Antonio Martinez
216282ba64
drawtimer cvar
2024-09-09 05:09:56 -07:00
Antonio Martinez
7e9710e81a
WIP
2024-09-09 02:09:53 -07:00
Sally Coolatta
ef627afcf3
Merge branch 'master' into duel
2024-09-08 08:46:16 -04:00
Sally Coolatta
752063b472
Update bot followers too
2024-09-08 06:37:41 -04:00
Antonio Martinez
1660d9c143
Yet slower Margin Boost
2024-09-07 18:57:35 -07:00
Jack
40b231ff62
Changed float percentage mathematics in destroyed-kart.cpp into approximated fixed mathematics that will not risk a desync across platforms with different float standards
2024-09-07 18:01:41 +01:00
Sally Coolatta
0d3cc16403
Queued skin/color changes
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Instead of janky spectate on skin change, let the player finish their current round as their current skin.
2024-09-07 10:54:36 -04:00
Jack
af16e3f993
Implemented SPR2_DKRT and integrated it into the state system
2024-09-07 14:40:12 +01:00
Antonio Martinez
abc0187b7e
Oops, make duels actually score correctly
2024-09-07 01:07:27 -07:00
Antonio Martinez
bdd32cd08f
Tighten "close finish" ending camera
2024-09-07 00:08:38 -07:00
Antonio Martinez
bb51c2df4d
Fix lap display in duel
2024-09-06 21:45:05 -07:00
AJ Martinez
e5f740f4a3
Merge branch 'fix-perma-ring-leniency' into 'master'
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Perma ring box should never leniency pickup as item
Closes #1449
See merge request KartKrew/Kart!2429
2024-09-07 04:41:52 +00:00
Antonio Martinez
dcb4dea2fb
Duel: cleanup, finish refactor, endcam, position fixes
2024-09-06 20:58:06 -07:00
Jack
51112a07f7
Revert "I've spent the last 3 or so hours just trying to get a feel as to how to even begin approaching this task but I think it's just way beyond my understanding, I don't have enough experience with big C / C++ projects to know if its just me or if this project being 2 decades running makes it a freak of nature but I'm just barely holding on here and not seeing any results, so nuts to it for now."
...
This reverts commit 6125572b63 .
2024-09-06 01:13:55 +01:00
Antonio Martinez
5d1f8f05bc
Even slower Margin Boost
2024-09-05 01:26:14 -07:00
Antonio Martinez
bf2b31a833
Slower margin boost
2024-09-05 01:21:07 -07:00
Antonio Martinez
c4fc86b668
Margin Boost
2024-09-05 00:36:24 -07:00
Oni
cc3d262566
Merge branch 'demo-version-update' into 'master'
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Update demoversion
See merge request KartKrew/Kart!2450
2024-09-05 05:04:38 +00:00
Ashnal
7da33d7e56
Update demoversion to follow up commit
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d99335d5a0
Ensures fresh demos are using the new code path
2024-09-05 01:03:07 -04:00
AJ Martinez
2f164cf1b8
Revert "WIP: Timer Duel"
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This reverts commit 1d83dddab8 .
2024-09-04 21:19:27 -07:00
Sally Coolatta
7b3e7cfdc7
Merge branch 'duel-vote' into duel
2024-09-04 23:54:05 -04:00
Oni
2de94c94c8
Merge branch 'defensive-overdrive-leniency' into 'master'
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Extend defensive Overdrive until you leave painstate
Closes #1452
See merge request KartKrew/Kart!2430
2024-09-05 02:46:13 +00:00
Oni
99f9eba494
Merge branch 'custom-skin-tracking' into 'master'
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Use lambda funcs for skin/map/cup records into JSON
Closes RingRacers#130
See merge request KartKrew/Kart!2438
2024-09-05 01:45:42 +00:00
AJ Martinez
39ec171560
Merge branch 'load-improve' into 'master'
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Adds the data subdir to the path of all data iwads
See merge request KartKrew/Kart!2442
2024-09-04 01:11:36 +00:00
Sally Coolatta
e21cf463ea
Duel vote: More conveyance
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- Show X over selection, to make it more obvious when it's rip snortin' time
- "Waiting for [player]..." when it's not your turn
- Halve vote timer in Duels (maybe make a separate cvar?)
