Commit graph

4659 commits

Author SHA1 Message Date
mazmazz
e2a3bd18a1 More debian 2.1.21 tweaks; update some copyright info to STJr 2018-11-26 14:40:59 -05:00
MonsterIestyn
d158d7e011 Merge branch 'next' into PK3-BackportNext 2018-11-26 18:56:51 +00:00
TehRealSalt
1d80f9d637 Merge branch 'master' into 102-gameplay 2018-11-26 10:14:41 -05:00
TehRealSalt
2e50f2a6a4 Update version to v1.0.2 2018-11-26 09:34:15 -05:00
mazmazz
3dc435bea4 Debian control syntax fix 2018-11-26 09:08:39 -05:00
mazmazz
844e44f6e2 Debian package version to 2.1.21-beta~1 2018-11-26 09:07:21 -05:00
mazmazz
bbae5738a6 LibGME debian rules hack 2018-11-26 09:06:53 -05:00
Monster Iestyn
3750e41347 Merge branch 'fof-slope-skew-backport' into 'master'
FOF wall slope skewing backport

See merge request STJr/SRB2!341
2018-11-26 08:54:29 -05:00
Sal
33fceb1c32 Merge branch 'deadtweaks' into 'master'
Update HUD anim counters when dead.

Closes #49

See merge request KartKrew/Kart!106
2018-11-26 08:03:17 -05:00
Sal
41e04a4fff Merge branch 'sounddistfix' into 'master'
Sound volume distance indication now scales with mapheader scale.

See merge request KartKrew/Kart!105
2018-11-26 08:02:26 -05:00
TehRealSalt
1c02dd8213 Slow down animation 2018-11-26 07:43:05 -05:00
TehRealSalt
55a5d55022 Find bestrank for 7 sec limit enforcement 2018-11-26 07:18:21 -05:00
mazmazz
b63a17a9ca Debian packaging adjustments 2018-11-26 07:11:10 -05:00
TehRealSalt
303bcbcdc6 Flush map buffer early, again
Now it's directly in G_AddMapToBuffer
2018-11-26 06:09:26 -05:00
TehRealSalt
5afc783c78 Calculate buffer size manually
(Yes, I checked; this always outputs "3" for its current usage.)
2018-11-26 05:09:56 -05:00
TehRealSalt
8aab227709 Accidental removal 2018-11-26 04:42:14 -05:00
TehRealSalt
bbf37e1e95 Mistakes 2018-11-26 04:28:39 -05:00
TehRealSalt
4f0c74e1dc Remove previous commit's votebuffer, allow an external optional buffer to be passed into G_RandMap
I meant to fix the previous method, but I didn't even understand how it knew it was in a vote or not... so I just did it my own way :V

(Shouldn't FLUSHMAPBUFFEREARLY be on now...?)
2018-11-26 04:27:31 -05:00
TehRealSalt
9a25d4e988 This sound doesn't exist yet, but I'm defining it anyway 2018-11-26 03:19:31 -05:00
TehRealSalt
27a8284bbf Merge branch 'master' into 102-gameplay 2018-11-26 03:13:17 -05:00
TehRealSalt
f020441049 Add confirmation to reset controls 2018-11-26 03:12:22 -05:00
TehRealSalt
1419eef5db Karma fireworks
Additionally:
- FZ boom no longer has that weird smoke bit before it spawns the smoke column
- Item blinking color is brighter
2018-11-26 02:17:14 -05:00
Steel Titanium
c971171cd2 Last minute changes. 2018-11-26 00:24:11 -05:00
Steel Titanium
77d12473ae Take the command line params into account
Really I'm just making it return early if either of the parms are used.
2018-11-25 22:39:11 -05:00
mazmazz
e6be735a08 Dummy out OpenGL loading screen; fix console toggle so it doesn't actually show 2018-11-25 21:47:56 -05:00
TehRealSalt
2f79e65144 Make sure spbplace is set better during SEEKING 2018-11-25 20:24:47 -05:00
TehRealSalt
49d653adea Make the WAIT phase work better with SPB rush 2018-11-25 20:23:09 -05:00
TehRealSalt
e4e70835c6 Shrink no longer causes old-style wipeout, getting squished reduces the timer on it.
Maybe this might help some of the desyncing, too! Mainly done for gameplay reasons, though :p
2018-11-25 20:14:01 -05:00
Sryder
fa24e37526 Rotate All MD2s to match their standing slopes
Needs to be tested in gravity flip
Also flips the normal on linedef based slopes so that it's facing the correct direction
Also makes it so slopelaunch doesn't always remove the standingslope (going down some slopes would cause it to be constantly unset and reset)
2018-11-26 00:17:34 +00:00
Monster Iestyn
a47ba390cc Merge branch 'ms-sqlexample' into 'master'
Add example SQL file.

