Commit graph

10885 commits

Author SHA1 Message Date
Louis-Antoine
82876c2eff Replace all instances of XD_KICK with a SendKick function 2020-01-12 19:43:04 +01:00
Louis-Antoine
ad38ba1f39 Fix node numbers being used in place of player numbers 2020-01-12 18:34:08 +01:00
fickleheart
75741d6ac8 Declare checkbase for both sides of the if statement 2020-01-12 09:11:57 -06:00
fickleheart
03d95484e2 Limit shadow Y scale to prevent graphical bugs 2020-01-12 09:10:09 -06:00
MascaraSnake
73eb13da02 Merge branch 'stringargs' into 'udmf-next'
Add string-based linedef arguments to UDMF

See merge request STJr/SRB2!672
2020-01-12 08:31:11 -05:00
fickleheart
fa8efa97e4 Checkpoint players at star post exact location with Ambush flag 2020-01-11 22:30:07 -06:00
fickleheart
52d9c08b71 Allow starpost Parameter to dictate order 2020-01-11 22:26:20 -06:00
Tatsuru
a1fb309392 Range check 2020-01-11 21:38:10 -03:00
Tatsuru
b7a67bd8ca toaster guidance 2020-01-11 21:35:19 -03:00
fickleheart
7aafa300e9 Expose mobj->shadowscale to Lua 2020-01-11 18:28:15 -06:00
fickleheart
d2c6af1167 Add mobj shadowscale property 2020-01-11 18:24:08 -06:00
fickleheart
fb30054fcc Use dedicated shadow graphic 2020-01-11 17:56:49 -06:00
Tatsuru
445269ce14 Expose colorization to mappers and SOC 2020-01-11 20:40:57 -03:00
James R
98fb3fca57 Only exit if base files fail to load 2020-01-11 15:40:18 -08:00
fickleheart
d5b0ba7659 Fix player shadows while on rope hangs etc 2020-01-11 17:39:53 -06:00
fickleheart
ad9bec06e6 Merge remote-tracking branch 'upstream/next' into software-dropshadows 2020-01-11 17:09:57 -06:00
Monster Iestyn
7eba91f839 whoops, forgot to do this 2020-01-11 20:24:43 +00:00
Monster Iestyn
9c1b15c986 Don't make locale code dependent on GETTEXT, save that for the actual gettext related stuff! 2020-01-11 18:48:47 +00:00
Monster Iestyn
54f1cd601e Merge branch 'master' into next 2020-01-11 18:38:09 +00:00
toaster
862a4cce19 Make Fangboss' player pogo a little less bullshit by having an actually sensible calculation instead of trying to be smart.
The old behaviour was trying way too hard to be smart and as a consequence made the hitbox way too huge.
2020-01-11 17:08:08 +00:00
toaster
3adedd5f8d Fix Egg Slimer pogo hitbox being intangible. (WHY does it have MF_NOCLIPTHING????) 2020-01-11 16:40:42 +00:00
MascaraSnake
d0a3447f5c Merge branch 'udmf-next' into stringargs 2020-01-11 16:17:53 +01:00
MascaraSnake
4e3dcc70c3 Merge branch 'next' into udmf-next
# Conflicts:
#	src/p_slopes.c
2020-01-11 16:16:57 +01:00
Sally Cochenour
1815b3575f More breakage 2020-01-11 10:14:20 -05:00
MascaraSnake
ebe467a664 Merge branch 'udmf-next' into stringargs 2020-01-11 16:03:38 +01:00
MascaraSnake
331fe7201c Merge branch 'udmf-vslopes' into 'next'
Add textmap vertex slope support

See merge request STJr/SRB2!633
2020-01-11 10:02:51 -05:00
MascaraSnake
23da73f5df Merge branch 'linedef-args' into 'udmf-next'
Add UDMF linedef arguments and make slope specials use them

