Latapostrophe
a0e27c22e7
make followers work with replays
2019-05-12 13:41:46 +02:00
Latapostrophe
c83127293b
resolve conflict in m_menu
2019-05-12 10:48:54 +02:00
wolfy852
e4af44956b
Merge remote-tracking branch 'remotes/pub/next' into followme
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# Conflicts:
# src/r_things.h
2019-05-11 02:05:58 -05:00
TehRealSalt
3d129ad4ca
Merge branch 'v1' into rings
2019-05-06 23:54:20 -04:00
TehRealSalt
8f4d93995b
Merge v1
2019-05-02 17:51:54 -04:00
TehRealSalt
f1f664e9b1
Merge v1
2019-05-02 01:36:19 -04:00
wolfs
ce5b99cfe4
Merge branch 'forceskin-by-name' into 'next'
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Allow names to be used with forceskin
See merge request KartKrew/Kart-Public!102
2019-04-26 06:42:09 -04:00
TehRealSalt
a3d2b48329
Fix up more stuff
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Now in a mergable state
2019-04-18 12:20:13 -04:00
TehRealSalt
089be795a2
Huge splitscreen refactor
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Did not get to finish all refactoring or even compile this, I'll continue later
2019-04-18 03:08:11 -04:00
toaster
e676cd89ea
* Add FF_SEMIBRIGHT.
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* Ranges between full brightness to half-brightness (50% of fullbright effect).
* Has both software and GL support (I think - GL needs to be doublechecked, but I think it's just GL being murky in general).
* Used by Rings.
* Backport FF_GLOBALANIM and FF_RANDOMANIM extensions to FF_ANIMATE from 2.2.
* Rings use the former instead of their own hacky solution to the problem.
* Also backport FF_VERTICALFLIP, because why not.
* Inverts sprite relative to gravity. I remember wanting this for the flipped death sprite for Jawz, but then Oni drew his own frame for that, so it doesn't matter.
* Refactor vissprite struct a tad, given I did so in internal where I pulled most of these improvements from.
* Should be no in-game affect; let me know if you notice any regressions.
2019-04-17 18:46:35 +01:00
toaster
5a6722a5e9
Precipitation being drawn at infinite distance when set to zero is incorrect behaviour. This is likely the consequence of a bad merge, but I don't care enough to check for certain.
2019-04-14 14:41:39 +01:00
Wolfy
2c21b62f65
Merge remote-tracking branch 'remotes/public/master' into followme
2019-04-06 13:48:46 -05:00
fickleheart
f60e92aa70
Move public demo vars to a single struct
2019-03-24 21:32:15 -05:00
fickleheart
be458c1d05
Merge remote-tracking branch 'remotes/upstream/master' into new_netreplays
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# Conflicts:
# src/doomdef.h
# src/g_game.c
# src/p_user.c
2019-03-19 22:17:25 -05:00
Steel Titanium
df8a5ffc1e
Change array size from MAXSKINS+1 to MAXSKINS+2
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Also Set the values to 0/NULl, it will be overwritten later when a skin is assigned to the slot.
2019-03-11 22:11:36 -04:00
Steel Titanium
12d0d6ff77
Merge branch 'next' of git.magicalgirl.moe:KartKrew/Kart-Public into forceskin-by-name
2019-03-11 21:54:53 -04:00
wolfy852
19e515d439
Kill all skin flags but SF_HIRES
2019-03-09 23:18:55 -06:00
wolfy852
ddc296575f
Fix my fuckups
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Not fond of what I did in P_CanRunOnWater but it at least carries the desired effect...
2019-03-06 22:28:06 -06:00
wolfy852
2850ca17df
Kill SF_RUNONWATER
2019-03-06 22:02:56 -06:00
wolfy852
33c85f4813
Clean up the skin_t struct
2019-03-06 21:18:01 -06:00
Steel Titanium
5b369ad21e
Allow names to be used with forceskin
2019-03-05 19:04:15 -05:00
Alam Arias
c4c744d27a
Merge branch 'next' into followme
2019-03-04 17:17:35 -05:00
Alam Arias
aaccb4edff
fixed compiling for MSVC 2017
2019-03-04 16:33:06 -05:00
Latapostrophe
d8576b0bbc
Add more customization options & fix some dumb things
2019-03-03 21:12:21 +01:00
Monster Iestyn
974e3aa4f2
Merge branch 'public_next'
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# Conflicts:
# src/d_main.c
# src/dehacked.c
# src/m_menu.c
# src/m_menu.h
2019-02-27 22:36:01 +00:00
wolfy852
6feeb1e1f0
Merge remote-tracking branch 'remotes/pub/next' into followme
2019-02-26 17:12:51 -06:00
fickleheart
e23f1e66b4
Hold on, this works.
