Sal
090daaac02
Merge branch 'admins' into 'master'
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Everyone has access to admin commands in development builds
See merge request KartKrew/Kart!353
2021-02-03 02:23:28 -05:00
Sal
fe0c9cef65
Merge branch 'lua-karthud-bruh' into 'master'
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Lua: Expose p.karthud and p.respawn
See merge request KartKrew/Kart!354
2021-02-03 02:19:27 -05:00
Sally Coolatta
bea2724a86
Glance frames
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When someone is about to pass you, you'll take a glance at 'em!
2021-02-03 01:24:00 -05:00
Sally Coolatta
c178ca6c1a
Fix CHECK in splitscreen
2021-02-02 22:47:22 -05:00
Sally Coolatta
c698ddaa6c
Balloons by default will randomly pick CNZ colors
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Would like this actually for CNZ instead of manually picking them by number & then the numbers get desynced... :v
2021-02-02 22:44:53 -05:00
Sally Coolatta
cc2704bc87
Death animation
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Art is missing, but functionality is complete.
The kart corpse is also placeable as type 4095. No way to set its color currently, it simply defaults to SKINCOLOR_RED.
2021-02-02 22:36:56 -05:00
Sally Coolatta
4d108930a9
Update position nums to use additive
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Looks far more colorful this way! By default it is additive... but like SMK, there is a map header option for subtractive, intended for maps with white roads.
2021-02-02 19:58:07 -05:00
Sal
60745502f2
Merge branch 'additive-subtractive-hud' into 'master'
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Additive and subtractive for the HUD
See merge request KartKrew/Kart!360
2021-02-02 18:23:49 -05:00
Sally Coolatta
ec1bcd73dc
Merge branch 'additive-subtractive-hud' into pos-hud-tweaks
2021-02-02 18:23:07 -05:00
Sal
8c83cfa77f
Merge branch 'tumble-no-last-bounce' into 'master'
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Remove 1 bounce from tumble
See merge request KartKrew/Kart!359
2021-02-02 02:21:15 -05:00
Sally Coolatta
8de53f909b
Merge branch 'master' into tumble-no-last-bounce
2021-02-02 01:30:20 -05:00
Sal
df2a2b3b46
Merge branch 'lap-executor-edit' into 'master'
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Lap executor edit
See merge request KartKrew/Kart!356
2021-02-02 01:30:07 -05:00
Sally Coolatta
f57651e51f
Removed a bounce from tumble
2021-02-02 01:29:44 -05:00
Sal
df40ce6399
Merge branch 'finish-line-beam' into 'master'
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Finish line beam
See merge request KartKrew/Kart!312
2021-02-02 00:59:38 -05:00
Sal
7fc7fa7299
Merge branch 'hitlag-cam-freeze' into 'master'
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Camera no longer updates while you're in hitlag
See merge request KartKrew/Kart!358
2021-02-02 00:47:41 -05:00
Sally Coolatta
237f86749d
Merge branch 'master' into finish-line-beam
2021-02-01 23:31:19 -05:00
Sally Coolatta
197f21d383
Beam does not render if finish line is curved at ALL.
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Alternative will need created for sprint maps. Don't care atm.
2021-02-01 23:23:37 -05:00
Sally Coolatta
092a24540b
Camera no longer updates while you're in hitlag
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The camera zooming out made it hard to focus on the hit, which is the opposite of what hitlag is intended to do :V
2021-02-01 22:28:02 -05:00
Sally Coolatta
51a8d8d5cd
Not everything got commited...
2021-02-01 21:46:17 -05:00
Sally Coolatta
af2b525d31
Use linedef 499, make it actually work
2021-02-01 21:45:42 -05:00
Sally Coolatta
9d4afb9aec
Players/bots ignore disabled waypoints
2021-02-01 19:58:15 -05:00
Sally Coolatta
1bf8fb595a
Waypoint debug shows disabled waypoints as grey with black connections
2021-02-01 19:12:32 -05:00
Sally Coolatta
a84a19f247
Merge branch 'lap-executor-edit' into waypoints-disable
2021-02-01 18:17:56 -05:00
Sally Coolatta
07320723d8
Waypoint disable/enable executor
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Not tested yet
2021-02-01 18:17:51 -05:00
Sally Coolatta
be9af67041
Merge branch 'master' into lap-executor-edit
2021-02-01 15:15:27 -05:00
Sally Coolatta
d627da7510
Fix lap executors not happening, and also edit it so they act like Each Time rather than Once
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Allows for simplified executor logic on Desert Palace and Chrome Gadget, possibly Egg Zeppelin too
2021-02-01 14:34:48 -05:00
Sal
9257c373ff
Merge branch 'extreme-speed' into 'master'
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Make speed stat more extreme
See merge request KartKrew/Kart!355
2021-02-01 13:52:46 -05:00
Sryder
a06e4da65b
Additive and subtractive for the HUD
2021-02-01 17:53:27 +00:00
Sally Coolatta
9cf77e12e3
BOTS CAN TOUCH STARPOSTS AGAIN
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THANK YOU MERGE
2021-01-31 22:05:54 -05:00
Sally Coolatta
734461b35b
Merge branch 'master' into extreme-speed
2021-01-31 20:21:13 -05:00
Sally Coolatta
71d8ffb493
Reduce max rubberband top speed from +100% to +25%
2021-01-31 20:11:44 -05:00
Sally Coolatta
aefff1c943
Fix bots + friction
2021-01-31 17:58:18 -05:00
Latapostrophe
0657e1bb38
player.respawn wasn't pushed either??
