Commit graph

865 commits

Author SHA1 Message Date
Sally Coolatta
69fb03d87f Use proper explosions
A_MineExplode was renamed to A_SSMineExplode to not conflict with the vanilla function, but the states were not updated
2020-08-18 21:00:55 -04:00
Sally Coolatta
9863171879 Remove MF_BOUNCE, use MF_SLIDEME to enable P_SlideMove for an object 2020-08-16 03:03:04 -04:00
Sally Coolatta
8fd64ca607 Fix ring usage & gravity 2020-08-16 02:12:17 -04:00
Sally Coolatta
51aef1ce75 Fix some of the dehacked tables, change doomednums of haunted heights stuff to not conflict with items/waypoints, use "rings" variable instead of "kartstuff[k_rings]" 2020-08-16 01:46:54 -04:00
Sally Coolatta
a251c3909b Lots of little fixes
Gameplay seems to work (besides the addplayer & client config stuff), but visuals (mostly sprites, but a little bit of HUD) are really messed up
2020-08-16 00:29:04 -04:00
Sally Coolatta
30144d5d06 Things to get it to run
Build is still MASSIVELY broken, you can't even get into a level, still investigating
2020-08-15 20:09:36 -04:00
Sally Coolatta
0dc21106e5 Lua stuff is done 2020-08-15 07:47:18 -04:00
Sally Coolatta
5a6263c36b Make it past p_mobj 2020-08-14 20:48:06 -04:00
Sally Coolatta
f9ca40e673 Merge branch 'master' into the-scary-22-merge 2020-08-12 20:59:09 -04:00
Sally Coolatta
b9436ee015 More fixing up
Got tired again, but now it makes it to f_finale
2020-08-11 18:46:00 -04:00
Sally Coolatta
f8ea416a97 Merge info.c 2020-08-10 12:18:22 -04:00
Sally Coolatta
e296e1309a YAY, round 2 2020-08-09 21:02:56 -04:00
Sally Coolatta
cdb0310982 Merge info.c/h 2020-08-06 17:38:29 -04:00
James R
b23581ac38 The drift boost clip is fatter 2020-07-19 21:05:29 -07:00
James R
280791a832 Drift Boost Plumes, play every other frame of Drift Boost Explosion (normally flicker frames) 2020-07-19 19:11:19 -07:00
James R
f8b19a239f Drift Boost Clip, bounces on floor and sparks, then flickers until it dies 2020-07-19 18:04:11 -07:00
James R
1dae3d196b Who said anything about a 5th frame? 2020-07-18 14:52:30 -07:00
James R
59c0f99865 5th frame + rainbow colors cycle on the drift explody 2020-07-17 23:44:00 -07:00
Nev3r
9210b2ba0b Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next 2020-07-10 11:47:16 +02:00
lachwright
a8a112393f Restore SKINCOLOR_SUPERGOLD1-5 changes from 2.2.3 2020-07-09 00:00:21 +08:00
Nev3r
6b38fe4b2c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next 2020-07-06 11:13:27 +02:00
LJ Sonic
83f53943a6 Merge branch 'knuxtweaks' into 'next'
Knuckles tweaks

See merge request STJr/SRB2!1030
2020-07-04 16:37:35 -04:00
LJ Sonic
325867ea59 Merge branch 'jetjawsound' into 'next'
Jet Jaw Sounds

See merge request STJr/SRB2!1018
2020-07-04 07:09:43 -04:00
LJ Sonic
ac070380c1 Merge branch 'cez3debris' into 'next'
New Debris for CEZ3

See merge request STJr/SRB2!1012
2020-07-04 07:00:20 -04:00
lachwright
6a7565686b Merge remote-tracking branch 'origin/next' into knuxtweaks 2020-07-04 18:53:26 +08:00
LJ Sonic
85f5698c9b Merge branch 'dragonbomber-height' into 'next'
Fix Dragonbomber z positioning

