Sally Coolatta
6b87b586d2
"snapshotmaps" command
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Takes two screenshots for a list of maps that have an "Alternate View Point" thing with tag 0 -- one intended for level select pictures and another for Discord Rich Presence. If no view point exists, the map is skipped.
2024-07-21 08:54:49 -04:00
Eidolon
de862f2b5e
Update textures_originalzones hash
2024-05-20 23:17:58 -05:00
Eidolon
2945521deb
Update textures_segazones hash
2024-05-20 23:16:40 -05:00
Eidolon
ef2f7d4e25
Fix shaders pk3 hash again
2024-05-19 17:42:28 -05:00
Eidolon
c36c876725
Update shaders.pk3 hash with indexing fixes
2024-05-19 17:26:23 -05:00
Eidolon
caec64192d
Update hashes
2024-05-05 21:51:02 -05:00
Eidolon
f2d6010d90
Update asset hashes
2024-05-05 20:25:20 -05:00
toaster
2dab274e17
Update asset hashes
2024-05-06 00:48:30 +01:00
Eidolon
c7aa5051a5
Update asset hashes
2024-04-26 15:29:24 -05:00
Sally Coolatta
135d5df786
No more spoilers
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Cat's out of the bag man
2024-04-25 22:27:53 -04:00
toaster
d685c1eb47
Update asset hashes
2024-04-15 16:35:42 +01:00
toaster
46c70d2683
Asset hash update
2024-04-15 02:13:46 +01:00
toaster
915585697a
Update asset hashes
2024-04-13 01:17:12 +01:00
toaster
2caa5ff018
Dedicated server -spoilers startup parameter
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Servers should get enough free for a healthy launch ecosystem, but not everything.
We'll give the relevant password out after, like, the first week probably? Please be patient, commit-diver
2024-04-12 14:17:33 +01:00
toaster
1765e270d1
V_DrawCustomFadeScreen fallback behaviour for Legacy GL
2024-04-11 22:12:21 +01:00
AJ Martinez
0d9e87b365
Fix banlist readback crash
2024-04-10 03:29:01 -07:00
toaster
acafb938e3
Update bios.pk3 hash (again)
2024-04-07 23:23:39 +01:00
Eidolon
730817437f
Update bios.pk3 hash
2024-04-07 14:40:37 -05:00
Eidolon
423037796f
Update asset hashes
2024-04-07 14:25:26 -05:00
Oni
797f78abab
Merge branch 'roboticize-copyright' into 'master'
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SRB2 -> DRRR copyright
Closes #1122
See merge request KartKrew/Kart!2232
2024-04-06 00:27:55 +00:00
Sally Coolatta
af9ddb5519
Keep PT_SERVERINFO struct the same in all builds
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Sends the commit hash in all builds now, just doesn't do anything with it in release builds. Makes web view development easier according to Tyron.
2024-04-05 11:08:09 -04:00
Sally Coolatta
ebc548eb58
Dr. Robotnik and related characters
2024-04-05 10:57:58 -04:00
Sally Coolatta
a0bc9fd6c5
Update d_main.cpp
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Simplify copyright to just us. I think if this isn't OK, then Doom Legacy and id Software *at minimum* also need to also be included in this, and that's kind of a rabbit hole.
2024-04-05 10:56:31 -04:00
James R
d26755ab3e
renderview: add Force option, renders while paused
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Useful for debugging
2024-04-03 17:57:42 -07:00
Oni
437d5283e0
Merge branch 'no-frameskip-replays' into 'master'
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Do not pause 3d rendering ever in replays
Closes #1226
See merge request KartKrew/Kart!2210
2024-04-02 18:03:06 +00:00
toaster
7f6de407f1
Copyright update: Add Kart Krew (2024) in general for high-traffic inherited sourcefiles
2024-04-02 17:42:38 +01:00
James R
4384577034
Do not pause 3d rendering ever in replays
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It interferes with the "Advance Frame" button.
