Nev3r
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938f81ba88
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Merge branch 'software-clownery' into 'master'
Software clownery
See merge request STJr/SRB2!578
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2019-12-31 12:49:44 -05:00 |
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fickleheart
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1419ec72d5
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Software FOV ported from kart
also fixes high software FOVs having buggy walls
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2019-12-31 11:22:05 -06:00 |
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James R
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ec72c69614
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Make the menu option for renderer switching transparent under NOHW
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2019-12-30 21:45:19 -08:00 |
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James R
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7616bf5734
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IT_PAIR for when you want to define both sides of a menu item
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2019-12-30 21:40:13 -08:00 |
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James R
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3b30fcc5fa
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Don't let the user switch to OpenGL if NOHW
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2019-12-30 20:29:41 -08:00 |
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James R
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73643dafaf
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Fix NOHW compiling
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2019-12-30 20:18:08 -08:00 |
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James R
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4f8775d560
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Fix NOMIXER compiling
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2019-12-30 20:08:29 -08:00 |
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James R
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cdadd86780
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Fix NOOPENMPT compiling
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2019-12-30 19:19:17 -08:00 |
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James R
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7d6d8b3b6e
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Fix command not running if it was split by COM_BufAddText
(Looks at d57083264e93f1020c2730e072c7a7b5417e08b3...)
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2019-12-30 18:47:21 -08:00 |
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James R
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46c0d62a06
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Fix unclosed quotes leaving the escape character in
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2019-12-30 18:44:13 -08:00 |
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Jaime Passos
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2bdd411736
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Merge remote-tracking branch 'origin/master' into software-clownery
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2019-12-30 23:21:42 -03:00 |
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James R
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14fb5dccc8
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Merge branch 'renderswitch' into 'master'
Renderer switching
See merge request STJr/SRB2!550
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2019-12-30 15:36:17 -05:00 |
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Jaime Passos
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8d1ad4dc2e
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Fix alignment in R_ThickStepping
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2019-12-30 12:02:09 -03:00 |
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Jaime Passos
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2c247d8210
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Merge remote-tracking branch 'origin/master' into software-clownery
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2019-12-30 11:49:12 -03:00 |
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James R
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a330a7ee40
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Don't warn if we start in OpenGL
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2019-12-29 18:37:44 -08:00 |
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James R
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3883d44bb5
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Warn when going to OpenGL from the menu
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2019-12-29 18:37:22 -08:00 |
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GoldenTails
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0fc81794ea
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Slap in some Ctrl+Insert (copy) support too while I'm at it.
Also added a comment but you didn't see that.
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2019-12-29 20:22:58 -06:00 |
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GoldenTails
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92b4044f01
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Reverted to better, less complex system, and added support for Shift+Insert and Shift+Delete.
Major thanks to James for helping me.
Turns out that strncpy thwarts the memory leaks for me. Silly, me!
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2019-12-29 20:15:18 -06:00 |
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GoldenTails
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25b7577a0d
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Replace magic numbers with less magic and more readable chars.
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2019-12-29 18:26:56 -06:00 |
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Jaime Passos
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ee94af04d5
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Update r_segs.c
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2019-12-29 19:43:38 -03:00 |
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James R
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909a9dccc7
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Don't let us warp to a map that doesn't exist (really!)
Okay so 66524a1e3f, I WAS mistaken! Except that's
not how you check for a map's existence, at least not how the old map command
did it.
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2019-12-29 02:44:27 -08:00 |
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James R
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d9e9a2e1ce
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If we move the -warp code down, map searching can be used
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2019-12-29 02:31:48 -08:00 |
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James R
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69535cf202
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I'm still an idiot
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2019-12-29 02:16:37 -08:00 |
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James R
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0004f47f94
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Who cares?
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2019-12-29 02:15:48 -08:00 |
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James R
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08016fbdca
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Split map code checking from Command_Map_f
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2019-12-29 02:14:02 -08:00 |
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Jaime Passos
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ba40acf626
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Fix broken dynlight list because of a SPR_NON2 that doesn't exist
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2019-12-28 22:57:37 -03:00 |
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Jaime Passos
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ce138d67dc
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Fix M_PathParts instead
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2019-12-28 22:18:41 -03:00 |
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Jaime Passos
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ccbe29e5ab
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Fix logfiles crashing Windoze
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2019-12-28 22:14:23 -03:00 |
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Alam Ed Arias
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1f143ca9d6
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use size_t to count the sprites
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2019-12-27 13:20:58 -05:00 |
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Alam Ed Arias
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848a144956
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fread and fwrite use size_t, not int
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2019-12-27 13:08:26 -05:00 |
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Alam Ed Arias
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7201e165a4
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we only need link on unix systems
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2019-12-27 13:05:15 -05:00 |
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MascaraSnake
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e673833780
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Merge branch 'why-inline' into 'master'
I got a compiler warning from P_PlayerHitsPlayer being too big
See merge request STJr/SRB2!581
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2019-12-27 02:12:01 -05:00 |
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Jaime Passos
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518714a51a
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Fix sprite rotation crashes.
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2019-12-27 00:37:40 -03:00 |
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Jaime Passos
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b8e91a50a5
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OpenGL funny
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2019-12-27 00:02:30 -03:00 |
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Jaime Passos
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252ac7516a
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Merge branch 'renderswitch' of https://git.magicalgirl.moe/STJr/SRB2 into renderswitch
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2019-12-26 23:53:03 -03:00 |
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Jaime Passos
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543f80510b
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And the sound test
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2019-12-26 23:52:42 -03:00 |
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Jaime Passos
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ed11e89fdc
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Same deal, but for the level platter and save select screen
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2019-12-26 23:49:31 -03:00 |
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James R
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02104402ed
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Save the renderer
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2019-12-26 18:44:02 -08:00 |
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James R
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8311380146
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Merge branch 'time' into 'master'
haha log files
See merge request STJr/SRB2!567
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2019-12-26 21:43:46 -05:00 |
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Jaime Passos
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6de7b7eb99
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Handle character select screen correctly after a renderer switch
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2019-12-26 23:39:40 -03:00 |
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Jaime Passos
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a5ef201e3f
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PU_PATCH funny
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2019-12-26 23:26:43 -03:00 |
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James R
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d57083264e
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One more optimization
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2019-12-26 18:23:01 -08:00 |
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James R
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bbed1a16ba
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e
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2019-12-26 18:20:48 -08:00 |
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James R
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e3d08831f2
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Make cv_renderer CV_NOLUA instead of hidden!!!
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2019-12-26 18:15:52 -08:00 |
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James R
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4100e43a9d
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CV_NOLUA for when a cvar should not be changed via Lua
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2019-12-26 18:15:19 -08:00 |
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James R
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43dab49e74
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A system to encode flags in the command buffer
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2019-12-26 18:12:10 -08:00 |
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James R
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bd472eb353
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Merge branch 'turnmultiplier' into 'master'
Option to increase the turning speed
See merge request STJr/SRB2!553
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2019-12-26 18:18:23 -05:00 |
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James R
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2c93621d5c
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P_PlayerHitsPlayer is too big for inline, and these other functions are getting there
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2019-12-26 14:59:31 -08:00 |
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Jaime Passos
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b90236281c
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Rename R_WorldSegTextured
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2019-12-26 18:13:03 -03:00 |
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Jaime Passos
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96980749ac
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Masked stuff
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2019-12-26 17:39:18 -03:00 |
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