Sally Cochenour
9b4e10d5d7
Item dropping code cleanup
2020-04-09 22:56:31 -04:00
James R
17082fafbd
Merge branch 'gtr-replace' into 'next'
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Separate PvP damage from ringslinger
See merge request STJr/SRB2!831
2020-04-09 19:51:52 -04:00
Sally Cochenour
ff621d3e46
Skins, rudimentary ticcmd building for bots
2020-03-28 12:39:27 -04:00
Sally Cochenour
e5ae9d1513
Merge branch 'master' into pet-robo
2020-03-28 08:43:40 -04:00
Sally Cochenour
657a15fae2
Merge branch 'master' into new-items
2020-03-28 00:23:39 -04:00
Sally Cochenour
2ca00cf2e9
Try to prevent bubble from going out of bounds
2020-03-28 00:21:41 -04:00
Sally Cochenour
751fd9ad1b
Start on bots, doesn't work
2020-03-27 23:51:49 -04:00
toaster
0f591967ff
Disable continues outside of no-save/Ultimate by default, but allow SOC to re-enable them globally.
...
Please look at the merge request description for a full explanation, since I know the vanilla team has been hashing this out and I don't want to add fuel to the fire without at least presenting a solid case.
2020-03-26 20:16:44 +00:00
Sally Cochenour
b6c282ec12
Move Eggman item code to k_collide
2020-03-26 00:47:30 -04:00
Sally Cochenour
88709aafaa
Fix eggman items having no collision
2020-03-24 12:55:48 -04:00
James R
abcba53781
Merge remote-tracking branch 'origin/master' into parties
2020-03-22 18:28:07 -07:00
Sally Cochenour
25bc236bde
Merge branch 'master' into new-items
2020-03-22 20:50:28 -04:00
James R
cbd4693de7
Merge remote-tracking branch 'origin/master' into parties
2020-03-22 14:34:29 -07:00
Sally Cochenour
8d91ff1e1c
No time limit in capsules
2020-03-22 16:13:41 -04:00
Sally Cochenour
b1ec5654bc
Merge branch 'master' into targets
2020-03-22 14:31:17 -04:00
Sally Cochenour
7f1d55421a
Merge branch 'master' into new-items
2020-03-22 14:23:51 -04:00
Louis-Antoine
46df2b9551
Use HAVE_BLUA as fuel for my fireplace
2020-03-19 18:36:14 +01:00
Sally Cochenour
1886115e54
Allow Eggman items to be picked up by players using invulerability items
2020-03-17 20:30:30 -04:00
Sally Cochenour
040865b589
Merge branch 'master' into new-items
2020-03-17 19:31:47 -04:00
Sryder
c268313f0a
Merge branch 'master' of git@git.magicalgirl.moe:KartKrew/Kart.git into waypoints
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# Conflicts:
# src/Makefile
# src/k_kart.c
# src/p_map.c
# src/p_setup.c
# src/p_spec.c
2020-03-16 00:13:42 +00:00
Latapostrophe
f98a74638f
More explicit var names for countdown and countdown2
2020-03-11 07:37:33 +01:00
James R
18aa2972e5
Merge remote-tracking branch 'origin/master' into parties-only
2020-03-05 21:41:23 -08:00
James R
253ab49c07
Merge remote-tracking branch 'origin/master' into 22shadows
2020-03-05 21:36:58 -08:00
Zipper
5c9e689d04
Update p_inter.c
2020-03-05 18:48:20 -05:00
Zipper
cc26d9d2bf
Update p_inter.c
2020-03-05 18:30:27 -05:00
ZipperQR
3ec5c0fa89
fix source player being nil
2020-03-05 12:26:27 +03:00
Tatsuru
0e281a12e1
Separate PvP damage from non-friendly gametypes
2020-03-03 11:56:57 -03:00
Sally Cochenour
18637b9eb2
2.2 shadow port
2020-03-01 22:12:50 -05:00
Sally Cochenour
3633dc341a
Merge branch 'master' into targets
2020-03-01 15:42:49 -05:00
Sally Cochenour
76e75d9756
Fix offroad collision
...
Adds an option to P_MobjTouchingSectorSpecial to only use non-FOF sectors' special if you're touching their floor/ceiling.
2020-03-01 14:36:13 -05:00
Jaime Passos
9d0e3465f9
G_CoopGametype, for all the GT_COOP cases
2020-02-29 00:57:22 -03:00
James R
4f40edaf01
Maybe localdisplayplayers is a bad idea
2020-02-23 23:21:20 -08:00
James R
f164320c88
Make the order of displayplayers irrelevant and split splitscreen into splitscreen and r_splitscreen
2020-02-23 23:20:20 -08:00
Sally Cochenour
c7daa33bb8
Merge branch 'master' into draw-flags
2020-02-24 00:52:45 -05:00
Jaime Passos
7a34372885
Let spectators decide where they spawn
...
Also fixes some issues with tag gametypes
2020-02-23 19:23:00 -03:00
Jaime Passos
48a9ea8d0e
Turn players IT if they join the game after the hide time in tag gametypes
...
Except in gametypes with hide time stasis, because they can't change team.
2020-02-23 17:02:50 -03:00
Jaime Passos
84cde74bda
Award pink shields in friendly gametypes
2020-02-23 16:38:32 -03:00
Steel Titanium
fc042e90f0
Merge branch 'master' into next
2020-02-21 21:01:29 -05:00
James R
2274129f57
Update copyright year to 2020
2020-02-19 14:08:45 -08:00
James R
ba9f866acf
Merge branch 'exitmove-tweaks' into 'next'
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Exitmove tweaks
See merge request STJr/SRB2!709
2020-02-18 21:58:18 -05:00
James R
4f41da1d16
Merge branch 'starpost-config-additions' into 'next'
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Starpost config additions
See merge request STJr/SRB2!680
2020-02-01 21:42:43 -05:00
fickleheart
7bcb2ec0f6
Move spawnsnap to Special/ignore on sector trigger
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Also includes splitting the starpost logic into its own function.
2020-01-24 23:54:54 -06:00
Louis-Antoine
bb157866b7
Ignore disconnected players in tag gametypes
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Disconnected players do not become IT at round start.
If all non-ITs are disconnected, the round ends.
If all ITs are disconnected, one of the non-ITs
becomes IT, or the round ends if in Hide & Seek.
2020-01-23 19:58:13 +01:00
Tatsuru
b37fc4573a
No more losing lives when finished
2020-01-19 14:30:05 -03:00
James R
a9cd4a1c10
Merge branch 'software-dropshadows' into 'next'
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Software dropshadows
See merge request STJr/SRB2!660
2020-01-17 18:56:13 -05:00
fickleheart
75741d6ac8
Declare checkbase for both sides of the if statement
2020-01-12 09:11:57 -06:00
fickleheart
fa8efa97e4
Checkpoint players at star post exact location with Ambush flag
2020-01-11 22:30:07 -06:00
fickleheart
52d9c08b71
Allow starpost Parameter to dictate order
2020-01-11 22:26:20 -06:00
fickleheart
d2c6af1167
Add mobj shadowscale property
2020-01-11 18:24:08 -06:00
toaster
862a4cce19
Make Fangboss' player pogo a little less bullshit by having an actually sensible calculation instead of trying to be smart.
...
The old behaviour was trying way too hard to be smart and as a consequence made the hitbox way too huge.
2020-01-11 17:08:08 +00:00