2019-02-19 22:21:07 -06:00
fickleheart
69faafc375
Maybe this is a better way to work around the DrawMasked crash...
2019-02-19 19:27:08 -06:00
fickleheart
030428fc9e
Maybe this is a better way to work around the DrawMasked crash...
2019-02-19 19:26:32 -06:00
fickleheart
16269007a6
Crash fix I think (CHERRY PICK INTO BASE)
2019-02-18 21:09:22 -06:00
fickleheart
35148c48c0
Crash fix I think (CHERRY PICK INTO BASE)
2019-02-18 21:08:11 -06:00
Latapostrophe
92ab2845c8
Followers but they crash when you join netgames
2019-02-14 03:56:28 +01:00
Latapostrophe
4721243ae5
I needed to commit here so I could switch branches to fix magnet hand xd
2019-02-13 10:06:52 +01:00
Latapostrophe
5077ee3ff3
Merge branch 'master' of git.magicalgirl.moe:KartKrew/Kart-Public into followme
2019-02-12 18:23:26 +01:00
Latapostrophe
335a86377e
A start on followers
2019-02-12 18:22:58 +01:00
fickleheart
1c6046ac43
Merge remote-tracking branch 'remotes/upstream/master' into new_netreplays
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# Conflicts:
# src/g_game.c
# src/k_kart.c
2019-02-06 20:47:35 -06:00
fickleheart
4116c11152
Write skin/color/name changes to replay
2019-01-27 19:07:30 -06:00
toaster
4e4d663b3e
Do a bit more cleanup. Notably, prevent skins setting a bunch of things in preperation for this branch hitting the mainstream.
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Also, make SF_RUNONWATER set off majormods. I was under strong pressure to remove it and almost did but honestly it's kind of endearing and I think like one character in Releases uses it..?
2019-01-26 19:13:49 +00:00
toaster
e3836bf772
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart-Public.git into majormods
2019-01-21 21:56:49 +00:00
Steel Titanium
123b97c5ed
Fix skins overflow
2019-01-15 14:29:43 -05:00
toaster
0037f5c91d
First steps at implementing a mechanism that allows you to load non-cheaty good-faith mods such as custom characters with no Lua scripting, and play record attack with them. Features a few bad hacks and a few more areas of improvement; I'll try to iron them out before they hit next or master.
2019-01-15 19:01:55 +00:00
TehRealSalt
19329f9a4a
bump maxskins to 64, fix overflow error
2019-01-14 18:16:07 -05:00
mazmazz
58b3b6d236
Fix player.dta SIGNA0 overwriting regular end sign frame
2019-01-08 00:19:42 -05:00
Nev3r
6acdc428f7
Solved conflicts related to PK3s
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Signed-off-by: Nev3r <apophycens@gmail.com>
2019-01-07 19:00:31 +01:00
mazmazz
c4fcdbf687
Resolve p_setup and d_netcmd conflicts (20190101 public merge)
2019-01-07 03:07:24 -05:00
SeventhSentinel
1d58c6b8c2
merge srb2 next
2019-01-05 15:59:23 -05:00
mazmazz
81352aece1
WIP 20190101 merge
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d_netcmd.c
filesrch.c
m_menu.c
p_setup.c
p_spec.c
r_data.c
r_main.c
r_things.c
w_wad.c
w_wad.h
2019-01-02 01:09:15 -05:00
MPC
9372baf427
Software plane fixes
2018-12-14 14:08:25 -03:00
Monster Iestyn
94ad0b880f
Merge branch 'next' into 21-version
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# Conflicts:
# src/d_netcmd.c
2018-12-02 15:45:07 +00:00
TehRealSalt
4507ee18fd
Merge remote-tracking branch 'srb2public/next' into merge-next
2018-11-29 08:49:50 -05:00