See merge request STJr/SRB2!643
2020-01-11 10:00:07 -05:00
toaster
0a720e70c5 Make P_HomingAttack and P_LookForEnemies consistent, preventing targeting TNT barrels just launching you in place. 2020-01-11 14:41:37 +00:00
MascaraSnake
897f6ee067 Adapt setup of linedef type 443 (Call Lua function) to UDMF 2020-01-11 15:38:50 +01:00
Sally Cochenour
a0a0b8a6dd How'd this happen...? 2020-01-11 09:36:47 -05:00
Sally Cochenour
889bb09e6c Merge branch 'namirays' into oglshaderport 2020-01-11 09:32:59 -05:00
Sally Cochenour
7dad75f6dd Merge remote-tracking branch 'nami/next' into namirays 2020-01-11 09:30:11 -05:00
Zwip-Zwap Zapony
599d7a5345 Make >5 <10 emblem hints appear "symmetrical"-ish
With more than 5 but less than 10 emblem hints,
only put half of the hints on each side of the hint menu,
instead of putting e.g. 5 on the left and 1 on the right.
2020-01-11 14:59:10 +01:00
Nev3r
aa2184989c Clarify ambiguity regarding mapthing-based vertex slopes. 2020-01-11 08:53:29 +01:00
James R
013d4858e2 Merge branch 'unsigned-bruh' into 'next'
Fix incorrect cast

See merge request STJr/SRB2!669
2020-01-11 02:26:52 -05:00
Nami
eedbb29063 Merge remote-tracking branch 'upstream/next' into lua-railstuff
# Conflicts:
#	src/p_map.c
2020-01-10 19:11:17 -08:00
MascaraSnake
07ec05a44b Fix incorrect cast 2020-01-10 23:32:31 +01:00
James R
3a7ee3e5b9 Merge branch 'brickblockbustin' into 'next'
Brick Block Bustin

See merge request STJr/SRB2!666
2020-01-10 16:02:59 -05:00
James R
47af4f51ee Merge branch 'orbital-flickering' into 'master'
Don't give player translucency when looking down with the orbital camera

See merge request STJr/SRB2!659
2020-01-10 16:02:44 -05:00
James R
a77acb349a Merge branch 'accurate-papersprites' into 'master'
Accurate papersprite projection

See merge request STJr/SRB2!657
2020-01-10 16:02:23 -05:00
James R
3225affa98 Merge branch 'showconditionset' into 'next'
Showconditionset

See merge request STJr/SRB2!651
2020-01-10 15:59:37 -05:00
James R
fc82e03600 Merge branch 'morehints' into 'next'
Allow for 10 emblem hints on a map by poking the drawer a bit.

See merge request STJr/SRB2!650
2020-01-10 15:59:22 -05:00
James R
5d281ebfd3 Merge branch 'playerthink-hook' into 'next'
PlayerThink Hook

See merge request STJr/SRB2!557
2020-01-10 15:58:30 -05:00
James R
3868ca6cfb Menu option for 1upsound 2020-01-10 12:55:22 -08:00
James R
f2445b27b5 1upsound always plays a sound instead of jingle 2020-01-10 12:55:03 -08:00
MascaraSnake
fac733331d Some minor cleanup 2020-01-10 19:56:29 +01:00
MascaraSnake
c5a7f6d6cb Merge branch 'stars-fix' into 'next'
Add MT_FLINGNIGHTSSTAR mobj type

See merge request STJr/SRB2!663
2020-01-10 13:34:43 -05:00
MascaraSnake
595537267a Merge branch 'minor-ogl-improvements' into 'next'
Minor OpenGL improvements

See merge request STJr/SRB2!661
2020-01-10 13:32:37 -05:00
MascaraSnake
000dbb2336 Merge branch 'extratextoffs' into 'next'
Fix snapping of extra multiplayer text. (Resolves #101)

See merge request STJr/SRB2!667
2020-01-10 13:31:57 -05:00
toaster
8926b8b324 Fix snapping of extra multiplayer text. (Resolves #101) 2020-01-10 12:50:58 +00:00