Sally Coolatta
91d4d19bda
Fix a few instances of rainbow things going through invalid skincolors
2020-09-25 12:54:35 -04:00
James R
997d142cb5
SPLITSCREEN FOV
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Object tracking is off, but it was off before so I don't know if I actually
broke it. Minor refactoring in HWR_RenderPlayerView and HWR_RenderSkyboxView.
2020-09-23 17:50:47 -07:00
toaster
6104c802e9
Temporarily disable the POSITIONI sweeping for the first 16 tics of map drawer. (Looks better for if we showcase 2.2 merge footage before creating a better title card).
2020-09-22 18:55:45 +01:00
Sally Coolatta
99a1bacb81
Turning code overhaul
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Packet drops are still broken, but at least netgames are playable now.
2020-09-22 00:35:44 -04:00
Sally Coolatta
3e446a167c
Restructure how damage works in kart COMPLETELY
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Instead of doing its best to avoid P_DamageMobj, it embraces it, using the damagetype system to decide how the player takes damage. Overall less stupid.
2020-08-19 00:55:36 -04:00
Sally Coolatta
3a94a2db44
enum for the different face icon types
2020-08-16 03:45:09 -04:00
Sally Coolatta
8fd64ca607
Fix ring usage & gravity
2020-08-16 02:12:17 -04:00
Sally Coolatta
a251c3909b
Lots of little fixes
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Gameplay seems to work (besides the addplayer & client config stuff), but visuals (mostly sprites, but a little bit of HUD) are really messed up
2020-08-16 00:29:04 -04:00
Sally Coolatta
9efdc98de6
Makes it through all kart files
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All that's left is SDL, OGL, maybe also Lua
2020-08-15 04:42:56 -04:00
Sally Coolatta
5a98c00405
NOW we make it past p_mobj
2020-08-14 22:28:49 -04:00
Sally Coolatta
1500d682d2
hu_stuff & y_inter
2020-08-14 01:06:55 -04:00
Sally Coolatta
4847f71707
Make slower
2020-07-31 11:21:18 -04:00
Sally Coolatta
a0befdce2d
Fix drawing on others screens
2020-07-29 05:43:40 -04:00
Sally Coolatta
57822f6756
Merge master
2020-07-29 05:19:51 -04:00
Sally Coolatta
e53fe8c316
Fix player 2's position num in 2P
2020-07-28 04:49:34 -04:00
Sally Coolatta
3b6b0013c8
Add local ABCD tags for splitscreen
2020-07-28 04:49:15 -04:00
Sally Coolatta
f3a607bf4f
Proper snapping for splitscreen!
2020-07-26 21:35:13 -04:00
Sally Coolatta
043fd7aa64
Fix nametags for splitscreen fov, sort drawing by distance
2020-07-26 06:48:02 -04:00
Sally Coolatta
3d53adaa2b
Sliding HUD
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- Split HUD stuff into k_hud.c/h
- V_SPLITSCREEN replaces the old function that sets V_SPLITSCREEN/V_HORZSCREEN flags system, and instead automatically moves it based on player number
- V_SLIDEIN makes HUD items slide in after the intro animation.
2020-07-26 05:47:53 -04:00