Jaime Passos
622bf09908
i'm not paying too much attention, am i.
2020-02-08 18:08:56 -03:00
Jaime Passos
fd60b171f6
split r_isviewpointfirstperson
2020-02-08 17:49:27 -03:00
Jaime Passos
fa5957f785
add "third person only" option to gr_shearing.
2020-02-08 17:42:26 -03:00
Jaime Passos
402b63ed77
Merge remote-tracking branch 'tehrealsalt/oglshaderport' into sal-oglshaderport
2020-02-03 01:17:26 -03:00
Sally Cochenour
a063ffed2e
Remove blend to black
2020-02-02 07:28:31 -05:00
Sally Cochenour
6b6c4ec517
Drop shadows closer to software
2020-02-02 07:28:31 -05:00
Sally Cochenour
8ee1cc9209
FIX COLOR BUG
2020-02-02 07:28:31 -05:00
Jaime Passos
e56273f909
Merge remote-tracking branch 'origin/next' into sal-oglshaderport
2020-02-01 23:02:15 -03:00
Jaime Passos
d1a755664c
Update w_wad.c
2020-02-01 22:50:52 -03:00
Jaime Passos
007b79fc27
Merge branch 'sal-oglshaderport' of https://git.magicalgirl.moe/STJr/SRB2 into sal-oglshaderport
2020-02-01 22:26:40 -03:00
Jaime Passos
434ffb2812
Fix ACZ fence texture
2020-02-01 22:25:48 -03:00
LJ Sonic
d7389fbd6d
Merge branch 'fix-splitscreen' into 'next'
...
Fix splitscreen player being unable to move
See merge request STJr/SRB2!749
2020-02-01 16:18:40 -05:00
Louis-Antoine
74b34ef340
Fix splitscreen player being unable to move
2020-02-01 20:19:39 +01:00
lachwright
529bcdc366
Distance orbital camera appropriately when gr_shearing is enabled
2020-02-01 17:01:27 +08:00
James R
ff2ec925ee
Merge remote-tracking branch 'origin/master' into next
2020-01-30 23:54:56 -08:00
James R
020751fdc1
Merge branch 'i-can-see-myself' into 'master'
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Don't draw yourself in first person!
See merge request STJr/SRB2!697
2020-01-31 02:34:11 -05:00
James R
1d8d20d915
Merge branch 'opengl-skipintro-sigabrt' into 'master'
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Fix crash when using -skipintro and the renderer is set to OpenGL from config
See merge request STJr/SRB2!714
2020-01-31 02:34:08 -05:00
James R
ee35b1cf3b
Merge branch 'cybrak_flamedmg' into 'next'
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Fix damagetype for Cybrak flamethrower.
See merge request STJr/SRB2!731
2020-01-31 02:34:05 -05:00
James R
ebd53ace47
Merge branch 'angle-clamp' into 'master'
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Fix the minecart angle thing in netgames
Closes #69
See merge request STJr/SRB2!732
2020-01-31 02:33:59 -05:00
James R
510ed5353d
Merge branch 'ttfixes2' into 'next'
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Fix title card not showing up at all if focus lost
See merge request STJr/SRB2!736
2020-01-31 02:33:57 -05:00
James R
f8cccef6c3
Merge branch 'ntsatkbgfix' into 'master'
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Fix M_DrawNightsAttackMountains integer overflow
See merge request STJr/SRB2!737
2020-01-31 02:33:53 -05:00
James R
0c614dbd90
Merge branch 'startcontinue' into 'master'
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Fix F_StartContinue fading out incorrectly in OpenGL
See merge request STJr/SRB2!738
