lachwright
bfd1d3d49f
Remove MF_NOBLOCKMAP from MT_LASER so Silver can find it
2020-05-07 23:24:33 +08:00
lachwright
cd9774b649
Fix knockback scaling
2020-05-07 22:47:34 +08:00
lachwright
645c324d51
Update new GFZ3 laser
2020-05-06 09:03:03 +08:00
lachwright
b4648e4c78
New GFZ3 laser
2020-05-06 09:01:02 +08:00
MascaraSnake
db717f1cf7
Move polyobject crush option to the first line args
2020-05-04 23:27:26 +02:00
Latapostrophe
63485c3dbe
Merge branch 'v2-master' into followme-internal
2020-05-03 22:37:26 +02:00
Sally Coolatta
1fcfdd5bae
Bot hints
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Thing type 2004, adds a map-defined point for bots to gravitate towards or away from.
Angle: Changes radius, defaults to a 32 radius (or 64x64 area) without.
Ambush: When off, makes bots steer towards. When on, makes bots steer away.
Parameter: Changes how much the bot steers away/towards this point. If 0, defaults to 2.
(also, made bots ignore strong offroad if they could take a shortcut)
2020-04-30 14:15:10 -04:00
James R
fd51bf10b0
Thing type 2003, MT_WAYPOINT_ANCHOR - Adjust waypoint's radius
...
The distance from the waypoint to the anchor will be the new radius.
2020-04-21 00:36:45 -07:00
James R
89a2f8ec8d
Thing type 2002, MT_WAYPOINT_RISER - Raise tagged waypoints in sector to FOF sorted by height
...
Thing height refers to the index of FOF. FOF are sorted by top height, lowest
to highest. Set Object Flip to sort highest to lowest.
If the waypoint thing set Object Flip, it will be placed on the bottom of the
FOF. The sorting remains the same though.
Set Ambush to raise the waypoint to the same z position.
2020-04-04 01:20:38 -07:00
Sally Cochenour
266ad99374
Add new item sprites
2020-03-30 06:57:42 -04:00
Latapostrophe
4c1459cd4e
Chaos Conflicts
2020-03-29 12:14:27 +02:00
Latapostrophe
8960152a7c
Merge branch 'v2-master' into spb-waypoints
2020-03-28 15:12:38 +01:00
Sally Cochenour
9a8e3aecd9
Fix papersprite appearing on wrong frames
2020-03-28 06:19:25 -04:00
Sally Cochenour
bee6bbf619
Firework frames for fire shield
2020-03-28 03:56:39 -04:00
Sally Cochenour
d1580a5b42
More Flame Shield visuals
2020-03-26 08:48:02 -04:00
Sally Cochenour
7ec398e579
Slow down animation speed, fix meter bugs
2020-03-26 03:13:10 -04:00
Sally Cochenour
b6c282ec12
Move Eggman item code to k_collide
2020-03-26 00:47:30 -04:00
Sally Cochenour
81fa5d7f51
Start on new flame shield dash visuals
2020-03-25 23:49:39 -04:00
Latapostrophe
6d0513aa9a
Fix conflict
2020-03-25 23:31:53 +01:00
Sally Cochenour
25bc236bde
Merge branch 'master' into new-items
2020-03-22 20:50:28 -04:00
Sally Cochenour
b1ec5654bc
Merge branch 'master' into targets
2020-03-22 14:31:17 -04:00
Sally Cochenour
7f1d55421a
Merge branch 'master' into new-items
2020-03-22 14:23:51 -04:00
Sryder
da2f1fc972
Merge branch 'master' of git@git.magicalgirl.moe:KartKrew/Kart.git into waypoints
...
# Conflicts:
# src/k_kart.c
2020-03-21 23:27:55 +00:00
Sal
9d35d0f5d8
Merge branch 'driftspark-update' into 'master'
...
Yellow drift sparks & new drift spark effects
See merge request KartKrew/Kart!211
2020-03-21 19:02:48 -04:00
Sal
cbfce16dcc
Merge branch 'done-with-spikeballs' into 'master'
...
