Commit graph

16624 commits

Author SHA1 Message Date
Sally Coolatta
afbbfc9b1f Fix cvars
My wrist burns...
2020-10-24 21:32:07 -04:00
Sally Coolatta
7c2bd0d1c2 Merge remote-tracking branch 'srb2/next' into the-scary-22-merge 2020-10-24 20:50:58 -04:00
Sally Coolatta
ddf466d61f Fix compile errors 2020-10-24 19:52:09 -04:00
Sally Coolatta
9b6aa946ea Merge remote-tracking branch 'srb2/master' into the-scary-22-merge 2020-10-24 19:28:06 -04:00
Sally Coolatta
15cfafaeba Merge remote-tracking branch 'public/master' into the-scary-22-merge 2020-10-24 18:38:27 -04:00
Sally Coolatta
fda698a290 Merge master 2020-10-24 18:34:07 -04:00
James R
f21b2c66b5 Merge remote-tracking branch 'origin/master' into next 2020-10-23 14:57:13 -07:00
James R
bfa32cf2fc Merge branch 'reverse-offsetof-macro' into 'next'
Turn the lua sector lines hack into a macro

See merge request STJr/SRB2!1187
2020-10-23 16:44:29 -04:00
James R
239beed0ed Merge branch 'set-cvars' into 'next'
Set cvars directly from Lua

See merge request STJr/SRB2!1205
2020-10-23 16:42:42 -04:00
James R
cded5a9416 Merge branch 'cmake-multithreading' into 'master'
Add multithreading option for CMake

See merge request STJr/SRB2!1204
2020-10-23 16:42:32 -04:00
James R
e764043a81 Merge branch 'skip-unused-mobj-hooks' into 'next'
Only invoke the Lua API for mobj hooks that need it

See merge request STJr/SRB2!1209
2020-10-23 16:40:07 -04:00
James R
cf65d5eb00 Merge branch 'insert-wait' into 'next'
Do not let previous wait commands affect COM_BufInsertText

See merge request STJr/SRB2!1207
2020-10-23 16:38:46 -04:00
James R
dc2ecc5013 Merge branch 'fix-ghost-netvar-crash' into 'next'
Fix G_GhostTicker crashing trying to read netvars as ghost data

See merge request STJr/SRB2!1203
2020-10-23 16:37:49 -04:00
James R
b3ac8e336a Merge branch 'sw-npo2-span-opt' into 'next'
NPO2 span function optimization

See merge request STJr/SRB2!1201
2020-10-23 16:36:18 -04:00
LJ Sonic
e8b6f9db5e Merge branch 'catchup-timeout' into 'next'
Kick clients that fail to catch up with server gamelogic

See merge request STJr/SRB2!1208
2020-10-23 16:19:10 -04:00
Louis-Antoine
4313f248a5 Fix unfortunate typos 2020-10-22 00:08:06 +02:00
Louis-Antoine
eda92f3f2a Only invoke the Lua API for mobj hooks that need it 2020-10-21 22:48:00 +02:00
James R
eae76ee759 Reset wait period for COM_BufInsertText 2020-10-21 12:34:26 -07:00
Louis-Antoine
bd9a89c82a Kick clients that fail to catch up with server gamelogic 2020-10-21 20:25:29 +02:00
James R
f99cdc6b99 Add CV_Set, CV_SetValue, CV_StealthSet, CV_StealthSetValue and CV_AddValue to Lua
CV_SetValue merged with CV_Set (same with CV_StealthSetValue and CV_StealthSet).
2020-10-20 16:08:34 -07:00
GoldenTails
e7b3e2598d Add i_threads.h too 2020-10-20 15:58:34 -05:00
GoldenTails
0fb69e75e1 Add multithreading option for CMake 2020-10-20 15:44:01 -05:00
Steel Titanium
3f50b92ee2 Fix G_GhostTicker crashing trying to read netvars as ghost data
Also fixed possible issue with incorrectly reading the demo pointer due to the wrong type being passed to sizeof in G_ConsGhostTic
2020-10-19 20:20:08 -04:00
James R
b84c45acaa Merge branch 'model-fallback' into 'next'
Model fallback

See merge request STJr/SRB2!1167
2020-10-18 16:52:42 -04:00
James R
e10e4d79c3 Merge branch 'bustflags' into 'next'
Bustable Wall and Floor flags.