2024-04-01 17:28:29 -07:00
James R
acbb7eb463
Add password checking system
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Co-authored-by: toaster <rollerorbital@gmail.com>
2024-03-28 00:09:11 -07:00
James R
11dc5b7318
Fix line endings
2024-03-28 00:09:02 -07:00
Oni
e55748a1b2
Merge branch 'super-frame-skip' into 'master'
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SUPER FRAME SKIP (QOL for My Shitty PC)
See merge request KartKrew/Kart!2172
2024-03-28 04:34:20 +00:00
James R
593aed9110
Make "Extra Frame Skipping" (for 3d rendering) an advanced video option
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- Off by default
2024-03-27 20:10:38 -07:00
Oni
e011b21d6d
Merge branch 'panicpause' into 'master'
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Pause local games if a player's gamepad disconnects
See merge request KartKrew/Kart!2163
2024-03-27 22:38:30 +00:00
James R
360bbf6552
Remove VHS filter
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- It does not seem to be working and hasn't for a while.
- Was interfering with 3d rendering skipping.
2024-03-26 17:41:49 -07:00
James R
c7c8bfa89a
Software: always let 3d rendering drop to at worst 2 FPS if the menu is open
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- If the framerate is normally dropping below 60, drop 3d
rendering frames while in the menu to compensate
- The lower the average framerate, the more 3d rendering
frames are dropped
2024-03-26 17:41:49 -07:00
James R
e1e115743a
Software: do not do 3d rendering while the game is paused
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- Let menus render at full framerate, without expensive
3d rendering time cutting into it
- Opening the menu pauses the game offline, so this is
perfect
- Software preserves the last frame if rendering stops
2024-03-26 07:48:58 -07:00
James R.
b3320d5ef2
Merge branch 'addfile-order' into 'master'
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re-order Addons Menu updating (resolves #835 )
Closes #835
See merge request KartKrew/Kart!2158
2024-03-25 23:38:46 +00:00
AJ Martinez
1a6d27897e
Pause local games if a player's gamepad disconnects
2024-03-25 00:48:17 -07:00
James R.
fa5e8a5537
Merge branch 'relprep-mainwads' into 'master'
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Update RR mainwads loading
See merge request KartKrew/Kart!2147
2024-03-25 05:14:26 +00:00
toaster
6e671d4894
Re-order when refreshdirmenu is wiped
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The problem with adding files mid-netgame was that the order is:
- menu code sends netxcmd for addfile
- getpackets processes addfile, sets refreshdirmenu
- NEW GAMETIC
- refreshdirmenu is set to 0
- menu code looks for refreshdirmenu, comes up empty
Now, the order is:
- menu code sends netxcmd for addfile
- refreshdirmenu is set to 0
- getpackets processes addfile, sets refreshdirmenu
- NEW GAMETIC
- menu code looks for refreshdirmenu, successfully finds it
- refreshdirmenu is set to 0
2024-03-24 12:29:47 +00:00
James R
e99951d0eb
Revert "Attract: show music credit on return to title screen"
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This reverts commit 7a5020470d .
2024-03-23 16:21:18 -07:00
James R
a4f2712d8a
WIP - credits audio/wipe fixes, document this later
2024-03-23 16:21:03 -07:00
Eidolon
e65b6c8390
Musictest regardless of backend
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No reason not to validate these in all cases
2024-03-21 19:48:02 -05:00
Eidolon
21a407e478
Update RR mainwads loading
2024-03-21 19:29:49 -05:00
James R
0ce93b2d96
Add g_fast_forward_clock_stop, means to end g_fast_forward early if too much real world time is taken
2024-03-18 02:42:22 -07:00
James R
4281cd1283
Attract: fade out and timescale at end of demo
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- Do not use a wipe so player can keep moving while fading
out
- Timescale by half for a "slowdown" effect
2024-03-18 02:42:21 -07:00
James R
7abe285f84
Refactor: replace references to cv_timescale with I_GetTimeScale
2024-03-18 02:42:21 -07:00
James R
7a5020470d
Attract: show music credit on return to title screen
2024-03-18 02:42:21 -07:00
James R
326e560329
Attract: fix attract demos end handling
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Fixes two bugs:
- Attract mode carrying over to gameplay if an attract
demo is allowed to finish without interrupting it
- Credits ending after the first replay ends
2024-03-18 02:42:21 -07:00
James R
161125fc83
mainwads is inclusive
2024-03-09 13:56:03 -08:00
Eidolon
161d4480e6
Force rhi to only load shaders from shaders.pk3
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Loading custom shaders is dangerous and error-prone and I don't want to
implicitly allow this to occur without having good barriers in place.
2024-03-09 13:51:49 -06:00