Commit graph

1114 commits

Author SHA1 Message Date
TehRealSalt
ab02ea1e1a Merge branch 'master' into all_hardcode 2018-11-02 01:42:34 -04:00
TehRealSalt
3af5af996d Fix ghost rankings issue 2018-11-02 01:19:25 -04:00
TehRealSalt
ed7e5cae14 Merge branch 'master' into chars_cleanup 2018-11-01 23:48:22 -04:00
TehRealSalt
053579371a Merge branch 'master' into more-fixes 2018-11-01 18:10:53 -04:00
TehRealSalt
9223b06ff4 Merge branch 'master' into brake-drift 2018-11-01 17:37:10 -04:00
TehRealSalt
11fa783ace Merge branch 'master' into brake-drift 2018-11-01 17:35:45 -04:00
TehRealSalt
5b23270433 Merge branch 'master' into battle-visuals 2018-11-01 17:35:01 -04:00
TehRealSalt
5cebc06db6 Properly center this 2018-11-01 17:06:10 -04:00
TehRealSalt
0c0a53b2d6 Lap hands touch-up 2018-11-01 16:15:25 -04:00
TehRealSalt
e59102365f Battle points are visible 2018-11-01 00:57:38 -04:00
TehRealSalt
ee033c1ac4 YOU GOT EM
Flashes on screen whenever you get more than 1 karma point at a time, getting you back into the game.
2018-10-31 23:34:13 -04:00
TehRealSalt
04dc2978ab Added judging hands (if'd out) 2018-10-31 23:10:38 -04:00
TehRealSalt
94429a1cb6 Fix offsets, add colormapping 2018-10-31 22:38:43 -04:00
TehRealSalt
dd28bda75f Brake drfit effect 2018-10-31 21:35:17 -04:00
toaster
9f1acf3528 That's it for me. No new features, no major sprite replacements. Maybe bugfixing stuff like this I did while half-asleep just in case it turns out I missed a test case.
* Oni's new 1x Bumpers and Out-Of-Bumpers competition-style 'X'!
* Modify alignment for `GOTITx` emblem drawing to match new Chaos Coin sprites.
* Adjust m_cond.c list to use new Chaos Coin Emblem sprite slots.
2018-11-01 00:10:34 +00:00
TehRealSalt
aff865a3e7 Item distribution experiments based on my experience in netgames
Needs tested tonight.

- Grow & Rocket Sneakers are slightly more in the back
- Sneaker x3 gets handed out more in the back-middle
- Removed 5% from Ballhog towards the front
- Removed 5% from Shrink in the forward-most column it was in
2018-10-31 15:14:53 -04:00
toaster
edde8575c7 Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into all_hardcode 2018-10-31 16:19:50 +00:00
Latapostrophe
9fe01d90d8 Resolved merge conflict and renamed gamerankings to minirankings 2018-10-31 15:18:05 +01:00
TehRealSalt
fc011ce813 Nerfed squishing
After fixing flashing tics not being set properly, 2 seconds of being fully stopped and then another 1.5 seconds minimum of being unable to be hit just feels like an eternity :V
2018-10-31 05:35:06 -04:00
TehRealSalt
971040fba9 No item usage while squished or respawning 2018-10-31 05:32:59 -04:00
TehRealSalt
e5e7bc4c11 Use frameangle for rocket sneakers so they rotate around you when you spinout 2018-10-31 05:28:39 -04:00
toaster
bac297b658 Have HU_DrawRankings and K_drawKartPositionFaces learn a thing or two from each other, considering the latter was originally copypasted code from the former but then diverged a bit.
Hopefully this solves our disconnect woes.
2018-10-30 23:01:17 +00:00
toaster
ee4cbe4b51 Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into chars_cleanup 2018-10-30 22:08:17 +00:00
toaster
ae47951a2e Some adjustments to the position faces. (Currently untested, but I need to merge master in and accidentially did this before that and I still have to compile from scratch for this branch, so...) 2018-10-30 22:07:35 +00:00
Latapostrophe
295bf081a7 A few additions to the hud library 2018-10-30 18:24:03 +01:00
toaster
8d575c9b56 Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into all_hardcode 2018-10-29 21:37:06 +00:00
toaster
081c9c36e5 Make dropped floatingitems not carry player momentum (sorry for leaving this so long, Oni!) 2018-10-29 14:43:21 +00:00
toaster
4766d3fbea Merge branch 'master' into 'toast_pokes'
# Conflicts:
#   src/hu_stuff.c
2018-10-29 07:04:35 -04:00
toaster
1c01e1af14 Merge branch 'master' into 'chars_cleanup'
# Conflicts:
#   src/hu_stuff.c
2018-10-29 06:48:18 -04:00
Sal
76778baa90 Merge branch 'grow-shrink-fixes' into 'master'
Invincibility item & Shrink fixes

