shadows while on rope hangs etc
2020-01-11 17:39:53 -06:00
fickleheart
ad9bec06e6
Merge remote-tracking branch 'upstream/next' into software-dropshadows
2020-01-11 17:09:57 -06:00
Monster Iestyn
7eba91f839
whoops, forgot to do this
2020-01-11 20:24:43 +00:00
Monster Iestyn
9c1b15c986
Don't make locale code dependent on GETTEXT, save that for the actual gettext related stuff!
2020-01-11 18:48:47 +00:00
Monster Iestyn
54f1cd601e
Merge branch 'master' into next
2020-01-11 18:38:09 +00:00
toaster
862a4cce19
Make Fangboss' player pogo a little less bullshit by having an actually sensible calculation instead of trying to be smart.
...
The old behaviour was trying way too hard to be smart and as a consequence made the hitbox way too huge.
2020-01-11 17:08:08 +00:00
toaster
3adedd5f8d
Fix Egg Slimer pogo hitbox being intangible. (WHY does it have MF_NOCLIPTHING????)
2020-01-11 16:40:42 +00:00
MascaraSnake
d0a3447f5c
Merge branch 'udmf-next' into stringargs
2020-01-11 16:17:53 +01:00
MascaraSnake
4e3dcc70c3
Merge branch 'next' into udmf-next
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# Conflicts:
# src/p_slopes.c
2020-01-11 16:16:57 +01:00
Sally Cochenour
1815b3575f
More breakage
2020-01-11 10:14:20 -05:00
MascaraSnake
ebe467a664
Merge branch 'udmf-next' into stringargs
2020-01-11 16:03:38 +01:00
MascaraSnake
331fe7201c
Merge branch 'udmf-vslopes' into 'next'
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Add textmap vertex slope support
See merge request STJr/SRB2!633
2020-01-11 10:02:51 -05:00
MascaraSnake
23da73f5df
Merge branch 'linedef-args' into 'udmf-next'
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Add UDMF linedef arguments and make slope specials use them
See merge request STJr/SRB2!643
2020-01-11 10:00:07 -05:00
toaster
0a720e70c5
Make P_HomingAttack and P_LookForEnemies consistent, preventing targeting TNT barrels just launching you in place.
2020-01-11 14:41:37 +00:00
MascaraSnake
897f6ee067
Adapt setup of linedef type 443 (Call Lua function) to UDMF
2020-01-11 15:38:50 +01:00
Sally Cochenour
a0a0b8a6dd
How'd this happen...?
2020-01-11 09:36:47 -05:00
Sally Cochenour
889bb09e6c
Merge branch 'namirays' into oglshaderport
2020-01-11 09:32:59 -05:00
Sally Cochenour
7dad75f6dd
Merge remote-tracking branch 'nami/next' into namirays
2020-01-11 09:30:11 -05:00
Zwip-Zwap Zapony
599d7a5345
Make >5 <10 emblem hints appear "symmetrical"-ish
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With more than 5 but less than 10 emblem hints,
only put half of the hints on each side of the hint menu,
instead of putting e.g. 5 on the left and 1 on the right.
2020-01-11 14:59:10 +01:00
Nev3r
aa2184989c
Clarify ambiguity regarding mapthing-based vertex slopes.
2020-01-11 08:53:29 +01:00
James R
013d4858e2
Merge branch 'unsigned-bruh' into 'next'
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Fix incorrect cast
See merge request STJr/SRB2!669
2020-01-11 02:26:52 -05:00
Nami
eedbb29063
Merge remote-tracking branch 'upstream/next' into lua-railstuff
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# Conflicts:
# src/p_map.c
2020-01-10 19:11:17 -08:00
MascaraSnake
07ec05a44b
Fix incorrect cast
2020-01-10 23:32:31 +01:00
James R
3a7ee3e5b9
Merge branch 'brickblockbustin' into 'next'
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Brick Block Bustin
See merge request STJr/SRB2!666
2020-01-10 16:02:59 -05:00
James R
47af4f51ee
Merge branch 'orbital-flickering' into 'master'
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Don't give player translucency when looking down with the orbital camera
See merge request STJr/SRB2!659
2020-01-10 16:02:44 -05:00
James R
a77acb349a
Merge branch 'accurate-papersprites' into 'master'
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Accurate papersprite projection
See merge request STJr/SRB2!657
2020-01-10 16:02:23 -05:00
James R
3225affa98
Merge branch 'showconditionset' into 'next'
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Showconditionset
See merge request STJr/SRB2!651
2020-01-10 15:59:37 -05:00
James R
fc82e03600
Merge branch 'morehints' into 'next'
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Allow for 10 emblem hints on a map by poking the drawer a bit.
See merge request STJr/SRB2!650
2020-01-10 15:59:22 -05:00
James R
5d281ebfd3
Merge branch 'playerthink-hook' into 'next'
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PlayerThink Hook
See merge request STJr/SRB2!557
2020-01-10 15:58:30 -05:00
James R
3868ca6cfb
Menu option for 1upsound
2020-01-10 12:55:22 -08:00
James R
f2445b27b5
1upsound always plays a sound instead of jingle
2020-01-10 12:55:03 -08:00
MascaraSnake
fac733331d
Some minor cleanup
2020-01-10 19:56:29 +01:00
MascaraSnake
c5a7f6d6cb
Merge branch 'stars-fix' into 'next'
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Add MT_FLINGNIGHTSSTAR mobj type
See merge request STJr/SRB2!663
2020-01-10 13:34:43 -05:00
MascaraSnake
595537267a
Merge branch 'minor-ogl-improvements' into 'next'
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Minor OpenGL improvements
See merge request STJr/SRB2!661
2020-01-10 13:32:37 -05:00
MascaraSnake
000dbb2336
Merge branch 'extratextoffs' into 'next'
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Fix snapping of extra multiplayer text. (Resolves #101 )
See merge request STJr/SRB2!667
2020-01-10 13:31:57 -05:00
toaster
8926b8b324
Fix snapping of extra multiplayer text. ( Resolves #101 )
2020-01-10 12:50:58 +00:00