fickleheart
|
3dd4e4aac7
|
Return to replay hut after watching a replay
|
2019-03-31 19:26:53 -05:00 |
|
fickleheart
|
e93927b911
|
Add subscreen to confirm replay watching
This will have other goodies on it later!
|
2019-03-31 17:29:41 -05:00 |
|
fickleheart
|
0ae4c905ad
|
Don't pause while the menu's up during replays
|
2019-03-31 16:28:29 -05:00 |
|
fickleheart
|
03af859535
|
Support directory navigation properly
|
2019-03-31 16:28:18 -05:00 |
|
James R
|
aa82d67fca
|
Merge remote-tracking branch 'origin/master' into less-obtuse-console-fixes
|
2019-03-31 12:29:55 -07:00 |
|
fickleheart
|
17b30c0e3e
|
Add replay options screen
|
2019-03-31 13:50:29 -05:00 |
|
fickleheart
|
06e82cdf6d
|
Enable exiting and playing demos from replay hut properly
|
2019-03-31 13:50:20 -05:00 |
|
fickleheart
|
c21072ec29
|
Show music credit for credits
|
2019-03-31 13:09:49 -05:00 |
|
fickleheart
|
f00f9c9a0a
|
Display infobox for the currently-selected replay
|
2019-03-31 02:54:09 -05:00 |
|
fickleheart
|
29a80e01eb
|
List demos by title in the replay hut
|
2019-03-31 01:22:41 -05:00 |
|
fickleheart
|
a54a7de02d
|
Start on the replay hut menu!
|
2019-03-30 20:57:53 -05:00 |
|
fickleheart
|
93e07ae745
|
Move menu options around
1 Player now goes directly to Time Attack, and Extras
is now a submenu with Unlockables, Statistics, and a
currently-dummied option for Replay Hut.
|
2019-03-30 17:25:54 -05:00 |
|
James R
|
714b4068ca
|
Grab mouse on window focus
Window focus does not necessarily imply mouse movement.
|
2019-03-29 22:00:47 -07:00 |
|
Steel Titanium
|
e47854880a
|
Merge branch 'next' of git.magicalgirl.moe:KartKrew/Kart-Public into forceskin-by-name
|
2019-03-27 19:18:51 -04:00 |
|
Lachlan Wright
|
40f351debb
|
Add missing entry for SKINCOLOR_BUBBLEGUM in ColorOpposite()
|
2019-03-27 03:23:32 -04:00 |
|
James R
|
7ebf19fd00
|
Don't close console when starting title screen
|
2019-03-26 13:05:19 -07:00 |
|
James R
|
841daf940f
|
Don't close console when changing map
|
2019-03-26 13:04:11 -07:00 |
|
James R
|
d7ad7a4f40
|
Remove redundant CON_ClearHUD calls
|
2019-03-26 12:59:13 -07:00 |
|
James R
|
f995e8c241
|
Resize console upon resolution change
Basically, changing to a lower resolution won't cause your console to extend
past the screen anymore.
|
2019-03-26 12:30:02 -07:00 |
|
jameds
|
a8aea17469
|
Keep color across wrapped lines
And this works by inserting the same color code on each wrapped line.
|
2019-03-26 12:07:11 -07:00 |
|
jameds
|
f6143dafb0
|
Scroll console immediately upon pressing PageUp
|
2019-03-26 12:05:23 -07:00 |
|
Alam Arias
|
ef10d08db3
|
Merge commit 'upstream/master~1'
|
2019-03-26 09:48:13 -04:00 |
|
Monster Iestyn
|
7ef12f7dd7
|
Merge branch 'master' into next
|
2019-03-26 13:46:15 +00:00 |
|
Monster Iestyn
|
0194922509
|
Merge branch 'buildbot' into 'master'
Buildbot changes
See merge request STJr/SRB2!477
|
2019-03-26 09:44:56 -04:00 |
|
Monster Iestyn
|
a1c30e3b6a
|
Merge branch 'dedicated-server-credits-fix' into 'master'
Dedicated server credits fix
See merge request STJr/SRB2!476
|
2019-03-26 09:44:21 -04:00 |
|
Monster Iestyn
|
e0ae13306a
|
Merge branch 'gametype-strings-backport' into 'next'
Gametype strings backport
See merge request STJr/SRB2!473
|
2019-03-26 09:42:52 -04:00 |
|
Monster Iestyn
|
9da1033467
|
Fix credits gamestate in dedicated mode, by properly separating the timer variable code from the drawing code in a semi-hacky way
|
2019-03-25 21:35:04 +00:00 |
|
Alam Ed Arias
|
17768854e0
|
P_SuperDamage() is too big for inlining
|
2019-03-25 15:30:25 -04:00 |
|
Monster Iestyn
|
fa3349a117
|
R_RenderThickSideRange: clamp lights that fail overflow test, rather than skipping them.