See merge request KartKrew/Kart!68
2018-10-29 05:32:20 -04:00
Sal
916fb49be6 Merge branch 'splitscreen-tuneup' into 'master'
Splitscreen tuneup

See merge request KartKrew/Kart!67
2018-10-29 05:30:49 -04:00
TehRealSalt
193941945e The motherload: all of my Lua is hardcoded
This took like 6 straight hours of work, never ask me for anything ever again
2018-10-29 05:00:08 -04:00
TehRealSalt
c6d18edf7c Move lap animation up slightly
(I'm not gonna remember to do this later either)
2018-10-28 13:52:25 -04:00
toaster
3c04b2103b Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head.
* Do that thing where the character icons are ALWAYS 1x sized, through having two seperate lumps.
* Revamp the S_SKIN parameters to be `facerank` (rankings - equivalent of half-scale old face), `facewant` (WANTED - equivalent of old face), and `facemmap` (equivalent of old iconprefix).
* Do that thing Oni wanted where it shows two postions above and two positions below your current ranking (and you) to the left of the screen, instead of always the top 4, with some limits to avoid drawing outside of everything.
* Replace the last few shitty Mario numbers (for the left rankings) with cool, new Oni numbers.
* Change a bunch of offsets and things so the tab rankings and the intermission work nicer with 9+ players.
2018-10-28 16:27:55 +00:00
TehRealSalt
6c5e7678d1 Use V_ORANGEMAP for blinking WANTED text in Battle splitscreen 2018-10-28 01:50:27 -04:00
TehRealSalt
2f9fa0250d This didn't commit with for some reason... 2018-10-28 01:02:49 -04:00
TehRealSalt
88831ae79f Fix invincibility item cap
It was supposed to be capped at 2 invincibility items at a time, not 3. (may consider scaling with number of players, just not for R1)
2018-10-28 01:02:30 -04:00
TehRealSalt
c5cfc84a8c Fix up respawning so that it takes respawning with Shrink into account 2018-10-28 00:58:49 -04:00
TehRealSalt
0f69bb3865 No more rescaling gfx for countdown/finish 2018-10-27 23:14:11 -04:00
TehRealSalt
c0098eecbe Show LOSE/COOL in splitscreen again
Looked goofy offline, with 1 WIN and 3 LOSEs, but now that there's COOL and online splitscreen I thought it should come back
2018-10-27 22:43:57 -04:00
toaster
f35374defc Fade stuff!
* Make the white intro fade always drawn, rather than potentially disable-able through tab or HUD disable.
* Slightly increase the darkness of the intermission fade, since its current value had a negative effect on SKINCOLOR_SAPPHIRE.
2018-10-27 20:39:41 +01:00
TehRealSalt
bb7ef3798c Combine spinout & wipeout timers
Turns out they were only 1 tic apart originally, sooo
2018-10-26 01:07:54 -04:00
TehRealSalt
2096b56da2 CRITICAL BUGFIX
Make sure flashing tics don't go down WHILE you're in a hit animation (wipeout, squished)
2018-10-26 00:56:02 -04:00
TehRealSalt
0492ddc3ad Adjust spinout times to face your forward about 90% of the time 2018-10-26 00:55:20 -04:00
Sal
f5a9ae016a Merge branch 'karma-touchups' into 'master'
Karma touchups

See merge request KartKrew/Kart!59
2018-10-25 14:06:22 -04:00
Latapostrophe
35f576c166 Spectate / enter game in chat + New console colours + Highlight chat scroll arrow + small cleanup for consolefill 2018-10-25 13:21:44 +02:00
TehRealSalt
b6f10baa00 Merge branch 'master' into fz-time-over 2018-10-24 21:20:51 -04:00
Sal
3c1325cedf Merge branch 'explosion-spinout-fix' into 'master'
Explosion spinout fix

See merge request KartKrew/Kart!60
2018-10-24 20:18:34 -04:00
Sal
a2fab299c1 Merge branch 'last-netgame-tweaks' into 'master'
Last netgame tweaks

See merge request KartKrew/Kart!57
2018-10-24 19:33:47 -04:00
TehRealSalt
51c94171bb Remove these 2018-10-24 18:14:25 -04:00