Commit graph

22429 commits

Author SHA1 Message Date
James R
f86f794d20 g_demo.c: track player mobj health instead of bumpers
Lord have mercy on my soul!!!
2023-03-07 22:29:49 -08:00
James R
86990d47d2 Merge branch 'i-error-if-missing-exchndl' into 'master'
Windows: close game with error if exchndl.dll is missing

See merge request KartKrew/Kart!1010
2023-03-08 03:25:10 +00:00
James R
6d530ec810 PARANOIA: snacpending negative error plays sfx_monch 2023-03-07 18:26:50 -08:00
James R
afa62f2402 I_Error if exchndl.dll is missing for Windows builds 2023-03-07 17:52:10 -08:00
Oni
216e4064dc Merge branch 'wavedash-sounds' into 'master'
Add sounds to sliptide zip / wavedashing

See merge request KartKrew/Kart!1024
2023-03-07 20:23:05 +00:00
toaster
84742e0376 G_LoadGameData: Remove print from recorded map record 2023-03-07 20:02:23 +00:00
toaster
d2c36c952a Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into conditions-cascading
# Conflicts:
#	src/k_grandprix.c
#	src/k_grandprix.h
2023-03-07 19:37:46 +00:00
toaster
1ccd41c3db R_RenderThickSideRange: Compilation fix
It seems `lighteffect` was not a comprehensive enough blockade to referencing an uninitialised `xwalllights` for my strictly-warning compiler.
2023-03-07 19:32:52 +00:00
AJ Martinez
da2aab1af1 Avoid sound iteration, if we can help it 2023-03-07 06:08:20 -07:00
AJ Martinez
06f583a15d Un-re-buff wavedash boost because tripwire 2023-03-07 05:57:01 -07:00
AJ Martinez
3463456976 Oni fixup gaiden
Passive sound when holding wavedash (waved4), wavedash delay TICRATE -> TICRATE/2, wavedash delay pauses while driftboosting
2023-03-07 04:58:17 -07:00
AJ Martinez
65b62e07c8 Add sounds to slipide zip / wavedashing 2023-03-07 03:20:41 -07:00
Sally Coolatta
edd5398373 G_PlayerAnalogInput cleanup
Emergency keyboard keys work again, and the input code is more straight-forward.
2023-03-07 05:01:26 -05:00
James R
df00ed4f64 Merge branch 'render-highlight' into 'master'
debugrender_contrast, debugrender_spriteclipping and debugrender_highlight

See merge request KartKrew/Kart!1021
2023-03-07 09:53:13 +00:00
Oni
cb6391c2cc Merge branch 'high-contrast-debug-waypoints' into 'render-highlight'
Make debugwaypoints radiuses more visible

See merge request KartKrew/Kart!1022
2023-03-07 09:52:24 +00:00
James R
aa927a5b00 Merge branch 'overtime-spectator' 2023-03-07 01:45:16 -08:00
James R
540bd6e18d Merge branch 'improve-battle-tracking' into 'master'
HUD TARGET for Battle Kiosk, Monitors and Emeralds; remove WANTED over players' heads

See merge request KartKrew/Kart!1016
2023-03-07 09:44:07 +00:00
Oni
e4ba544994 Merge branch 'buff-sliptide' into 'master'
Make sliptiding actually good

See merge request KartKrew/Kart!1020
2023-03-07 08:49:46 +00:00
James R
b8a503f56a Always sync health to bumpers in P_KillPlayer
Fixes Death Pit respawning in Battle.
2023-03-06 23:37:42 -08:00
James R
a55ddef528 Add cv_scrambleremoved, disable scramble on P_RemoveMobj
Because Monitors and players leaving leak references,
disable this crashing to be able to test other stuff at
least.
2023-03-06 22:55:01 -08:00
Eidolon
7ed5e7a7a5 Change gamepad LED colors on playercolor change 2023-03-07 00:07:47 -06:00
Eidolon
86a9579e16 Handle gamepads from interface dynamically
Fixes numerous issues with hotswapping, gamepad assignment, and menu
responsiveness.
2023-03-07 00:07:47 -06:00
Oni
cdc56ab2cc Merge branch 'podium' into 'master'
Podium

See merge request KartKrew/Kart!1014
2023-03-07 05:58:20 +00:00
AJ Martinez
5d79ecd065 Oni feedback fixup
Sneaker boosts now pause decay timer, boost strength reduced to prevent tripwire memes, boost lengthened based on proximity to bottom left, further improvements to handling boosts
2023-03-06 20:01:09 -07:00
James R
ccd933556d Battle: activate director after dying to Overtime Barrier 2023-03-06 18:52:59 -08:00
James R
d56be63249 Battle: eliminate players killed by the Overtime Barrier
- Players killed this way become invisible and unable to
  move.
- Ends the match when one player is remaining.
2023-03-06 18:52:59 -08:00
James R
f2c806185e Cycle color of player TARGET between held emeralds 2023-03-06 18:52:53 -08:00
James R
18ccc3db27 Remove g_hiscore since it's not used anymore 2023-03-06 18:52:53 -08:00
James R
b023b16561 Remove WANTED over players' heads, TARGET wanted player 2023-03-06 18:52:53 -08:00
James R
20fe13deb7 HUD TARGET for Battle Kiosk, Monitors and Emeralds
Except in Break the Capsules, Boss mode or DUEL mode:

- When Overtime begins, all TARGETs are hidden and the
  Kiosk is targeted instead. Blue colored TARGET.