See merge request STJr/SRB2!1004
2020-07-03 17:05:10 -04:00
lachwright
0a3b728e81 Knuckles changes:
- Buffed crouch landing; lasts slightly shorter and cuts speed less
- Support for swimming! Knuckles has slightly different glide controls when he has swim sprites underwater
- Improved glide controls in 2D mode
- Super Knuckles perks: land from a glide or latch onto a wall to generate a shockwave and damage nearby enemies
- Refactored skid dust
- Made super sparks use FF_FULLBRIGHT
- Added P_SpawnSkidDust and P_Earthquake to Lua
2020-07-04 01:54:00 +08:00
lachwright
5ec234e726 Merge branch 'next' into knuxtweaks 2020-07-02 13:08:04 +08:00
Nev3r
e301d268ec Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next
# Conflicts:
#	src/hardware/hw_main.c
2020-06-30 20:29:48 +02:00
Zippy_Zolton
74ece42ee2 Jet Jaw Sounds 2020-06-25 00:38:07 -05:00
James R
d5569c0924 Merge branch 'acz3-softlock-fix' into 'next'
ACZ3 softlock fix

See merge request STJr/SRB2!1015
2020-06-24 21:43:42 -04:00
sphere
97ebb50e12 Give ACZ3 boss MF_NOCLIP(HEIGHT) when entering pinch phase, to prevent softlocking. 2020-06-21 16:01:24 +02:00
Zippy_Zolton
9c194f4186 Thanks for the feedback, I have fixed your issues. 2020-06-20 02:04:18 -05:00
Zippy_Zolton
50f51715a7 New Debris for CEZ3 2020-06-20 02:02:13 -05:00
lachwright
e1a8ea7663 Fix the Eggman signpost's background color 2020-06-19 15:49:24 +08:00
lachwright
575fafedaa Fix Dragonbomber z positioning 2020-06-19 00:52:24 +08:00
MascaraSnake
3ce62d7780 Merge branch 'next' into udmf-next
# Conflicts:
#	src/p_mobj.c
#	src/p_polyobj.c
2020-06-09 09:38:01 +02:00
Latapostrophe
f33e4d62a0 Sort conflicts, fix misordered follower bubble states in dehacked 2020-06-05 02:33:39 +02:00
Sryder
d13d923a92 New water trail for skimming
Out with the old splish splish. Bring on the SKKKKSSSSSSS
2020-06-04 01:47:56 +01:00
Sryder
648fa66d82 Add function comment 2020-06-03 20:29:13 +01:00
Sryder
0f9872fc27 Draw radius for waypoint debug on "best" waypoint.
Fix scale of waypoint connections on mapmobjscale maps
2020-06-03 20:26:52 +01:00
Latapostrophe
6ac63cca7a Merge branch 'v2-master' into followme-internal 2020-06-02 22:21:16 +02:00
Sally Coolatta
63917ffccc The start of the scary 2.2 merge
All conflicts are left in-tact. We should be collaborating on solving these files one at a time.
2020-05-29 13:43:38 -04:00
SwitchKaze
afe56667b8 Update to 2.2.4 2020-05-22 16:47:51 -05:00
Sally Coolatta
0282615c38 Merge branch 'master' into pet-robo 2020-05-18 15:18:37 -04:00
MascaraSnake
b068a37d14 Merge branch 'udmf-next' into udmf-polyobjects
# Conflicts:
#	src/p_polyobj.c
2020-05-16 11:18:47 +02:00
Sally Coolatta
249fff87ad Merge branch 'new-cars-movie' into colorize-tweak 2020-05-12 22:46:46 -04:00
Sally Coolatta
0038241325 Merge branch 'master' into new-cars-movie 2020-05-12 22:41:37 -04:00
Sally Coolatta
1788d29263 Merge branch 'master' into pet-robo 2020-05-12 22:38:23 -04:00
Sally Coolatta
15d18640de Merge remote-tracking branch 'public/master' into merge-12 2020-05-12 03:16:14 -04:00