See merge request STJr/SRB2!1163
2020-10-18 16:42:15 -04:00
Hannu Hanhi
45611033c3 Remove leftover commented code from previous commit 2020-10-18 23:04:01 +03:00
James R
f34a761d48 Merge branch 'perfstats' into 'next'
Performance stats

See merge request STJr/SRB2!1186
2020-10-18 15:33:20 -04:00
James R
a444304f55 Merge branch 'sw-findplane-opt' into 'next'
R_FindPlane optimization

See merge request STJr/SRB2!1199
2020-10-18 15:16:51 -04:00
Hannu Hanhi
cb40b2a7f2 NPO2 span function optimization 2020-10-18 21:27:22 +03:00
Sal
08dc784c17 Merge branch 'the-big-step-up' into 'the-scary-22-merge'
Fix steep slope jank

See merge request KartKrew/Kart!318
2020-10-18 01:20:19 -04:00
Sal
bceffa9c2f Merge branch 'the-big-large-slope-physics' into 'the-scary-22-merge'
The big large slope physics

See merge request KartKrew/Kart!320
2020-10-18 01:16:24 -04:00
James R
1a49edbf24 Make it easier to go up a slope if using a sneaker 2020-10-17 21:50:26 -07:00
James R
fdb77175c5 More buttered slope speed 2020-10-17 21:47:04 -07:00
Hannu Hanhi
49a4ec71d7 R_FindPlane optimization 2020-10-18 01:27:01 +03:00
James R
c19d511ee4 Use FIELDFROM in lua polyobject code 2020-10-15 16:17:51 -07:00
James R
8e3ea37b21 Merge remote-tracking branch 'origin/next' into reverse-offsetof-macro 2020-10-15 16:15:20 -07:00
James R
07db322914 Merge branch 'step-down-ceiling' into 'next'
Apply step up/down to opposite plane too

See merge request STJr/SRB2!1192
2020-10-15 19:11:13 -04:00
James R
66a6374dbe Merge branch 'lua-polyobjects' into 'next'
Lua polyobjects

Closes #19

See merge request STJr/SRB2!1140
2020-10-15 19:08:54 -04:00
James R
01d940963f Merge branch 'raretry-fix' into 'next'
Make record attack's quick retry more consistent.

Closes #80

See merge request STJr/SRB2!1193
2020-10-15 19:02:34 -04:00
James R
7b48272ca7 Merge branch 'gif-colorlutfix' into 'next'
Fix OpenGL GIF recording crashing with gif_localcolortable disabled

See merge request STJr/SRB2!1196
2020-10-15 19:00:47 -04:00
James R
99c1f8dba5 Move higher 2020-10-15 15:53:44 -07:00
James R
4569d9650a Move drop reset in air to P_CheckPosition
Fixes respawning over slopes after crossing a drop.
2020-10-15 15:51:31 -07:00
James R
9fb7ba77e4 Midtexture step up/down 2020-10-15 14:47:10 -07:00
James R
0bf00aad35 Condense variables, rename 'diff' to 'step' 2020-10-15 14:23:02 -07:00
James R
1db22403bb Guard with mobj?? 2020-10-15 04:30:48 -07:00
James R
75b3fffc04 AAAAAAAAAAA 2020-10-15 04:23:28 -07:00
James R
9723283055 FOF step down 2020-10-15 03:33:37 -07:00
James R
894860b9bc Step up fake floors 2020-10-15 02:58:29 -07:00
Jaime Passos
073b9b8d12 Fix OpenGL GIF recording crashing with gif_localcolortable disabled 2020-10-15 01:14:16 -03:00
James R
3a4a687da0 Use height difference between front and backside of line when stepping down
This should fix the janky falling off steep slopes and let you cling to them.
Because when falling off a sector the edge of the player must not intersect
the edge of the higher sector, it is trickier than step up. The height
difference at the line must be stored to be useful.
2020-10-14 21:10:02 -07:00