- TARGET player themself sees TARGETs on emeralds and
  monitors with emeralds inside. TARGET color matches
  emerald.
2023-03-06 18:52:53 -08:00
toaster
4802f96249 UCRP_TRIGGER: Convert to roundconditions_t
- Previously was extern scope UINT32 for all players, but this permits one player in a netgame taking a secret path while others don't.
- Attempted to make user-specifiable string, but while I can undo the effects of strtok for the condition, I cannot undo the effects of strupr - so it's disabled for now until we come up with a more robust and hopefully direct system.
- Also removed some old SRB2-originated assumptions that you couldn't unlock anything in multiplayer from the unlocktrigger system.
2023-03-07 00:03:41 +00:00
AJ Martinez
a7cc5aac78 Fix Lua interface mangling writes to sliptideZipBoost 2023-03-06 16:53:14 -07:00
AJ Martinez
2fb6bc5f46 Require 25% minimum handleboost to sliptide, change sliptide zip to 24% 2023-03-06 16:51:41 -07:00
Sal
fa430a6d41 Merge branch 'ranking' into 'podium'
Ranking

See merge request KartKrew/Kart!1017
2023-03-06 23:35:19 +00:00
Sally Coolatta
9561ec69bf Give bots friction rubberband again 2023-03-06 18:31:20 -05:00
Sally Coolatta
63d156b942 Reduce waypoint radius for bots on turns 2023-03-06 18:31:20 -05:00
Sally Coolatta
6ae28c4cdb Add final position as a ranking requirement
1st is a large bonus, 2nd is a medium bonus, 3rd place is no bonus, and everything below is a penalty. This will help make Loser Valley grades never be above a C at most.
2023-03-06 18:31:20 -05:00
Sally Coolatta
0f87e177b9 Be able to get partial credit for capsules again 2023-03-06 18:26:09 -05:00
Sally Coolatta
23a00b1d00 Move GP ranking data to grandprixinfo 2023-03-06 18:26:08 -05:00
Sally Coolatta
ca178324de Free capsules counting virtual resources 2023-03-06 18:26:08 -05:00
Sally Coolatta
96477caa88 Move K_ResetCeremony
Properly carry over GP ranking data to the ceremony
2023-03-06 18:26:07 -05:00
Sally Coolatta
57f53a5531 Search bonus maps to calculate total capsules
No more moving goalpost! This means we can put it on the intermission screen and not just the final rankings screen.
2023-03-06 18:26:07 -05:00
Sally Coolatta
cf20e2e831 SS requirement is now getting A rank 2023-03-06 18:26:07 -05:00
Sally Coolatta
d5d0647ae6 Remove difficulty as a ranking requirement
Was a cute idea, but removing it since it's not something you can 100% guarantee every time, which was the same reasoning for getting rid of times getting damaged / dealing damage from the requirements.
2023-03-06 18:26:06 -05:00
Sally Coolatta
3c07641938 Add final position as a ranking requirement
1st is a large bonus, 2nd is a medium bonus, 3rd place is no bonus, and everything below is a penalty. This will help make Loser Valley grades never be above a C at most.
2023-03-06 18:26:06 -05:00
Sally Coolatta
3d1070c2f2 Show ranking data on the screen 2023-03-06 18:25:16 -05:00
Sally Coolatta
6a4b4d8b70 Balance rank requirements
Old values were taken from Snap, which has a small number of very straight-forward and relatively easy to 100% requirements, so it has very high standards. RR has lots of requirements, they're slightly more nuanced, and it's extremely improbable to have them all 100% in one run even if you're good.

- Toned A rank down very slightly. (90% -> 85%)
- Rest of the ranks are more evenly distributed. (D: 45% -> 35%, C: 60% -> 50%, B: 75% -> 70%)
2023-03-06 18:25:15 -05:00
Sally Coolatta
f7851623ff Calculate a bot difficulty to reach
13 is very unlikely for Normal, likely impossible for Easy. (If we want a bonus game speeds, it should be explicitly defined)
2023-03-06 18:25:15 -05:00
Sally Coolatta
c61e017c38 GP rank cleanup
- Move ranking to its own file.
- gpRank (the variable) -> g_gpRank
- gpRank (the struct) -> gpRank_t
- Functions that worked on the global directly now take a pointer to a struct
- Fixed total ring increment
- Fixed final lap's lapPoints being discarded
- Capsules are now added when exiting with the rest of the stuff
2023-03-06 18:25:14 -05:00
Sally Coolatta
55de982fa3 GP ranking
Needs balancing + intermission, but mostly functional
2023-03-06 18:25:14 -05:00