Antonio Martinez
c4fc86b668
Margin Boost
2024-09-05 00:36:24 -07:00
AJ Martinez
2f164cf1b8
Revert "WIP: Timer Duel"
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This reverts commit 1d83dddab8 .
2024-09-04 21:19:27 -07:00
Oni
2de94c94c8
Merge branch 'defensive-overdrive-leniency' into 'master'
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Extend defensive Overdrive until you leave painstate
Closes #1452
See merge request KartKrew/Kart!2430
2024-09-05 02:46:13 +00:00
Antonio Martinez
1d83dddab8
WIP: Timer Duel
2024-09-03 01:08:59 -07:00
Antonio Martinez
4f1a49c0fb
WIP: Duel infinite laps in circuit
2024-09-02 21:52:46 -07:00
Antonio Martinez
d2b2178143
WIP: Duel ruleset
2024-09-02 20:56:42 -07:00
Antonio Martinez
c6a9228b2b
Bot-aware 2.4 mechanics
2024-08-29 20:22:31 -07:00
Sally Coolatta
158d8ac5d3
Fix compile warnings
2024-08-28 17:56:11 -04:00
Sally Coolatta
d33b123e32
Implement reticule gfx, fix FOFs/walls/scale
2024-08-28 01:26:54 -04:00
Sally Coolatta
03874c3374
New Ballhog design
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Taking the old charge idea, but instead of missiles, it's bananas that explode on the floor and can only be lobbed forward. Charging creates more projectiles in a circle pattern around it.
2024-08-28 01:26:53 -04:00
Antonio Martinez
c0bc1cc245
Restore intended sneaker-lift top speed values
2024-08-27 22:18:37 -07:00
Antonio Martinez
640053cd66
More superring tweaks
2024-08-27 21:54:32 -07:00
Antonio Martinez
e1aab0133a
Use momentum angle for super ring thrust
2024-08-27 21:19:17 -07:00
Antonio Martinez
57c4fccd03
gameplay prototyping lightning round
2024-08-27 19:42:56 -07:00
Ashnal
70ad221aa0
Sneaker Lift
2024-08-25 23:50:10 +00:00
Antonio Martinez
716ba4cabb
Extend defensive Overdrive until you leave painstate
2024-08-24 20:20:30 -07:00
Oni
5c9cc631c4
Merge branch 'ice-pull' into 'master'
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New ice slope physics
See merge request KartKrew/Kart!2377
2024-08-25 03:00:50 +00:00
Sally Coolatta
87a223d5e2
New ice slope physics
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Make them stronger by the same factor as acceleration is weakened. This feels a lot more natural, since your top speed tends to be higher on ice, which was making them feel strangely easier to climb ... even though driving on ice is hard mode (even in real life)
Also fixes an oversight where P_SpawnFriction was using the outdated movefactor constants from SRB2 instead of the ones from SRB2Kart that the rest of the codebase was using, by unifying it into one function.
2024-08-24 22:19:08 -04:00
Antonio Martinez
01dcfafe5c
Negative edge Overdrive
2024-08-24 18:37:57 -07:00
Ashnal
ee74b747ac
Exp hud math for target 500 at 1.0 exp
2024-08-24 23:27:20 +00:00
Antonio Martinez
0a8e6fe15c
WHOOPS debug print in master again
2024-08-24 01:32:58 -07:00
Antonio Martinez
e6db4e4d9b
Backshots resurrection
2024-08-23 21:02:43 -07:00
AJ Martinez
3670695df6
Merge remote-tracking branch 'origin/race-checkpoint'
2024-08-22 22:49:49 -07:00
AJ Martinez
e5e3f5b6da
Merge branch 'dynamic-roulette' into 'race-checkpoint'
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Dynamic Roulette
See merge request KartKrew/Kart!2420
2024-08-23 05:48:32 +00:00
Antonio Martinez
a19b323d36
Amps readjustment
2024-08-22 22:45:29 -07:00
Antonio Martinez
36db256633
stronger exp in small games
2024-08-22 22:29:21 -07:00
Antonio Martinez
92220fcf6b
shitass sneaker buff gameplay proto
2024-08-22 22:28:22 -07:00
Antonio Martinez
9e90cb80dd
Restore some Battle stuff
2024-08-20 23:28:27 -07:00
Antonio Martinez
b51f4d28a9
WIP - Dynamic roulette
2024-08-20 04:22:00 -07:00
Ashnal
8cd1f83a70
Merge branch 'race-checkpoint' of https://git.do.srb2.org/KartKrew/Kart into race-checkpoint
2024-08-19 21:49:23 -04:00
Ashnal
6287ee485a
cap ring award exp penalty
2024-08-19 21:49:18 -04:00
Antonio Martinez
0dfdf563f3
That's not how fixed math works, idiot
2024-08-19 16:57:56 -07:00
Ashnal
1696893087
Ringbox award fix
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oops
2024-08-19 07:49:26 -04:00
Antonio Martinez
a8211b980f
WIP: more EXP math
2024-08-18 22:19:46 -07:00
Ashnal
9cfa67dae6
WIP Exp math
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temp changes to distribution debugger
2024-08-19 00:10:45 -04:00
Sally Coolatta
9c2144c340
Give Battle mode item spawners their own RNG class
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PR_ITEM_ROULETTE is explicitly meant only for K_FillItemRouletteData, and nothing else is ever meant to use it.
May possibly be the cause of the dedicated overtime desync, but I am not convinced it is.
2024-08-18 18:49:47 -04:00
toaster
1e502da748
Merge branch 'master' of https://git.do.srb2.org/KartKrew/RingRacers
2024-08-17 20:16:27 +01:00
Antonio Martinez
89544772b3
Amps for checkpoints (and small amp fixes)
2024-08-13 17:54:31 -07:00
Antonio Martinez
f4e3cf1555
Digital-friendly sliptide extensions
2024-08-13 16:12:03 -07:00
Oni
4bf99e7f16
Merge branch 'amps' into 'master'
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Overdrive!
See merge request KartKrew/Kart!2414
2024-08-13 02:46:56 +00:00
Antonio Martinez
90fdd26690
Topinfirst timer decays instead of resetting
2024-08-04 22:15:40 -07:00
Antonio Martinez
4fc8681e37
Top throw forces fastfall
2024-08-04 21:44:13 -07:00
Antonio Martinez
83be26cd76
Defensive Overdrive when hit into debt
2024-08-04 00:09:16 -07:00
Antonio Martinez
ed1dde5788
WIP: Separate Overdrive shield
2024-07-23 17:32:10 -07:00
Antonio Martinez
81e9441218
WIP: Overdrive polish 2
2024-07-22 21:51:33 -07:00
Antonio Martinez
2b61497536
WIP - Overdrive polish
2024-07-22 20:35:28 -07:00
Antonio Martinez
199a92ebb2
WIP: Overdrive
2024-07-22 02:14:11 -07:00
Antonio Martinez
1b19cd6a38
Power item scam removal mk.2
2024-07-21 16:18:47 -07:00
JugadorXEI
4c7ec4bae0
Fix shield objects not being properly flipped
2024-05-22 21:54:45 +02:00
JugadorXEI
c275f9b3cb
Fix tricks fail threshold when under gravflip, fix Charge Aura's visuals not being flipped
2024-05-22 21:54:45 +02:00