Sally Coolatta
77f83de100
Use FixedHypot over P_AproxDistance
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Not convinced that the small speed benefit from P_AproxDistance is worth the "aproximate"[sic] results it gives. Let's instead try a define to replace it with FixedHypot. In Lua, the function gives a deprecated warning.
Inspired by the hyperwall fix for vanilla, except for everything. From little testing, actively improves waypoint checks, bumping, speed checks, wall collisions, Jawz targetting, Lightning Shield attacks, so on.
The only way I see this as a potential downgrade is A_Look (and related functions) getting slower, which are barely used in Kart.
2020-12-12 14:49:25 -08:00
James R
55bc602dbd
Merge branch 'apng-downscale' into 'next'
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Add aPNG downscaling
See merge request STJr/SRB2!1197
2020-12-12 17:39:56 -05:00
James R
e305de037c
Merge branch 'player-speed' into 'next'
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Make player->speed and other things use R_PointToDist2
See merge request STJr/SRB2!1309
2020-12-12 17:38:02 -05:00
James R
394b9a752c
Merge branch 'credits-229' into 'next'
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Add Zolton and Ors to the credits
See merge request STJr/SRB2!1308
2020-12-12 17:35:29 -05:00
James R
956fd338f0
Merge branch 'oldguards' into 'next'
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Kill remaining HAVE_BLUA and SEENAMES
See merge request STJr/SRB2!1319
2020-12-12 17:34:04 -05:00
James R
20e0d99ea0
Remove trailing whitespace
2020-12-12 02:40:46 -08:00
James R
887f4a0919
Merge branch 'master' into next
2020-12-12 02:38:51 -08:00
James R
19af2b9afe
Remove trailing whitespace
2020-12-12 02:37:03 -08:00
James R
41f1b3b97c
Kill SEENAMES
2020-12-12 02:11:23 -08:00
katsy
cedbb8c0de
Update info.c
2020-12-11 23:39:42 -05:00
katsy
d488ff64e0
make fire spindust dust fullbright
2020-12-11 20:59:14 -05:00
Zippy_Zolton
7c1063ed86
Make Ring Drain sectors play the depletion sound instead of the ring sound
2020-12-11 12:34:30 -06:00
Zippy_Zolton
b153276057
Player-Colored Elemental Fire for competitive gametypes
2020-12-10 20:37:50 -06:00
Jaime Ita Passos
d69430dd04
Fix intro crash
2020-12-10 22:01:53 -03:00
Zippy_Zolton
3c041d7304
snailer
2020-12-10 19:01:09 -06:00
Jaime Ita Passos
0d81a70397
Fix ERZ3 mode
2020-12-10 21:55:22 -03:00
Zippy_Zolton
59f7b40497
Make player->speed use R_PointToDist2
2020-12-10 16:09:43 -06:00
James R
15d4732015
Credits: add Zolton and Ors to the programming section
2020-12-10 13:40:47 -08:00
James R
b899610f0f
Merge branch 'lua-skinsprites' into 'next'
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Lua: Allow access to skin.sprites[]
See merge request STJr/SRB2!1238
2020-12-10 15:49:48 -05:00
James R
60ce05de38
Merge branch 'fix-gl-draw-cropped' into 'next'
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Fix HWR_DrawCroppedPatch scaling a patch when cropping the top and left sides.
See merge request STJr/SRB2!1297
2020-12-10 15:44:51 -05:00
James R
8cc312a16d
Merge branch 'saloondoor-revengeance' into 'next'
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Saloon door fixes (closes #394 )
Closes #394
See merge request STJr/SRB2!1296
2020-12-10 15:43:31 -05:00
James R
073c011589
Merge branch 'caret-color-letter' into 'next'
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Make caret coloring support letters.
See merge request STJr/SRB2!1295
2020-12-10 15:41:02 -05:00
James R
a83a78ac88
Merge branch 'brak' into 'next'
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Fix brak barrier size (Closes #139 )
Closes #139
See merge request STJr/SRB2!1294
2020-12-10 15:39:42 -05:00
James R
10fd3606ce
Merge branch 'firemelt' into 'next'
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Fix objects with MF_FIRE disappearing in lava (Closes #366 )
Closes #366
See merge request STJr/SRB2!1287
2020-12-10 15:37:57 -05:00
James R
ff9c21c80b
Merge branch 'dehacked-hell-bruh' into 'next'
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Fix some stuff I missed when rebasing `spritestuff2` to `dehacked-hell`... oops
See merge request STJr/SRB2!1286
2020-12-10 15:36:01 -05:00
James R
c7907f9b15
Merge branch 'ffloorclip-fixes' into 'next'
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ffloorclip fixes (resolves #385 and #391 )
Closes #385 and #391
See merge request STJr/SRB2!1284
2020-12-10 15:35:39 -05:00
James R
ff6eecb64d
Merge branch 'metal-sigfpe' into 'next'
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Fix a division by zero in BCZ2 Metal Sonic's routine
See merge request STJr/SRB2!1283
2020-12-10 15:35:03 -05:00
James R
1cc3ed77ff
Merge branch 'fixargstr' into 'next'
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Fixargstr
See merge request STJr/SRB2!1280
2020-12-10 15:31:05 -05:00
James R
9796b60cb0
Merge branch 'my-junk' into 'next'
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Initialize dummy linedef tag lists
See merge request STJr/SRB2!1279
2020-12-10 15:29:10 -05:00
James R
63a2ee1378
Merge branch 'super-giverings' into 'next'
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Make P_DoSuperTransformation (with giverings) only set 50 rings if you have less than 50
See merge request STJr/SRB2!1278
2020-12-10 15:27:01 -05:00
James R
477ae9d1af
Merge branch 'gamequit-argument' into 'next'
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Send a `quitting` argument to the GameQuit Lua hook.