See merge request STJr/SRB2!330
2018-11-25 15:59:17 -05:00
Monster Iestyn
d824e05a6f Merge branch 'master' into next 2018-11-25 20:39:17 +00:00
Steel Titanium
c031801daa Add newline to end of file 2018-11-25 14:24:50 -05:00
Steel Titanium
157502310f Save sound toggles to config 2018-11-25 14:22:52 -05:00
Monster Iestyn
72fc63eb8a Merge branch 'ms-cvars-fix' into 'master'
Update server name insantly

See merge request STJr/SRB2!344
2018-11-25 14:04:12 -05:00
Monster Iestyn
358e84f56d Merge branch 'mpc-software-yslope-fix' into 'master'
Fix glitches with flats visible when looking up/down in 1st person (software renderer fix)

See merge request STJr/SRB2!282
2018-11-25 11:51:54 -05:00
Monster Iestyn
235c23ded8 Merge branch '21-copyright-followup' into 'master'
Print copyright notice in stdout console on program start

See merge request STJr/SRB2!347
2018-11-25 11:07:34 -05:00
Monster Iestyn
1983f3bfde Merge branch 'last-min-cleanup' into 'master'
Last min cleanup

See merge request STJr/SRB2!342
2018-11-25 10:14:34 -05:00
Monster Iestyn
0897adcf98 Merge branch 'cmake-use-internal-libs' into 'master'
CMake: Use internal libs.

See merge request STJr/SRB2!325
2018-11-25 09:33:50 -05:00
Monster Iestyn
058b5bcbda Merge branch 'objectplace-skybox-fix' into 'next'
Objectplace skybox fix.

See merge request STJr/SRB2!319
2018-11-25 09:30:16 -05:00
toaster
151404f33f Update HUD anim counters when dead.
* Split out the HUD-related counters from K_KartPlayerThink() into their own function.
* Called this function in P_DeathThink().
2018-11-25 13:48:46 +00:00
toaster
3cbf6962d3 Sound volume distance indication now scales with mapheader scale. 2018-11-25 13:30:43 +00:00
mazmazz
91f2c4f8a7 Whitespace 2018-11-25 08:17:57 -05:00
mazmazz
564d736bb6 Add README and LICENSE to cmake install 2018-11-25 08:12:34 -05:00
mazmazz
22d0d8cb2e Print GPL license notice and SEGA disclaimer in console on start 2018-11-25 08:12:19 -05:00
Digiku
f79adecdef Merge branch '21-source-copyright' into 'master'
Update source copyrights to 2018

See merge request STJr/SRB2!346
2018-11-25 07:36:41 -05:00
mazmazz
951b78ee2d Update source copyrights to 2018, outdated targets 2018-11-25 07:35:53 -05:00
mazmazz
c91b2b4456 Update source copyrights to 2018 2018-11-25 07:35:38 -05:00
Digiku
bacdb3a392 Merge branch '21-credits-update' into 'master'
Extra credits update .21

See merge request STJr/SRB2!345
2018-11-25 07:21:31 -05:00
TehRealSalt
e179e1bfba Merge branch 'master' into 102-gameplay 2018-11-25 07:12:36 -05:00
TehRealSalt
5af6c33ca6 Quick patch-over to dedicated server husk bug
Whenever a 16th player would join, it would wrap around and overwrite the dedicated server ghost host player. This is possibly a bug in vanilla as well, but it'd only occur at 32 players so it's no wonder no one figured that out. :V

As a quick patch, I just capped cv_maxplayers to MAXPLAYERS-1 in dedicated servers only. To fix this for real, we'd need to give dedicated servers their own player & node instead of clumping in into the start of the normal ones.
2018-11-25 07:10:45 -05:00