Slow down backwards spikeballs (again)
See merge request KartKrew/Kart!212
2020-03-21 18:49:02 -04:00
Latapostrophe
897feac651
Make SPB spawn damaging dust and sliptides while it moves around
2020-03-20 14:59:38 +01:00
Sally Cochenour
7924606fe4
Opaque splash
2020-03-19 22:37:13 -04:00
Sally Cochenour
040865b589
Merge branch 'master' into new-items
2020-03-17 19:31:47 -04:00
Sally Cochenour
9e3a37cdc7
Make Ballhog thrown more like normal missiles
...
(For some reason, it used banana toss throwing speeds before)
2020-03-17 18:49:16 -04:00
Sally Cochenour
860c1fe23b
Opaque rain
2020-03-16 04:17:45 -04:00
Sally Cochenour
48e69f7c91
Air sparks, start on drift boosts
2020-03-16 00:53:33 -04:00
Sally Cochenour
c4dd88bbae
Turn sparkles that warn you when you're about to hit a new drift spark!
2020-03-15 21:59:22 -04:00
Sally Cochenour
fa34e4eee4
Merge branch 'master' into sal-waypoints
2020-03-15 20:21:17 -04:00
Sally Cochenour
c6f3ac651e
Switch red & blue sparks, add yellow sparks, add big spark sprites
2020-03-14 01:43:54 -04:00
James R
253ab49c07
Merge remote-tracking branch 'origin/master' into 22shadows
2020-03-05 21:36:58 -08:00
Sal
10fe9434f6
Merge branch 'blizzard' into 'master'
...
Weather system refactor, Blizzard weather type
See merge request KartKrew/Kart!200
2020-03-06 00:09:43 -05:00
Sally Cochenour
2b6ca4a384
Increase SPB speed & turn
2020-03-03 20:56:57 -05:00
Sally Cochenour
30d391b6b2
FINISH removing the shadows...
2020-03-01 17:35:49 -05:00
Sally Cochenour
3633dc341a
Merge branch 'master' into targets
2020-03-01 15:42:49 -05:00
Sally Cochenour
6956e1d24e
Store random states in mobjinfo instead of precipprops
...
My reasoning is that it wouldn't make much sense to have a weather type that has snow, but doesn't randomize the sprite it uses, so we don't need to copy-paste the same "randomstates" for each weather type.
2020-03-01 13:13:59 -05:00
SwitchKaze
044e19e328
Prohibit modification of built-in colors
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In addition, fixes a bug where loading a custom color using command line params exhibits strange behavior.
2020-02-29 23:14:49 -05:00
SwitchKaze
99a1840101
Merge branch 'next' of https://github.com/STJr/SRB2 into next-luacolors
2020-02-23 11:50:13 -05:00
James Hale
51137837c4
Custom skincolors
2020-02-21 21:56:39 -05:00
Steel Titanium
fc042e90f0
Merge branch 'master' into next
2020-02-21 21:01:29 -05:00
lachwright
db766f02a5
Merge branch 'next' into knuxtweaks
2020-02-21 16:28:17 +08:00
James R
2274129f57
Update copyright year to 2020
2020-02-19 14:08:45 -08:00
James R
ba9f866acf
Merge branch 'exitmove-tweaks' into 'next'
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Exitmove tweaks
See merge request STJr/SRB2!709
2020-02-18 21:58:18 -05:00
MascaraSnake
905d9a5ee6
Merge branch 'signpostfixes' into 'next'
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Fix CLEAR! signpost showing up in unmodded games (& add proper support for SPR2 animated signpost)
See merge request STJr/SRB2!775
2020-02-11 16:23:06 -05:00
lachwright
e5b788ed65
Defuse minecarts
2020-02-12 01:41:11 +08:00
lachwright
2544681658
Add proper support for animated signpost
2020-02-11 15:53:25 +08:00