2020-01-31 02:33:51 -05:00
James R
4e2b16628d
Merge branch 'chat-memory-leak-fix' into 'master'
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Fix memory leak while chat is on screen
See merge request STJr/SRB2!743
2020-01-31 02:33:48 -05:00
Steel Titanium
c49d01a324
Fix memory leak while chat is on screen
2020-01-30 22:11:50 -05:00
SteelT
b4809e2e43
Merge branch 'dehacked-hud-fix' into 'next'
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Fix missing "RINGSNUMTICS" in dehacked.c's HUD items
See merge request STJr/SRB2!733
2020-01-28 20:25:07 -05:00
LJ Sonic
07cb50849c
Merge branch 'fix-keep-body-tag' into 'next'
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Only call P_CheckSurvivors() in tag gametypes
See merge request STJr/SRB2!740
2020-01-28 08:45:09 -05:00
Louis-Antoine
38e048466f
Only call P_CheckSurvivors() in tag gametypes
2020-01-28 14:02:36 +01:00
Jaime Passos
e5ca7039cf
no more 3dfx
2020-01-28 00:56:22 -03:00
Jaime Passos
933e690da3
i want to die
2020-01-28 00:41:41 -03:00
Jaime Passos
d31bfb5363
so is the accumulation buffer (deprecated)
2020-01-28 00:33:45 -03:00
Jaime Passos
43ecd55863
glFog is unused
2020-01-28 00:26:09 -03:00
Jaime Passos
64f1f2a7f8
load_shaders -> Shader_Load + Shader_SetUniforms
2020-01-28 00:20:10 -03:00
Jaime Passos
da45526b63
DoScreenWipe is void
2020-01-28 00:17:07 -03:00
Jaime Passos
85f016e4d8
port pfnUpdateTexture
2020-01-28 00:16:38 -03:00
Jaime Passos
5da3b2a0e7
Fix F_StartContinue fading out incorrectly in OpenGL
2020-01-27 13:28:07 -03:00
Jaime Passos
6f60fd2a64
Fix shader reading yet again
2020-01-27 02:15:34 -03:00
Jaime Passos
444d50c5f8
Fix -OGLlib
2020-01-27 01:57:55 -03:00
Jaime Passos
ada3f58d25
Fix M_DrawNightsAttackMountains being broken for obvious reasons
2020-01-27 00:44:10 -03:00
Jaime Passos
cfafdf7bed
Fix title card not showing up at all if focus lost
2020-01-26 23:50:36 -03:00
Jaime Passos
447ee1a04c
Remove redundancy
2020-01-26 23:46:07 -03:00
Monster Iestyn
eca4bc63da
Merge branch 'master' into next
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# Conflicts:
# src/g_game.c
2020-01-26 19:23:05 +00:00
Zwip-Zwap Zapony
ff57802823
Fix missing "RINGSNUMTICS" in dehacked.c
...
This fixes 16/20 of the HUD items in dehacked.c being off by one
(Same case as the MFE_ flags thing)
Also fixes dehacked.c mentioning "LAPS", which doesn't exist
2020-01-26 10:53:37 +01:00
Jaime Passos
8dab4eb789
Merge branch 'sal-oglshaderport' of https://git.magicalgirl.moe/STJr/SRB2 into sal-oglshaderport
2020-01-25 22:22:20 -03:00
Jaime Passos
c80d7a2430
Fix NOTEXTURE_NUM
2020-01-25 22:20:27 -03:00
Jaime Passos
6df32ce34d
make up for the lack of ogllog.txt
2020-01-25 22:17:39 -03:00
fickleheart
124077f1d9
Fix the minecart angle thing
2020-01-25 19:03:15 -06:00
Jaime Passos
ec5da2966b
I'll put this back in here, I guess.
2020-01-25 21:57:05 -03:00
Jaime Passos
f6b9b14c21
Same deal for screen textures
2020-01-25 21:46:52 -03:00
Jaime Passos
3efd1f3f6d
Stop using NextTexAvail you dunce
2020-01-25 21:37:33 -03:00
Jaime Passos
5228b0b9fe
make NOTEXTURE_NUM 1
2020-01-25 21:22:24 -03:00