|
2019-03-25 18:54:47 +00:00 |
|
Monster Iestyn
|
7c36a2a99e
|
Merge branch 'master' into next
|
2019-03-25 18:08:36 +00:00 |
|
fickleheart
|
91868fc3a4
|
Allow entering a title for replays on save
|
2019-03-24 22:40:52 -05:00 |
|
fickleheart
|
8d9462d4aa
|
Refactor replay saving handler for later use
|
2019-03-24 21:55:08 -05:00 |
|
fickleheart
|
f60e92aa70
|
Move public demo vars to a single struct
|
2019-03-24 21:32:15 -05:00 |
|
fickleheart
|
f162dc0270
|
Use demo title as filename for multiplayer replays
|
2019-03-24 20:36:22 -05:00 |
|
fickleheart
|
557ac6f0d3
|
Move save replay prompt into the upper-right corner
|
2019-03-24 19:57:11 -05:00 |
|
fickleheart
|
1941ba09b0
|
Use skin with closest stats if the expected one wasn't found
This allows people to watch replays without the characters loaded,
without making everyone be Sonic.
|
2019-03-24 19:41:25 -05:00 |
|
fickleheart
|
b922c2289e
|
Add some checks against invalid replays
|
2019-03-24 19:19:57 -05:00 |
|
fickleheart
|
77aea850ba
|
Clean up demo header read/write code
|
2019-03-24 19:14:34 -05:00 |
|
fickleheart
|
0c6c401d88
|
Add title to netreplays and do some format cleanup
|
2019-03-24 18:48:14 -05:00 |
|
fickleheart
|
d13134bae2
|
Prepare for a demo format upgrade!
|
2019-03-24 17:47:24 -05:00 |
|
fickleheart
|
d22601e979
|
Clear P3 and P4 controls too when clearing all controls
|
2019-03-24 17:31:04 -05:00 |
|
fickleheart
|
4870ea582e
|
Merge remote-tracking branch 'remotes/upstream/master' into new_netreplays
|
2019-03-24 17:23:49 -05:00 |
|
Alam Arias
|
212a2ecf5b
|
Merge remote-tracking branch 'upstream/master'
|
2019-03-23 15:08:45 -04:00 |
|
Alam Arias
|
d6da0b1b7f
|
Merge commit 'upstream/master~1'
|
2019-03-22 10:18:10 -04:00 |
|
Jaime Passos
|
76fa343ea1
|
fix postprocessor
|
2019-03-21 18:33:03 -03:00 |
|
Jaime Passos
|
08efec4cf3
|
destroy hw_glide.h because no modern GPU supports such API
|
2019-03-21 18:23:40 -03:00 |
|
wolfy852
|
9518939a9d
|
Fix Visual Studio compiling
|
2019-03-21 00:32:27 -05:00 |
|
James R
|
6939dca52a
|
Actually allow connecting to "localhost"
Because IPv6 doesn't seem to work anyway.
|
2019-03-20 20:37:00 -07:00 |
|
James R
|
25bd4a0876
|
Let localhost connections
|
2019-03-20 20:37:00 -07:00 |
|
wolfy852
|
963cbf4671
|
Merge branch 'next' into md3-vanilla-kart
# Conflicts:
# src/hardware/r_opengl/r_opengl.c
|
2019-03-20 19:50:20 -05:00 |
|