Commit graph

959 commits

Author SHA1 Message Date
lachwright
01b2a88dc9 Remove glide landing dust; put player in landing state after glide-sliding off a ledge 2019-10-15 01:40:56 +08:00
lachwright
6f057f764a Limit climb camera rotation to a 180 degree cone 2019-10-15 01:19:58 +08:00
lachwright
76a903d0ae Unfuck glide slide/landing dust's P_RandomRange parameters 2019-10-14 04:08:07 +08:00
toaster
d501ff895e Fixed NiGHTS spawnpoint angle camera jump fuckups. 2019-10-13 16:15:46 +01:00
MascaraSnake
399500e9bf Merge branch 'sneakers-reduction' into 'master'
Reduce speed sneaker factor to 1.67x

See merge request STJr/SRB2Internal!368
2019-10-12 11:00:24 -04:00
MascaraSnake
269e5251ab Merge branch 'amytweaks' into 'master'
Amy tweaks

See merge request STJr/SRB2Internal!366
2019-10-12 09:52:44 -04:00
toaster
e9867c4bd7 Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into rvz-hardcode
# Conflicts:
#	src/p_map.c
2019-10-10 17:51:29 +01:00
lachwright
3e4b3d6107 Reduce speed sneaker's top speed factor to 1.67x 2019-10-09 21:39:51 +08:00
toaster
ed304a5b19 Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into rvz-hardcode
# Conflicts:
#	src/p_mobj.c
2019-10-08 19:43:43 +01:00
MascaraSnake
00ac7095d1 Players can jostle free from Pterabytes 2019-10-08 00:00:41 +02:00
toaster
f1119579be Address checkbox 1 and 2 of #235.
* If using twinspin and have melee ability too, go into melee landing when hitting the ground.
* Only have melee go directly forward if standing/idle, otherwise use drawangle.
2019-10-07 15:03:28 +01:00
lachwright
2d4b2a66d0 Better rollout behavior in lava 2019-10-07 15:25:32 +08:00
lachwright
4780898619 Collision polish 2019-10-07 14:51:32 +08:00
toaster
70c0763840 Good catch by MS. 2019-10-06 16:17:11 +01:00
toaster
7dd57a66c4 Fix entering an intangible FOF causing minecart derailment explosions. (Probably; I didn't get the bug to happen in the first place, but this looks like a likely culprit.) 2019-10-06 15:44:24 +01:00
MascaraSnake
5bfe79047a Players carried by Pterabyte cannot adjust their angle and are in their falling state 2019-10-05 20:29:47 +02:00
MascaraSnake
9b795e56c4 Implemented lava splish. Feel free to suggest a different "splish" sound. 2019-10-05 10:00:59 +02:00
MascaraSnake
b38bd1a078 Lava is now either completely solid or completely intangible. No more half-assing 2019-10-01 21:58:18 +02:00
lachwright
52e7ae5322 Allow camera movement while climbing; allow sliding while landing from a glide 2019-09-30 14:38:58 +08:00
lachwright
6f394319cc Allow retention of momentum when climbing off surfaces 2019-09-30 10:55:57 +08:00
lachwright
741b2a4fad Merge branch 'master' into knuxstuff
Update to master (necessary for climbing changes)
2019-09-30 09:56:04 +08:00
lachwright
41cc52ce25 Resolve merge conflicts 2019-09-30 03:07:03 +08:00
lachwright
4a47b66990 (Hopefully) cover all cases for resetting rock usability 2019-09-30 03:05:08 +08:00
MascaraSnake
4c6a4b76cc Pterabyte: Don't drop off player in the first ten tics after grabbing 2019-09-29 19:51:27 +02:00
MascaraSnake
ca9fdd4f0e Merge branch 'rvz-hardcode' of git.magicalgirl.moe:STJr/SRB2Internal into rvz-hardcode
# Conflicts:
#	src/d_player.h
#	src/dehacked.c
#	src/p_map.c
#	src/p_user.c
2019-09-29 18:49:53 +02:00
MascaraSnake
309d26069f Implemented the Pterabyte grabbing mechanic 2019-09-29 18:42:17 +02:00
lachwright
f67ef441b3 Hardcode pumice ball
Current known issues: players detached from the ball via any means other than jumping or pain do not have their ball reset properly
2019-09-29 20:18:40 +08:00
Jaime Passos
e2ce3988fb Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-09-28 12:14:55 -03:00
toaster
74efc0e1f4 Merge branch 'bossprovements' into 'master'
ACZ3 intro