- Fix bots sometimes striking stages out realllllly slowly
2024-09-03 20:56:36 -04:00
Sally Coolatta
141a37c48a
Duel voting
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Instead of voting for the level you want and the pick is decided by RNG ... now you take turns picking the maps you *don't* want, and the last one remaining gets picked. The previous loser gets to strike two stages and goes first, while the previous winner only gets to strike one.
Very incomplete visuals, very janky.
2024-09-03 20:08:04 -04:00
AJ Martinez
da2e23c6eb
Merge branch 'catcher-crack' into 'master'
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Visible damage to Sealed Star catcher capsule
See merge request KartKrew/Kart!2446
2024-09-03 13:30:16 +00:00
toaster
7729d74401
Adjust behaviour for new frame offset in assets
2024-09-03 11:25:53 +01:00
toaster
49f6b4516a
Semibright for dark part of flicker
2024-09-03 11:19:45 +01:00
toaster
daa9d59232
Visible damage to Sealed Star catcher capsule
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Flickers between undamaged frame and (fullbright) damage % frame (which can also be undamaged frame, if undamaged).
Also set up to convey accumulated GP damage on spawn.
2024-09-03 11:19:45 +01:00
Antonio Martinez
1d83dddab8
WIP: Timer Duel
2024-09-03 01:08:59 -07:00
Antonio Martinez
075b09e537
Duel less rewarding First Blood
2024-09-02 22:05:33 -07:00
Antonio Martinez
4f1a49c0fb
WIP: Duel infinite laps in circuit
2024-09-02 21:52:46 -07:00
Antonio Martinez
d2b2178143
WIP: Duel ruleset
2024-09-02 20:56:42 -07:00
AJ Martinez
2b0f597909
Merge branch 'dox-voters-to-server' into 'master'
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Dox voters to server
Closes #1440
See merge request KartKrew/Kart!2431
2024-09-02 23:31:30 +00:00
Sally Coolatta
3020f9c3ef
Fix map anger race condition
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Was making angry maps never actually get picked. Dang.
2024-09-02 04:20:39 -04:00
Sally Coolatta
9b63fb4078
Fix map anger race condition
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Was making angry maps never actually get picked. Dang.
2024-09-02 04:20:04 -04:00
Oni
398f1cdc9b
Merge branch 'more-fucking-cheating' into 'master'
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Bot-aware 2.4 mechanics
See merge request KartKrew/Kart!2445
2024-09-01 18:20:53 +00:00
Jack
6125572b63
I've spent the last 3 or so hours just trying to get a feel as to how to even begin approaching this task but I think it's just way beyond my understanding, I don't have enough experience with big C / C++ projects to know if its just me or if this project being 2 decades running makes it a freak of nature but I'm just barely holding on here and not seeing any results, so nuts to it for now.
2024-09-01 14:50:27 +01:00
Antonio Martinez
19d648f1bb
Bots: 1st place holds OD
2024-08-29 20:32:10 -07:00
Antonio Martinez
c6a9228b2b
Bot-aware 2.4 mechanics
2024-08-29 20:22:31 -07:00
AJ Martinez
eed1d32977
Merge branch 'button-hold' into 'master'
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Quick intro skip sequences
Closes #1461
See merge request KartKrew/Kart!2441
2024-08-30 00:49:20 +00:00
Sal
902b2d5f9a
Merge branch 'replay-workaround' into 'master'
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Workaround for Egg TV replay deletion bugs
See merge request KartKrew/RingRacers!54
2024-08-29 22:19:33 +00:00
Craftyawesome
145fcc2344
Workaround for Egg TV replay deletion bugs
2024-08-29 01:19:02 -04:00
Ashnal
2b07b5aed1
Adds the data subdir to the path of all data iwads
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Prevents W_OpenWadFile from falling back to findfile
2024-08-28 22:37:08 -04:00
Antonio Martinez
1500423f4d
Fix skip loop only working by accident
2024-08-28 18:19:37 -07:00
Antonio Martinez
0d97e525bb
Advertise when using Quick Online
2024-08-28 18:05:02 -07:00
Antonio Martinez
2374af0a04
Chrome but louder
2024-08-28 18:02:13 -07:00
Antonio Martinez
f29a8d5d75
Quick intro skip sequences
2024-08-28 17:52:02 -07:00
Sally Coolatta
b3dcfa248a
Merge remote-tracking branch 'public-new/master'
2024-08-28 18:11:53 -04:00