Sal
9921dfbb05
Merge branch 'water-physics' into 'master'
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Altered water physics
See merge request KartKrew/Kart!261
2020-05-14 18:47:08 -04:00
Latapostrophe
6c68c95654
Make explosions cause earthquakes and initiate flashpals
2020-05-14 17:55:33 +02:00
Latapostrophe
fc789790bb
Create a quick P_StartQuake without epicenter/radius support and clean up the grand total of 4 earthquake uses in the code
2020-05-14 17:28:33 +02:00
Sally Coolatta
47c2c875d5
Increase bot difficulty every match based on placement, implement rival tag
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Rival tag does not have an in-game indicator, but it is there & it gives the bot better odds
2020-05-14 02:18:32 -04:00
Snu
9dda3a2edf
Use P_SetTarget instead of fast->target
2020-05-14 04:17:24 +01:00
Snu
d40b5dd73e
god damnit
2020-05-14 03:23:28 +01:00
Snu
e502397a98
add targets to MT_FASTLINEs spawned to tell what they're spawned from
2020-05-14 03:13:00 +01:00
Sally Coolatta
fa5fccffc5
Implement lives system
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Lose a life & restart the current race if you place below the top half. Lose all of your lives, and you get kicked to the title screen.
2020-05-13 02:14:39 -04:00
Sally Coolatta
249fff87ad
Merge branch 'new-cars-movie' into colorize-tweak
2020-05-12 22:46:46 -04:00
Sally Coolatta
0038241325
Merge branch 'master' into new-cars-movie
2020-05-12 22:41:37 -04:00
Sally Coolatta
1788d29263
Merge branch 'master' into pet-robo
2020-05-12 22:38:23 -04:00
Sally Coolatta
15d18640de
Merge remote-tracking branch 'public/master' into merge-12
2020-05-12 03:16:14 -04:00
Sally Coolatta
b4f5d931cc
Skincolor code cleanup
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Split everything off into its own file and turn SETBRIGHTNESS from a define into a function (K_ColorRelativeLuminance).
2020-05-11 02:28:25 -04:00
Sally Coolatta
f11751bf8f
Stronger turning while underwater
2020-05-10 03:18:41 -04:00
Sally Coolatta
2d7113ac2c
Ice physics when touching/underwater
2020-05-10 02:42:05 -04:00
Sally Coolatta
c2b18a989c
More logic to spinning your wheels
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Use "tire spinning" animations when you're moving on the ground and/or holding accelerate!
The two cases that are changed are:
- If you're in the air and not pressing accelerate, your tires won't spin anymore.
- If you're on the ground, but not moving, but you're still pressing accelerate, they will spin in place. (right now only happens for start boosting, later it will be for spindashing)
Isn't really a tell for anything, just thought it'd be fun attention to detail :)
Additionally, we can use drift frames in the air. Just makes sense because we have air sparks now.
2020-05-08 18:27:51 -04:00
Sally Coolatta
9ea37836e2
New kart animations!
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- Add unique frames for inward and outward drifting.
- Increase the speed threshold required to reach your "fast driving" frames.
- Use slow driving frames when you're slowing down, even if you're techincally above the fast speed threshold.
- Use frameangle to smooth out the transition into drifting, instead of having "pre-turned" drift frames.
2020-05-08 17:26:27 -04:00
Sally Coolatta
d2172fc54b
Bot amount & difficulty is now controlled by cvars
2020-05-07 02:37:06 -04:00
Sally Coolatta
636553d1a2
Don't show minimap icons for players who have finished the race
2020-05-04 22:27:55 -04:00
Sal
aa948b1de3
Merge branch 'handling-fix' into 'master'
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Handling code clean-up
See merge request KartKrew/Kart!249
2020-05-03 23:01:22 -04:00
Sally Coolatta
cb12d1ebf8
Merge branch 'master' into pet-robo
2020-05-03 21:30:40 -04:00
Sally Coolatta
cc87418db8
Handling code clean-up
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- Cleans up multiple FixedMul instances, ensuring only fixed_t numbers are ever passed in.
- Prevents speed values from overflowing by giving it a maximum. This both gives you more control when moving above 200% top speed, and fixes the bug which corrupted your turn inputs (turning wrong direction, turning without pressing anything, etc) when moving too fast.
