Monster Iestyn
3d719a5fc3
added support for both horizontal and vertical flipping (not sure if complete or not atm, but I've done enough for tonight I think)
2019-02-13 22:40:48 +00:00
Monster Iestyn
f378ef1451
some more mucking about with function arguments (preparing for alpha/flip support adding particularly), also fixed a slipup I made when I first made HWR_DrawColumnInCache
2019-02-13 20:56:59 +00:00
Monster Iestyn
d097af50a1
split HWR_DrawPatchInCache into two functions: one for texture patches and one for everything else
2019-02-13 20:12:10 +00:00
Monster Iestyn
6da3914eca
Turns out the consts ARE needed after all, also fix some other errors the compiler reported
2019-02-13 18:20:26 +00:00
Monster Iestyn
04d1313a8d
blockmodulo and bpp do not need to be args of HWR_DrawPatchInCache
2019-02-13 17:27:20 +00:00
Monster Iestyn
65add2dc60
whoops, removed some variables I shouldn't have, so I've added them back
2019-02-13 16:52:51 +00:00
Monster Iestyn
01fd861deb
Split the column caching code of HWR_DrawPatchInCache into a new function, HWR_DrawColumnInCache. This should make modifying the OpenGL caching code look a little less daunting, hopefully.
...
I also removed some "const"s for now, since I wasn't sure if they were needed or even correct to use or not here... if they're fine I could add them back later though.
(Note: I have not tested if this compiles yet)
2019-02-13 16:39:37 +00:00
mazmazz
81352aece1
WIP 20190101 merge
...
d_netcmd.c
filesrch.c
m_menu.c
p_setup.c
p_spec.c
r_data.c
r_main.c
r_things.c
w_wad.c
w_wad.h
2019-01-02 01:09:15 -05:00
Digiku
1517c16c4d
Merge branch 'MSVC-ARM' into 'master'
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ARM and ARM64 support with MSVC toolchain
See merge request STJr/SRB2!412
2018-12-28 01:05:40 -05:00
Latapostrophe
1b8be7f1a4
Merge branch 'master' into SRB2-CHAT
2018-12-23 10:26:08 +01:00
Alam Ed Arias
e6cf509a84
More work to cleanup the ARM builds
2018-12-22 19:50:32 -05:00
Alam Arias
5765b3e034
Added ARM/ARM64 to whole vc10 sln
...
Added ARM/ARM64 to zlib, libpng
Added ARM/ARM64 to srb2dd/srb2sdl
2018-12-21 16:47:10 -05:00
mazmazz
c4939212dc
Adjust vid.width floating point comparson for CHAT
2018-12-21 11:37:22 -05:00
Digiku
7920dbe4a8
Merge branch 'float_equal' into 'master'
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Clear Float equal warnings
See merge request STJr/SRB2!383
2018-12-20 16:58:37 -05:00
Digiku
91bed58e6a
Merge branch 'ogl-zfighting-fix' into 'master'
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OpenGL z-fighting fix [by Azeonus]
Closes #43
See merge request STJr/SRB2!395
2018-12-19 13:05:04 -05:00
mazmazz
7c5e508f40
Change 0.05 to 0.05f
2018-12-18 16:59:59 -05:00
Azeonus
ae590779f9
dispoffset OGL fix [by Azeonus]
2018-12-18 16:50:03 -05:00
Jimita
97cc111f3e
Merge branch 'master' into automap_fix
2018-12-17 17:46:29 -02:00
Alam Ed Arias
8742596a05
Merge branch 'master' into float_equal
2018-12-16 13:52:45 -05:00
Latapostrophe
34f13e9f20
merge conflict
2018-12-16 16:48:15 +01:00
Alam Ed Arias
facba6c04d
fix compiling for clang
2018-12-14 21:31:37 -05:00
Alam Ed Arias
386f9d4e54
fix compiling for MSVC
2018-12-14 20:42:37 -05:00
Alam Ed Arias
261e1e623c
Clear float equal warnings
2018-12-14 20:34:06 -05:00
Monster Iestyn
8ff705eff0
remove NearVertice (which was unused anyway), clean up maz's changes
2018-12-14 23:28:07 +00:00
mazmazz
a91e84c9ef
SameVertice floating point match; fixes 64-bit OGL holes
2018-12-14 16:47:24 -05:00
Monster Iestyn
f2acd58af3
copy doom legacy's replacement for the den == 0.0 calc in fracdivline
2018-12-14 21:22:13 +00:00
Monster Iestyn
ad87418a1e
minor cleanup
2018-12-14 21:00:53 +00:00
Monster Iestyn
c787353df2
remove code from SearchDivline that was disabled ...and doesn't seem to exist anymore anyway
2018-12-14 18:14:08 +00:00
Monster Iestyn
2ab24111ba
split loading status code into a separate function
2018-12-14 18:11:30 +00:00
Monster Iestyn
7169b8841a
Make sure nptfront is explicitly > 0, so we don't alloc a poly for negative number points at all
2018-12-14 18:01:18 +00:00
Monster Iestyn
acb1e37729
use continue if NULL instead of a big if block if ...not NULL
...
