Commit graph

8166 commits

Author SHA1 Message Date
James R
27e251e7fc Merge branch 'wipes2' into 'master'
Wipe styles cleanup

See merge request STJr/SRB2!525
2019-12-24 14:47:14 -05:00
James R
d5fdbfda6b Merge branch 'soc-srb2-fix' into 'master'
The "SRB2" directive, for warning if a SOC isn't compatible

See merge request STJr/SRB2!551
2019-12-24 14:44:55 -05:00
James R
cb9db74044 Merge branch 'gl_gifs' into 'master'
OpenGL GIF movie recording

See merge request STJr/SRB2!549
2019-12-24 14:44:44 -05:00
James R
d2239f5ea1 Merge branch 'hwrtexfix' into 'master'
Fix model texture blending

See merge request STJr/SRB2!546
2019-12-24 14:44:19 -05:00
James R
975f1e5f83 Merge branch 'soundtest-fix' into 'master'
Init MUSICDEFs regardless of music state

See merge request STJr/SRB2!532
2019-12-24 14:44:08 -05:00
James R
469e5a7c9b Fix NOPNG compiling 2019-12-24 11:37:37 -08:00
Jaime Passos
debacf34bb Turn the babysitting deterrent into its own rule. 2019-12-24 16:30:18 -03:00
Jaime Passos
c6dd9f016e Title card fixes. 2019-12-24 16:22:25 -03:00
James R
699407dbb0 I'm an idiot 2019-12-24 11:14:21 -08:00
Jaime Passos
c76154d3a1 Don't warn about missing CTF starts if the gametype doesn't have team flags. 2019-12-24 16:12:05 -03:00
Jaime Passos
4f54da125d GTR_HURTMESSAGES 2019-12-24 16:09:00 -03:00
James R
984281e85e Merge remote-tracking branch 'origin/master' into time 2019-12-24 11:02:31 -08:00
MascaraSnake
418cc50bbc Fixed missing break in offset handling for horizontal springs 2019-12-24 13:01:17 +01:00
MascaraSnake
a4adb0d873 Fixed missing break in offset handling for horizontal springs 2019-12-24 12:58:12 +01:00
MascaraSnake
464a476a54 Move bonus time handling into new function P_SetBonusTime() 2019-12-24 12:52:43 +01:00
MascaraSnake
dac9014786 Allow P_SpawnItemRow to spawn different item types in the same row 2019-12-24 12:47:44 +01:00
MascaraSnake
68238107f8 Allow P_SpawnItemCircle to spawn arbitrary mobjtypes (will be used in UDMF) 2019-12-24 12:38:16 +01:00
MascaraSnake
1d6e6b7072 Allow P_SpawnItemRow to spawn arbitrary mobjtypes (will be used in UDMF) 2019-12-24 12:19:13 +01:00
James R
df02a22697 Correct usage of logdir 2019-12-24 01:59:05 -08:00
James R
5d0c19af37 Overwrite an already existing symlink 2019-12-24 01:55:47 -08:00
MascaraSnake
cb4fbaa596 Separate P_SpawnHoopsAndRings into different functions:
-Hoops are spawned in P_SpawnHoop
-Item patterns are spawned in P_SpawnItemPattern
-Ring-like items are spawned normally via P_SpawnMapThing
-Bonus time items are spawned via P_SpawnBonusTimeItem, which is a wrapper for P_SpawnMapThing
2019-12-24 10:50:49 +01:00
Nev3r
23d7b726d4 Treat strings inside ""s as a single token. 2019-12-24 10:27:23 +01:00
Nev3r
463f2619ec Ignore '=' and ';' when tokenizing, for textmap reading's sake. 2019-12-24 10:25:38 +01:00
James R
7db16e230b Merge branch 'fixsignalhandler' into 'master'
Handle signals correctly on linux

See merge request STJr/SRB2!530
2019-12-24 02:54:44 -05:00
MascaraSnake
21e23c4307 Merge branch 'spawnmapthing-refactor' into 'next'
Hack P_SpawnMapThing into tiny little pieces

See merge request STJr/SRB2!564
2019-12-24 01:59:36 -05:00
Jaime Passos
d146594895 Fix Lua HUD library crashes. 2019-12-24 00:14:25 -03:00
James R
908266f583 symlink latest-log.txt on nix, copy to the real log file everywhere else 2019-12-23 18:20:04 -08:00
Jaime Passos
b1add48063 Add IDENTIFIER to gametype DeHackEd. 2019-12-23 23:19:48 -03:00
Jaime Passos
8405dc4c07 Merge remote-tracking branch 'origin/next' into gametype-clownery 2019-12-23 23:08:16 -03:00
James R
ac0d7cbc96 Create directories from -logfile too 2019-12-23 17:43:42 -08:00
James R
1da751bdd3 Let an asbolute path work with -logfile 2019-12-23 17:40:43 -08:00
James R
aaf2ef21b3 -logdir lets the user change the log directory 2019-12-23 17:21:58 -08:00
GoldenTails
0e3e99f6c6 Optimise further, play beep on cut/copy, play beep when paste is successful. 2019-12-23 18:53:41 -06:00
James R
c0b01f5a07 Change default log filename to not use a space
bleh
2019-12-23 15:34:27 -08:00
James R
746b1dab68 -logfile to let the user change the log file name 2019-12-23 15:31:50 -08:00
Jaime Passos
c832d26ee9 ViewpointSwitch improvements. 2019-12-23 20:22:57 -03:00
MascaraSnake
7dc370d786 Replaced functions for spawning premade rows of rings with a function for spawning a generic row of rings (groundwork for UDMF) 2019-12-24 00:10:29 +01:00
Jaime Passos
73bb0567cc Turn GTR_CHASECAM into GTR_FIRSTPERSON. 2019-12-23 19:24:06 -03:00
Jaime Passos
ba5516b99f Add gametyperules to LUA_CheckGlobals. 2019-12-23 19:16:10 -03:00
Jaime Passos
62f2fcc57e Add sstimer to LUA_PushGlobals. 2019-12-23 19:08:57 -03:00
Jaime Passos
60cf1e1837 Bail out earlier. 2019-12-23 19:00:46 -03:00
MascaraSnake
1809cb8e82 Turn size and number of items for item circle into function parameters (in preparation for UDMF) 2019-12-23 22:58:58 +01:00
Jaime Passos
aa0081f70b Bail out if there are no more free gametype slots. 2019-12-23 18:58:33 -03:00
Jaime Passos
1edc72a3b8 Custom gametype constant support for Lua. 2019-12-23 18:54:25 -03:00
Jaime Passos
4ebbe4e518 Move ALL the Lua global variable stuff into lua_script.c. 2019-12-23 18:49:23 -03:00
Jaime Passos
6a5d68a979 Add pointlimit and timelimit to Lua. 2019-12-23 18:37:38 -03:00
Jaime Passos
15a403c39b Turn noglobals into setglobals, move the extra global variable handling to gamestateglobals. 2019-12-23 18:33:39 -03:00
Jaime Passos
100144d4db Merge remote-tracking branch 'origin/master' into gametype-clownery 2019-12-23 18:21:13 -03:00
Zachary McAlpin
52c4e61b27 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into playerthink-hook 2019-12-23 14:46:09 -06:00
MascaraSnake
c52edb6eff Turned nightsreplace into a macro so we have don't have to keep dragging it along as a function parameter 2019-12-23 21:35:03 +01:00