Ashnal
45a357bea0
Small logging improvements for addon loading
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Adds back the "Loading file" message when a file is loaded
Adds individual file errors for things loaded with W_InitMultipleFiles (-file param)
Errors for a given file will now appear between "Loading file" and
the "Added file" or "not adding file" messages, making troubleshooting easier
# Conflicts:
# src/w_wad.c
2022-08-28 16:46:56 +01:00
Ashnal
5227d3f8c4
Switched checking files mode to use a progress bar
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Changed the confirmation prompt use MB if >=10MB
Changed the ovearall progress bar to use MB if >=10MB
2022-08-28 16:43:05 +01:00
Ashnal
47ce32cfc9
Properly detach rocket sneakers when the player dies
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This includes both death pits and spectating
2022-08-28 16:42:06 +01:00
Ashnal
a58ae6c472
Discord joins now force menu close and title demo stop
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This prevents wierdness from ahving the menu open on teh connection screen
It also prevents the connect command from erroring due to being in a demo
2022-08-28 16:41:26 +01:00
JugadorXEI
904f1703c5
Fix duplicated matchgenericflags (was causing crash)
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# Conflicts:
# src/p_mobj.c
2022-08-28 16:40:50 +01:00
JugadorXEI
aa505823f5
Simply return address, don't allow self_ip to be possibly written as something else
2022-08-28 16:36:23 +01:00
JugadorXEI
3f53d768d1
Discord Invite Fixes
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# Conflicts:
# src/Makefile
2022-08-28 16:36:08 +01:00
Hannu Hanhi
f7389e74d3
Fix unnecessary texture reloads on respawn in opengl by removing unneeded V_SetPalette calls
2022-08-28 16:31:03 +01:00
Sally Coolatta
d3a4a6ca81
Remove unused variables
2022-08-28 03:09:13 -04:00
Sally Coolatta
559222f991
Stuff for Ivo's texture crunching
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- Flats no longer get applied entirely, they are FULLY DEPRECATED NOW
- Uses AASMELLY instead of REDWALL for missing textures
2022-08-28 00:03:22 -04:00
Sal
aced12b2b2
Merge branch 'more-makefile-changes' into 'master'
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Nifty makefile changes for exe naming
See merge request KartKrew/Kart!651
2022-08-27 01:30:00 +00:00
Sally Coolatta
0fb26368cc
Make drift boost bonus match drift spark rate
2022-08-26 20:55:24 -04:00
Sally Coolatta
4c6109f62d
Fix redundant check from the optimization
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The drawsegs x range already filters this case out, so this will never be reached.
2022-08-26 17:08:35 -04:00
James R
ad242cf9b9
Makefile: do not append master branch name
2022-08-26 10:46:02 -07:00
Sally Coolatta
d3cbf0cd6f
Oops, properly scale for high-res/splitscreen
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prboom-plus uses 320 here always, but that's because it handles high resolutions differently apparently.
2022-08-25 00:31:23 -04:00
Sal
7c5d066684
Merge branch 'clip-sprites-optimize' into 'master'
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Sprites clipping against drawsegs optimized, from prboom-plus
See merge request KartKrew/Kart!650
2022-08-25 03:33:58 +00:00
Sally Coolatta
66f120c1b2
Merge branch 'master' into clip-sprites-optimize
2022-08-24 22:23:13 -04:00
Sally Coolatta
8494c30e08
Drawseg clipping optimized, from prboom-plus
2022-08-24 22:03:05 -04:00
Sal
66aa976cc2
Merge branch '14-expedited' into 'master'
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Expedited 1.4+ fixes
See merge request KartKrew/Kart!649
2022-08-24 23:10:47 +00:00
James R
dc221caa9f
Merge branch 'model-offset-fix' into 'master'
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Fix offsets for models
See merge request KartKrew/Kart!647
2022-08-24 23:08:47 +00:00
toaster
851a2094cf
Don't even attempt to advertise a non-netgame server.
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This appears to be a long-time bug that exists upstream too, but nobody even knew about it before the MS rules alert made it clear this was actually happening!