also, SplitPoly returns if ps < 0, so there's no need to check for ps >= 0 afterwards
2018-12-14 18:00:08 +00:00
Monster Iestyn
b3eba87d71
compare with actual doubles, not ints
2018-12-14 17:14:03 +00:00
MPC
3e70ce2565
Fix the automap
2018-12-12 18:01:52 -03:00
Monster Iestyn
a9b813cef2
Merge branch 'opengl-noloading' into 'master'
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Hide OpenGL loading screen
See merge request STJr/SRB2!349
2018-11-26 15:30:45 -05:00
Monster Iestyn
3750e41347
Merge branch 'fof-slope-skew-backport' into 'master'
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FOF wall slope skewing backport
See merge request STJr/SRB2!341
2018-11-26 08:54:29 -05:00
mazmazz
e6be735a08
Dummy out OpenGL loading screen; fix console toggle so it doesn't actually show
2018-11-25 21:47:56 -05:00
mazmazz
c91b2b4456
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
Monster Iestyn
24f14fc526
Merge branch 'master' into fof-slope-skew-backport
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# Conflicts:
# src/r_segs.c
2018-11-23 22:40:28 +00:00
Alam Arias
5fd6df3625
Merge pull request #326 from monster-psychic-cat/opengl_splitscreen_sky_fix
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Render the skies correctly on splitscreen in OpenGL mode
2018-11-23 14:48:05 -05:00
Digiku
24218532af
Merge branch 'nov20-build-fixes' into 'master'
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Nov20 build fixes
See merge request STJr/SRB2Internal!205
2018-11-21 17:23:20 -05:00
mazmazz
3bb75690c4
Merge remote-tracking branch 'origin/master' into HEAD
2018-11-20 23:19:36 -05:00
Marco Z
c81857c8d8
Merge branch '5ec9ab373f5dccdc377527ecbc9d1a4f331f5d56' into nov20-build-fixes
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# Conflicts:
# src/hardware/hw_main.c
2018-11-20 22:42:20 -05:00
Marco Z
633c28b28a
VC build fixes
2018-11-20 21:54:20 -05:00
Monster Iestyn
eb4eef6104
Merge branch 'public_next'
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# Conflicts:
# src/Makefile.cfg
# src/d_clisrv.c
# src/p_setup.c
# src/r_segs.c
# src/r_things.c
2018-11-20 14:33:10 +00:00
Monster Iestyn
9e3e9a3248
Merge branch 'opengl-hud-scale-fix' into 'master'
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OpenGL HUD scaling fix
See merge request STJr/SRB2!320
2018-11-14 16:48:13 -05:00
Alam Ed Arias
45c8920bb1
Clean up warnings
2018-11-14 10:52:16 -05:00
Monster Iestyn
0ed4efdb58
Fix V_SNAPTOx code to consider dupx/dupy the same way as Software mode
2018-11-13 18:13:51 +00:00
mazmazz
7b0ec6479f
Merge branch 'master' into text-prompts
2018-11-13 11:12:44 -05:00
mazmazz
ccffb0538d
Merge branch 'control-selector' into text-prompts
2018-11-12 21:11:53 -05:00
MPC
1fcf3c8863
Render the skies correctly on splitscreen in OpenGL mode
2018-11-10 16:19:41 -03:00