2020-05-03 21:26:57 -04:00
Sal
5a56271392
Merge branch 'more-debug' into 'master'
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More item debug
See merge request KartKrew/Kart!185
2020-05-03 21:16:58 -04:00
Sally Coolatta
d4efbb710b
Lost fix
2020-05-03 19:45:59 -04:00
Sally Coolatta
df099864b6
Whoops
2020-05-01 23:45:12 -04:00
Sally Coolatta
69e5cf8205
Bots can use bubble shield and flame shield, albiet a bit simplisticly
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This means they can now use ALL items!
2020-05-01 23:44:03 -04:00
Sally Coolatta
664a9528ed
Eggbox stuff
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- Bots can roll & use eggboxes now
- Bots can be "tricked" by eggboxes and treat them like normal items, depending on their difficulty and how many normal items are around them.
- If exploding and in 1st place, they'll slow down to try and find someone to explode next to.
- Item usage is difficulty dependent, and thus far more aggressive for the rivals
2020-05-01 22:55:58 -04:00
Sally Coolatta
b9e24d921c
Bots reduce their rubberbanding top speed if they're facing the wrong way
2020-04-30 17:28:34 -04:00
James R
a1502046cf
Merge remote-tracking branch 'origin/master' into resume
2020-04-30 09:32:40 -07:00
Latapostrophe
28baaa53a6
Add lua toggle for check hud
2020-04-28 17:24:33 +02:00
Sally Cochenour
6846d7c3a1
Bring back strong rubberbands now that they can properly predict
2020-04-26 20:36:57 -04:00
Sally Cochenour
f2aa2bb541
'sal-lighting' code ports from v2
2020-04-25 20:56:50 -04:00
Sally Cochenour
372544d28f
Merge branch 'master' into pet-robo
2020-04-22 21:54:40 -04:00
Sally Cochenour
4bd88e47e3
Polishing turn stuff
2020-04-22 21:53:41 -04:00
Sal
9671090d06
Merge branch 'distance-to-finland' into 'master'
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More consistent finish line distance & positions
See merge request KartKrew/Kart!237
2020-04-22 16:40:19 -04:00
Sally Cochenour
21bab775b1
Add difficulty settings
2020-04-19 09:07:29 -04:00
Sally Cochenour
4d3db89a15
Reduce max catchup top speed
2020-04-19 05:28:59 -04:00
Sally Cochenour
96d69785bf
Merge branch 'master' into pet-robo
2020-04-18 01:18:22 -04:00
Sally Cochenour
cc286fc810
If already on a shortcut, bots can continue to use shortcut waypoints
2020-04-15 22:11:25 -04:00
Sal
80ce1c7c6d
Merge branch 'dropstuff' into 'master'
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Item drop code cleanup
See merge request KartKrew/Kart!236
2020-04-15 16:12:55 -04:00
Sally Cochenour
371cc18bf6
Update ALL finish line distances & positions, separately, before player thinkers happen, ensuring it's never inaccurate
2020-04-12 21:04:07 -04:00
Sally Cochenour
8b5bd645ca
See if cleaning the pointer here fixes shrink/eggbox syncbombs
2020-04-09 22:57:05 -04:00
Sally Cochenour
9b4e10d5d7
Item dropping code cleanup
2020-04-09 22:56:31 -04:00
Sally Cochenour
c8da95cbda
Revert "Fix being able to hold items to get them as early as possible"
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This reverts commit 43732b386d .
2020-04-09 21:05:46 -04:00
Sally Cochenour
43732b386d
Fix being able to hold items to get them as early as possible
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(Doesn't matter in v2 because it'd waste your rings to do it, but y'know how it is. Maybe port for v1.2 if it works?)
2020-04-09 20:57:21 -04:00
Sally Cochenour
1618d61bfc
Fix potential overflow
2020-04-09 20:56:15 -04:00
Sally Cochenour
3f639b4f8a
Rubberbanding!
2020-04-07 00:40:44 -04:00
Latapostrophe
51b1430dd6
Merge branch 'v1-backwards-thrown-spikeballs' into awful-mix
2020-04-05 14:10:00 +02:00
Sally Cochenour
9495832106
Slow down backwards spikeballs (again)
2020-04-05 14:09:04 +02:00
Sally Cochenour
dbb52e4aa5
Use bananas, orbinauts, jawz, mines, and ballhog
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Yaaay
Bananas and mines could definitely be improved, but works for now
2020-04-05 02:14:40 -04:00