# Conflicts:
# src/m_menu.c
2022-08-24 23:54:38 +01:00
James R
41fa7fe14e
Rename rendezvousserver to holepunchserver
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# Conflicts:
# src/mserv.c
2022-08-24 23:39:54 +01:00
James R
222b1b9422
Master server: use I_OutputMsg during startup
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CONS_Printf calls CON_Drawer during startup, thread
collision stuff.
2022-08-24 23:33:34 +01:00
James R
09d48b00f8
Reset remotenode when discarding STUN/hole punch packet
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Fixes some wild behavior when a lot of hole punching
requests are coming in.
2022-08-24 23:33:25 +01:00
toaster
1a6e54e673
Fix VHS effect speeding up with interpolation.
2022-08-24 23:33:08 +01:00
toaster
ede34864ac
Fix changing gamespeed from the menu, for real
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I originally wrote a ridiculous attempt at reimplementing the existing value rollaround. For one reason or another, that sidesteps net transmission. Let's just avoid all those hacks and limit our influence to changing the maximum allowed range.
# Conflicts:
# src/command.c
2022-08-24 23:30:42 +01:00
Sal
57a3aef590
Merge branch 'egg-fast-drift' into 'master'
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Give heavy-accel a bonus to drift boosts
See merge request KartKrew/Kart!648
2022-08-24 07:34:34 +00:00
Sally Coolatta
7f4b3e7c2a
maybe fix lightning crash idk lol
2022-08-24 03:34:03 -04:00
Sally Coolatta
a4767323f2
Give heavy-accel a bonus to drift boosts
2022-08-24 01:38:50 -04:00
Sally Coolatta
0a7b437328
Fix offsets for models
2022-08-24 00:46:12 -04:00
Sal
0f61d1f064
Merge branch 'v1-rollup' into 'master'
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V1 rollup
See merge request KartKrew/Kart!646
2022-08-24 03:34:32 +00:00
Sal
7f71775ae0
Merge branch 'big-boost' into 'master'
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Big Boosts
See merge request KartKrew/Kart!643
2022-08-24 03:25:42 +00:00
Sally Coolatta
89367c809d
Give first blood sliptiding
2022-08-23 23:12:24 -04:00
Eidolon
91a404c190
cmake: rename executable
2022-08-23 21:44:25 -05:00
Sally Coolatta
b28450313b
Merge branch 'master' into big-boost
2022-08-23 22:34:14 -04:00
Eidolon
37d0857762
cmake: move debug strip to src/CMakeLists.txt
2022-08-23 21:32:29 -05:00
Sally Coolatta
eeb00dac22
Even bigger spindash speed
2022-08-23 22:29:12 -04:00
Eidolon
d3287c044d
cmake: add objects CMakeLists.txt
2022-08-23 21:29:06 -05:00
Eidolon
17128dc8f7
cmake: add exchndl link on mingw32
2022-08-23 21:26:17 -05:00
Eidolon
4b059f5b38
cmake: remove win32 subdirectory
2022-08-23 21:26:09 -05:00
Eidolon
91fdf426e1
Don't sleep w/ fpscap 0 and vsync enabled
2022-08-23 21:22:40 -05:00
Eidolon
cf230b2182
cmake: build sdl target with threads support
2022-08-23 21:19:31 -05:00
Sal
dc39834953
Merge branch 'infini-tether' into 'master'
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Infini tether
See merge request KartKrew/Kart!644
2022-08-24 01:47:55 +00:00
Sally Coolatta
accf8035e0
Make lightning tether bigger
2022-08-23 21:43:53 -04:00
Sally Coolatta
3678eb4868
Lightning Shield tether is stronger
2022-08-23 20:31:13 -04:00
Sally Coolatta
0141ea5a7c
Infinite tether uses lightning shield effects
2022-08-23 20:27:19 -04:00
Sally Coolatta
ba8c511bb4
Make infinite tether rainbowy
2022-08-23 20:11:07 -04:00
Sally Coolatta
9a250d3808
Maintain tether in air setpieces
2022-08-23 20:09:10 -04:00
Sally Coolatta
7f8ac08ea4
Don't eat up first blood in the air
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Makes it useful on City Escape. The visual effect ends early in the air, but oh well.
2022-08-23 19:56:37 -04:00
Sally Coolatta
fa69737a33
Double first blood power
2022-08-23 19:49:24 -04:00