Commit graph

18005 commits

Author SHA1 Message Date
Sal
090daaac02 Merge branch 'admins' into 'master'
Everyone has access to admin commands in development builds

See merge request KartKrew/Kart!353
2021-02-03 02:23:28 -05:00
Sal
fe0c9cef65 Merge branch 'lua-karthud-bruh' into 'master'
Lua: Expose p.karthud and p.respawn

See merge request KartKrew/Kart!354
2021-02-03 02:19:27 -05:00
Sally Coolatta
bea2724a86 Glance frames
When someone is about to pass you, you'll take a glance at 'em!
2021-02-03 01:24:00 -05:00
Sally Coolatta
c178ca6c1a Fix CHECK in splitscreen 2021-02-02 22:47:22 -05:00
Sally Coolatta
c698ddaa6c Balloons by default will randomly pick CNZ colors
Would like this actually for CNZ instead of manually picking them by number & then the numbers get desynced... :v
2021-02-02 22:44:53 -05:00
Sally Coolatta
cc2704bc87 Death animation
Art is missing, but functionality is complete.

The kart corpse is also placeable as type 4095. No way to set its color currently, it simply defaults to SKINCOLOR_RED.
2021-02-02 22:36:56 -05:00
Sally Coolatta
4d108930a9 Update position nums to use additive
Looks far more colorful this way! By default it is additive... but like SMK, there is a map header option for subtractive, intended for maps with white roads.
2021-02-02 19:58:07 -05:00
Sal
60745502f2 Merge branch 'additive-subtractive-hud' into 'master'
Additive and subtractive for the HUD

See merge request KartKrew/Kart!360
2021-02-02 18:23:49 -05:00
Sally Coolatta
ec1bcd73dc Merge branch 'additive-subtractive-hud' into pos-hud-tweaks 2021-02-02 18:23:07 -05:00
Sal
8c83cfa77f Merge branch 'tumble-no-last-bounce' into 'master'
Remove 1 bounce from tumble

See merge request KartKrew/Kart!359
2021-02-02 02:21:15 -05:00
Sally Coolatta
8de53f909b Merge branch 'master' into tumble-no-last-bounce 2021-02-02 01:30:20 -05:00
Sal
df2a2b3b46 Merge branch 'lap-executor-edit' into 'master'
Lap executor edit

See merge request KartKrew/Kart!356
2021-02-02 01:30:07 -05:00
Sally Coolatta
f57651e51f Removed a bounce from tumble 2021-02-02 01:29:44 -05:00
Sal
df40ce6399 Merge branch 'finish-line-beam' into 'master'
Finish line beam

See merge request KartKrew/Kart!312
2021-02-02 00:59:38 -05:00
Sal
7fc7fa7299 Merge branch 'hitlag-cam-freeze' into 'master'
Camera no longer updates while you're in hitlag

See merge request KartKrew/Kart!358
2021-02-02 00:47:41 -05:00
Sally Coolatta
237f86749d Merge branch 'master' into finish-line-beam 2021-02-01 23:31:19 -05:00
Sally Coolatta
197f21d383 Beam does not render if finish line is curved at ALL.
Alternative will need created for sprint maps. Don't care atm.
2021-02-01 23:23:37 -05:00
Sally Coolatta
092a24540b Camera no longer updates while you're in hitlag
The camera zooming out made it hard to focus on the hit, which is the opposite of what hitlag is intended to do :V
2021-02-01 22:28:02 -05:00
Sally Coolatta
51a8d8d5cd Not everything got commited... 2021-02-01 21:46:17 -05:00
Sally Coolatta
af2b525d31 Use linedef 499, make it actually work 2021-02-01 21:45:42 -05:00
Sally Coolatta
9d4afb9aec Players/bots ignore disabled waypoints 2021-02-01 19:58:15 -05:00
Sally Coolatta
1bf8fb595a Waypoint debug shows disabled waypoints as grey with black connections 2021-02-01 19:12:32 -05:00
Sally Coolatta
a84a19f247 Merge branch 'lap-executor-edit' into waypoints-disable 2021-02-01 18:17:56 -05:00
Sally Coolatta
07320723d8 Waypoint disable/enable executor
Not tested yet
2021-02-01 18:17:51 -05:00
Sally Coolatta
be9af67041 Merge branch 'master' into lap-executor-edit 2021-02-01 15:15:27 -05:00
Sally Coolatta
d627da7510 Fix lap executors not happening, and also edit it so they act like Each Time rather than Once
Allows for simplified executor logic on Desert Palace and Chrome Gadget, possibly Egg Zeppelin too
2021-02-01 14:34:48 -05:00
Sal
9257c373ff Merge branch 'extreme-speed' into 'master'
Make speed stat more extreme