2021-01-31 22:24:41 +01:00
James R
763e42625d
Merge branch 'fix-doublejump-divby0' into 'next'
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Fix a divby0 when you have specific character stats.
See merge request STJr/SRB2!1374
2021-01-31 01:17:41 -05:00
Sally Coolatta
bc75f935e3
Nerf Metal/Sonic's tether top speed & acceleration in exchange
2021-01-31 00:55:37 -05:00
Sally Coolatta
4b5daa6513
Remove bot accel rubberbanding
2021-01-31 00:54:57 -05:00
Sally Coolatta
6eb7c6a9a9
+10% more effective top speed stat for all players, instead of just bots
2021-01-30 20:46:34 -05:00
Jaime Ita Passos
0d04b14bb3
Remove GLMipmap_t.nextmipmap
2021-01-27 21:23:20 -03:00
Jaime Ita Passos
7e28b7d3e9
OpenGL backend: Manage uploaded GPU textures with an internal list
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Indirectly fixes the game doing whatever after freeing a patch.
This commit implements a FTextureInfo struct type, instead of it being a typedef to the GLMipmap_s struct type.
2021-01-27 17:48:57 -03:00
James R
fa696de12d
Merge branch 'fix-mobj-slidemove' into 'next'
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Make sliding against objects actually work (Fixes #400 )
Closes #400
See merge request STJr/SRB2!1348
2021-01-26 20:43:17 -05:00
Sal
7f2ab405d6
Merge branch 'large-address-aware' into 'master'
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Add large address aware flag
See merge request KartKrew/Kart-Public!246
2021-01-26 18:13:37 -05:00
LJ Sonic
f27881ac16
Merge branch 'fix-boss2pogotarget' into 'next'
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Make several actions actually check for a player smh (Fixes #387 )
Closes #387
See merge request STJr/SRB2!1340
2021-01-25 18:11:38 -05:00
LJ Sonic
05a75758ab
Merge branch 'redundant-hypot' into 'next'
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Replace P_AproxDistance with FixedHypot, and replace FixedHypot's algorithm with R_PointToDist2's
See merge request STJr/SRB2!1320
2021-01-25 18:08:25 -05:00
himie
742a665481
Add large address aware flag
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This allows the final exe to use more than 2gb of RAM in a 64-bit system
which should get rid of most out of memory errors on 32-bit builds
2021-01-25 17:00:09 -06:00
LJ Sonic
d61e5cc2df
Merge branch 'mode0-centering' into 'next'
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Fix video mode 0 not getting centered
See merge request STJr/SRB2!1344
2021-01-25 17:59:26 -05:00
LJ Sonic
2fcebc5eba
Merge branch 'gl-levelflat-fix' into 'next'
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Fix a misuse of levelflat_t.picture in OpenGL
See merge request STJr/SRB2!1327
2021-01-25 16:40:02 -05:00
James R
f0b6045245
DEVELOP: everyone is an admin
2021-01-24 22:51:09 -08:00
LJ Sonic
9a2a1d25d6
Merge branch 'jimita-why-you-done-this!!!' into 'next'
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Fix mobj unarchiving code
See merge request STJr/SRB2!1384
2021-01-22 18:26:26 -05:00
Latapostrophe
aee76fe88d
expose karthud to lua. bruh.
2021-01-21 22:18:00 +01:00
Lachlan Wright
a1adf3dd19
Merge branch 'flipped-waterrun' into 'next'
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Allow water running in reverse gravity
See merge request STJr/SRB2!1369
2021-01-19 23:20:57 -05:00