See merge request STJr/SRB2!1276
2020-12-10 15:25:52 -05:00
James R
bd560130d5
Merge branch 'holy-zip' into 'next'
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Disallow pk3s with extra bytes
See merge request STJr/SRB2!1275
2020-12-10 15:21:20 -05:00
James R
79df0c5366
Merge branch 'CR_BRUH' into 'next'
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Allow non-player objects to apply the CR_PLAYER carry type without crashing the game
See merge request STJr/SRB2!1274
2020-12-10 15:20:11 -05:00
James R
1d39ba59ad
Merge branch 'dumb-stuff' into 'next'
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Fix TC_DASHMODE not accessible to v.getColormap; add missing skin flags
See merge request STJr/SRB2!1273
2020-12-10 15:17:28 -05:00
James R
a8f61b9f7b
Merge branch 'mario1up' into 'next'
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Fix normal one-up sound playing in Mario mode
See merge request STJr/SRB2!1272
2020-12-10 15:15:08 -05:00
James R
ed9d5960ef
Merge branch 'lastlineshit' into 'next'
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Allow player.lastlinehit and player.lastsidehit to be usable outside of Knuckles' climbing ability
See merge request STJr/SRB2!1271
2020-12-10 15:14:16 -05:00
James R
35c212f8ef
Merge branch 'exposed!!!' into 'next'
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Expose player.skin and player.availabilities to Lua as Read-only
See merge request STJr/SRB2!1269
2020-12-10 15:09:55 -05:00
James R
167715d8e0
Merge branch 'expose-selectheading' into 'next'
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Expose mapheader_t's selectheading option to Lua
See merge request STJr/SRB2!1268
2020-12-10 15:07:23 -05:00
James R
df56fcca37
Merge branch 'crunchyroll' into 'next'
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Prevent non-CA2_SPINDASH characters from getting crushed by roll-jumping into a crevice
See merge request STJr/SRB2!1267
2020-12-10 15:07:01 -05:00
James R
f1b060f695
Merge branch 'blua-urite' into 'next'
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Fix crash when trying to use bitwise NOT on true/false/nil
See merge request STJr/SRB2!1262
2020-12-10 15:03:39 -05:00
James R
fc27bbc6e4
Merge branch 'no-spin-jump' into 'next'
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Fix a Few Spin Related Bugs (Closes #286 and #360 )
Closes #286 and #360
See merge request STJr/SRB2!1256
2020-12-10 15:02:29 -05:00
James R
34f09b2845
Merge branch 'marathon-mode-tokens' into 'next'
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Fix emeralds, tokens, etc not resetting when restarting marathon mode in first level
See merge request STJr/SRB2!1252
2020-12-10 14:57:23 -05:00
James R
6793020c0c
Merge branch 'fixmul' into next
2020-12-10 11:53:03 -08:00
James R
5ce1c63969
Merge branch 'fixmul' into next
2020-12-10 11:51:18 -08:00
Louis-Antoine
d7a4e24e70
Add a shorthand alias for FRACUNIT
2020-12-10 11:49:29 -08:00
Louis-Antoine
0a4c8555a8
Add shorthand aliases for fixed-point functions
2020-12-10 11:48:40 -08:00
James R
a6d045cc18
Merge branch 'reload-bans' into 'next'
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Fix reloadbans clearing ban.txt and clearbans not actually saving the changes
See merge request STJr/SRB2!1215
2020-12-10 14:28:13 -05:00
James R
7d93995aae
Merge branch 'what-is-a-standard'
2020-12-10 11:23:53 -08:00
James R
6f5b5c7d7f
Oops!
2020-12-10 03:06:41 -08:00
James R
2e649de64f
Merge branch 'high-resolution-timer-2' into next
2020-12-10 02:55:02 -08:00