See merge request KartKrew/Kart!355
2021-02-01 13:52:46 -05:00
Sryder
a06e4da65b Additive and subtractive for the HUD 2021-02-01 17:53:27 +00:00
Sally Coolatta
9cf77e12e3 BOTS CAN TOUCH STARPOSTS AGAIN
THANK YOU MERGE
2021-01-31 22:05:54 -05:00
Sally Coolatta
734461b35b Merge branch 'master' into extreme-speed 2021-01-31 20:21:13 -05:00
Sally Coolatta
71d8ffb493 Reduce max rubberband top speed from +100% to +25% 2021-01-31 20:11:44 -05:00
Sally Coolatta
aefff1c943 Fix bots + friction 2021-01-31 17:58:18 -05:00
Latapostrophe
0657e1bb38 player.respawn wasn't pushed either?? 2021-01-31 22:24:41 +01:00
James R
763e42625d Merge branch 'fix-doublejump-divby0' into 'next'
Fix a divby0 when you have specific character stats.

See merge request STJr/SRB2!1374
2021-01-31 01:17:41 -05:00
Sally Coolatta
bc75f935e3 Nerf Metal/Sonic's tether top speed & acceleration in exchange 2021-01-31 00:55:37 -05:00
Sally Coolatta
4b5daa6513 Remove bot accel rubberbanding 2021-01-31 00:54:57 -05:00
Sally Coolatta
6eb7c6a9a9 +10% more effective top speed stat for all players, instead of just bots 2021-01-30 20:46:34 -05:00
Jaime Ita Passos
0d04b14bb3 Remove GLMipmap_t.nextmipmap 2021-01-27 21:23:20 -03:00
Jaime Ita Passos
7e28b7d3e9 OpenGL backend: Manage uploaded GPU textures with an internal list
Indirectly fixes the game doing whatever after freeing a patch.
This commit implements a FTextureInfo struct type, instead of it being a typedef to the GLMipmap_s struct type.
2021-01-27 17:48:57 -03:00
James R
fa696de12d Merge branch 'fix-mobj-slidemove' into 'next'
Make sliding against objects actually work (Fixes #400)

Closes #400

See merge request STJr/SRB2!1348
2021-01-26 20:43:17 -05:00
Sal
7f2ab405d6 Merge branch 'large-address-aware' into 'master'
Add large address aware flag

See merge request KartKrew/Kart-Public!246
2021-01-26 18:13:37 -05:00
LJ Sonic
f27881ac16 Merge branch 'fix-boss2pogotarget' into 'next'
Make several actions actually check for a player smh (Fixes #387)

Closes #387

See merge request STJr/SRB2!1340
2021-01-25 18:11:38 -05:00
LJ Sonic
05a75758ab Merge branch 'redundant-hypot' into 'next'
Replace P_AproxDistance with FixedHypot, and replace FixedHypot's algorithm with R_PointToDist2's

See merge request STJr/SRB2!1320
2021-01-25 18:08:25 -05:00
himie
742a665481 Add large address aware flag
This allows the final exe to use more than 2gb of RAM in a 64-bit system
which should get rid of most out of memory errors on 32-bit builds
2021-01-25 17:00:09 -06:00
LJ Sonic
d61e5cc2df Merge branch 'mode0-centering' into 'next'
Fix video mode 0 not getting centered

See merge request STJr/SRB2!1344
2021-01-25 17:59:26 -05:00
LJ Sonic
2fcebc5eba Merge branch 'gl-levelflat-fix' into 'next'
Fix a misuse of levelflat_t.picture in OpenGL

See merge request STJr/SRB2!1327
2021-01-25 16:40:02 -05:00
James R
f0b6045245 DEVELOP: everyone is an admin 2021-01-24 22:51:09 -08:00
LJ Sonic
9a2a1d25d6 Merge branch 'jimita-why-you-done-this!!!' into 'next'
Fix mobj unarchiving code

See merge request STJr/SRB2!1384
2021-01-22 18:26:26 -05:00
Latapostrophe
aee76fe88d expose karthud to lua. bruh. 2021-01-21 22:18:00 +01:00
Lachlan Wright
a1adf3dd19 Merge branch 'flipped-waterrun' into 'next'
Allow water running in reverse gravity

See merge request STJr/SRB2!1369
2021-01-19 23:20:57 -05:00