Closes #217

See merge request STJr/SRB2Internal!346
2019-09-27 08:55:19 -04:00
lachwright
7d4c39a738 Fix errormode compilation error 2019-09-25 23:09:05 +08:00
lachwright
9f4c65dc01 Fixes shield ability usage when pressing spin on ACZ ropes (and also changes flame shield angling) 2019-09-25 22:36:48 +08:00
toaster
01f507f3f4 Don't lock on if something is literally intangible. 2019-09-25 15:12:19 +01:00
lachwright
09c9ff0217 (Crudely) fixed camera jitter on certain FOF slopes 2019-09-25 21:15:19 +08:00
lachwright
bab92932ff Further cleanup 2019-09-24 03:21:01 +08:00
lachwright
b1967eb97c Cleanup 2019-09-24 03:10:41 +08:00
lachwright
f8dba1c3de Lots of CA_GLIDEANDCLIMB changes:
Glide speed now starts at whatever speed you were traveling at prior.
If glide speed is below actionspd, the glide accelerates towards it.
When landing from a glide, player now enters a landing animation (SPR2_LAND); they cannot move in this state, but they can jump or start a spindash.
Ground-sliding after a glide can now be cancelled into the landing animation by releasing jump, where the same rules apply.
Climb speed increased x1.33.
2019-09-24 02:17:20 +08:00
lachwright
7ef840781f Sneakers affect max glide speed, changed glideslide behavior 2019-09-23 02:56:01 +08:00
lachwright
363b6f23d2 Merge remote-tracking branch 'origin/master' into knuxstuff
Update to master branch
2019-09-23 00:21:35 +08:00
lachwright
3b25b8ba12 reallowed strafe key leeway, increased leeway strength 2019-09-23 00:21:28 +08:00
lachwright
cefc28802c Trying out a new glide 2019-09-22 21:11:49 +08:00
toaster
d7ba804e22 Merge branch 'camerafix' into 'master'
Camera fixes

Closes #105

See merge request STJr/SRB2Internal!303
2019-09-20 11:51:30 -04:00
lachwright
ffdf562a4f test?? 2019-09-20 12:07:57 +08:00
lachwright
01074c47d6 Improved orbital camera in Software; cam_adjust cvars changed to on by default 2019-09-20 02:02:17 +08:00
toaster
571daa256a Always pretend cv_playersforexit is 4 in co-op special stages. 2019-09-19 18:44:55 +01:00
toaster
26ac81fea7 * Resolve #224 (landing frames on ceiling contact).
* Fix some other landing weirdness with CA_BOUNCE.
2019-09-19 13:20:05 +01:00
toaster
0662774a76 * Remove sounds from swimming.
* Lower default swim animation speed.
* Make speed of flight/swim animation increase whenever mashing jump.
2019-09-19 12:30:30 +01:00
lachwright
a797e3afed Added Camera Options submenu (provided my files aren't broken again (please D:)) 2019-09-19 17:34:04 +08:00
toaster
7a4d1eefdb Change threshold on autobrake skidding sound/animaton to runspeed rather than half of runspeed. 2019-09-18 14:16:52 +01:00
toaster
e8cf839d2f Only set flight time to 0 if skin has SPR2_SWIM spriteset. 2019-09-18 14:11:06 +01:00
toaster
d82eb22457 More swim stuff!
* Prevent being able to damage enemies from below while swimming.
* Make the swim-specific bubbles happen at the hands instead of where the propeller would be.
* Improve placement/angle of swimming tails overlay.
* Immediately set flight time to 0 if a player is being carried underwater.
2019-09-18 13:46:17 +01:00