Monster Iestyn
6dd39fa83b
Fix FOF slopes briefly glitching on level load in software mode, by ensuring the FOFs' target sectors have hasslope set on creation
2019-06-17 18:46:51 +01:00
MascaraSnake
6faaa1559d
Adjusted the height difference for track switching
2019-06-17 08:41:51 +02:00
Sryder
b2d5521d34
Finish Line linedef needs condition flipped for correct crossing of it.
2019-06-16 23:30:39 +01:00
Sryder
d96c90acc8
Actually revert the checkpoints properly
2019-06-16 22:43:20 +01:00
Sryder
fbd72c149b
Use correct formatting for size_t in Printf
2019-06-16 22:25:58 +01:00
Sryder
991cef9163
Get distance to first by using the distanceofinish variable for roulette
2019-06-16 22:15:36 +01:00
Sryder
6bcc283d3b
Reimplement system for specials that activate when crossing a linedef from DOOM
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Used for the finish line, crossing it the correct way increments the lap count, the wrong way decrements it
Remove usability of the sector special for the finish line
Undo another check of numstarposts to force all of them to need passing to complete the stage
player laps start from 0 now, it goes to lap 1 when you initially cross the start line.
2019-06-16 22:03:57 +01:00
MascaraSnake
265350d527
Minecart stopper itself also needs MF_NOCLIPHEIGHT and MF_NOGRAVITY
2019-06-16 22:26:52 +02:00
MascaraSnake
4c3228ebeb
Repaired the height difference check during track switching
2019-06-16 22:00:50 +02:00
MascaraSnake
c9a8505abc
Fixed a bug with the Canarivore gas
2019-06-16 21:36:22 +02:00
MascaraSnake
85e7f4b2af
Fixed a sound bug
2019-06-16 19:08:20 +02:00
Sryder
49a8b0ac38
Add player's nextwaypoint to the player struct
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Network synchronised(?) nextwaypoint in player struct
Make the waypointheap actually a heap and not allocate memory for every individual waypoint.
No need to store id in the waypoint struct, since it can be gotten from the waypointheap now.
2019-06-16 17:58:28 +01:00
MascaraSnake
50cade33ab
Fixed the cacti heights
2019-06-16 18:14:15 +02:00
MascaraSnake
457f1df181
Finetuned the saloon door swinging
2019-06-16 17:57:03 +02:00
MascaraSnake
bdccfb9c35
(Hopefully) fixed the player sometimes landing on the solid part of the minecart stopper after being launched out of the minecart
2019-06-16 17:07:13 +02:00
MascaraSnake
64b63edfdd
Added minecart support to A_MixUp
2019-06-16 16:49:18 +02:00
MascaraSnake
f272a29a8d
Fixed a bug involving players being thrown out of minecarts
2019-06-16 16:39:06 +02:00
MascaraSnake
3dc4e1d950
Snapper head/legs and minecart segments flash when they're destroyed
2019-06-16 15:35:32 +02:00
Nev3r
fce498418c
Merge branch 'portals2' into 'master'
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Portal-based skybox rendering replacement for the software renderer
See merge request STJr/SRB2Internal!226
2019-06-16 04:08:00 -04:00
MascaraSnake
f1eebf270d
Do death animation even when MF2_DONTDRAW is set
2019-06-15 22:29:30 +02:00
MascaraSnake
70882dc9d8
Don't jump repeatedly when holding jump
2019-06-15 21:58:58 +02:00
MascaraSnake
bfe3deb5d6
Streamlined the minecart death handling
2019-06-15 21:43:36 +02:00
MascaraSnake
efc1b7ef2b
Kill minecarts that fall into death pits
2019-06-15 20:59:56 +02:00
MascaraSnake
852ae2d07b
Many more bugfixes
2019-06-15 20:21:18 +02:00
Sryder
530214aa87
Remove now unused waypoint player variables.
2019-06-15 17:04:16 +01:00
MascaraSnake
4d27dac35a
Simplified the setup for the Snapper/minecart death animations
2019-06-15 17:33:07 +02:00
Sryder
5ad7db9d64
Revert to needing to touch every checkpoint to complete a lap.
2019-06-15 15:50:04 +01:00
Sryder
d8f81ab4b9
Add function header comments to my new functions.
2019-06-15 15:47:23 +01:00
MascaraSnake
ac692e2cdd
Fixed minecart not exploding on death
2019-06-15 14:21:27 +02:00
Sryder
7f48bfc19a
Slight refactor of getting distance to finish line for players.
2019-06-15 13:11:45 +01:00
MascaraSnake
18c0d32320
Removed an unnecessary tracer check
2019-06-15 13:52:27 +02:00
MascaraSnake
75afe898f3
You can now jump onto tracks that are running antiparallel to yours
2019-06-15 13:49:30 +02:00
MascaraSnake
e74447b0d3
Some more bugfixes
2019-06-15 00:59:13 +02:00
Sryder
4dfd81568d
Get distance to finish line using waypoints/pathfinding.
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Update player position using distance from finish line.
Minor Bug: At the start of a race for a split second the leading players will be last.
Proposed Fix: Start on lap 0 and Force a lap count update when crossing the finish line
2019-06-14 23:55:10 +01:00
MascaraSnake
73554c09dd
Another bugfix
2019-06-15 00:12:58 +02:00
MascaraSnake
e0dea69237
A bunch of bugfixes
2019-06-15 00:04:50 +02:00
MascaraSnake
18bd29c904
"Finished" minecart hardcoding (still untested and buggy)
2019-06-14 21:19:52 +02:00
Monster Iestyn
6bc4d5a086
Merge branch 'apng-opengl' into 'master'
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opengl apng fix
See merge request STJr/SRB2!497
2019-06-14 13:29:13 -04:00
Jaime Passos
cf7b9ccff4
Update m_misc.c
2019-06-14 14:13:41 -03:00
Latapostrophe
968bd310dd
Merge branch 'jimita-shaders' of git.magicalgirl.moe:Jimita/Kart-Public into jimita-shaders
2019-06-14 12:19:17 +02:00
Latapostrophe
9b25b08026
Don't remap boosters and springpads in encore + no horizon line in GL
2019-06-14 12:18:44 +02:00
Jaime Passos
dccb4192c3
Update r_opengl.c
2019-06-13 21:27:19 -03:00
Jaime Passos
a37d742561
software is better
2019-06-13 21:10:01 -03:00
MascaraSnake
fd39f4ce1e
Merge branch 'acz-hardcode' into new-acz-minecarts
2019-06-13 21:52:08 +02:00
MascaraSnake
cadcc642c0
Set tracers via P_SetTarget and not directly
2019-06-13 21:51:31 +02:00
MascaraSnake
720d84f87f
More incomplete minecart hardcoding
2019-06-13 21:45:30 +02:00
Latapostrophe
599cf4fc9d
encore colormaps, fixups + flat align
2019-06-13 10:14:07 +02:00
Jaime Passos
fdff52b5fe
Update hw_main.c
2019-06-12 23:31:55 -03:00
Jaime Passos
c85d181df9
Open Graphics Library (OpenGL) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is
...
typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering.
2019-06-12 23:01:18 -03:00
Sryder
e937e35a78
Split pathfinding itself into its own module.
2019-06-12 23:43:55 +01:00