James R
db591f85e3
Merge branch 'vgetcolorfixes' into 'master'
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Fix usage of V_GetColor
See merge request STJr/SRB2!638
2020-01-05 17:12:21 -05:00
James R
9f68fa0798
Merge branch 'appveyor-gcc-8.1' into 'master'
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Use GCC 8.1 for AppVeyor 64-bit builds
See merge request STJr/SRB2!624
2020-01-05 17:12:06 -05:00
James R
a850a97300
Merge branch 'connect-ip-textbox' into 'master'
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Add clipboard functionality to the Connect via IP textbox.
See merge request STJr/SRB2!597
2020-01-05 17:06:45 -05:00
Jaime Passos
8cfc38813c
I was using V_GetColor in a lot of places I shouldn't have, making the game look wrong with a non-default colour profile.
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Though, I left R_RainbowColormap alone.
2020-01-05 03:20:05 -03:00
LJ Sonic
1b1934637a
Merge branch 'fix-major-issue' into 'master'
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Fix major issue
See merge request STJr/SRB2!625
2020-01-02 21:03:18 -05:00
Louis-Antoine
8d328d16c7
Fix major issue
2020-01-03 02:58:23 +01:00
James R
f1db264c25
Merge branch 'dd-is-dead' into 'master'
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Remove Direct Draw from AppVeyor config
See merge request STJr/SRB2!622
2020-01-02 20:54:56 -05:00
LJ Sonic
f9d54b89c3
Merge branch 'do-not-save-netvars' into 'master'
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Do not save netgame-synced console variables
See merge request STJr/SRB2!623
2020-01-02 20:50:00 -05:00
LJ Sonic
3ae44063f1
Merge branch 'ungrab-mouse-in-menus' into 'master'
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Let the mouse move freely when a menu is open or game is paused
See merge request STJr/SRB2!617
2020-01-02 18:48:38 -05:00
James R
22c6440523
Use GCC 8.1 for x86_64
2020-01-02 15:45:13 -08:00
Louis-Antoine
ff47e36b43
Do not save netgame-synced console variables
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This is a bad thing to do, because if you join a server,
your game will save the host's settings.
2020-01-03 00:40:49 +01:00
Louis-Antoine
54b4a53f92
Add a "alwaysgrabmouse" console variable
2020-01-03 00:25:58 +01:00
James R
3762b638c7
Remove Direct Draw from AppVeyor config
2020-01-02 14:58:09 -08:00
Louis-Antoine
1864526f72
Revert "Ungrab mouse when watching a record"
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This reverts commit bd25e7b4ac .
2020-01-02 20:29:51 +01:00
James R
8720bbe044
Hahahahahahahahahahahahaha
2020-01-01 15:52:23 -08:00
Louis-Antoine
f750144c88
Minor code refactoring
2020-01-02 00:47:20 +01:00
Louis-Antoine
bd25e7b4ac
Ungrab mouse when watching a record
2020-01-02 00:46:50 +01:00
Louis-Antoine
61a681ed02
Grab mouse again when closing menu, unpausing, etc
2020-01-02 00:45:28 +01:00
Louis-Antoine
d4a2483c3e
Grab mouse on game startup
2020-01-02 00:38:43 +01:00
James R
6ea83c74c3
Merge branch 'nohw-renderswitch' into 'master'
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NOHW V.S. Renderer Switching
See merge request STJr/SRB2!609
2020-01-01 17:52:35 -05:00
James R
b83dfa9e5a
Merge branch 'quote-shenanigans' into 'master'
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Stuff I Broke: Commands
See merge request STJr/SRB2!607
2020-01-01 17:52:21 -05:00
James R
b8f465408b
Merge branch 'warp-by-name' into 'master'
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Properly fix the issue that !528 tried to; let the -warp parameter work with map name
See merge request STJr/SRB2!596
2020-01-01 17:51:21 -05:00
Louis-Antoine
30bc8af7e8
Let the mouse move freely when a menu is open or game is paused
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That means you can now easily move your mouse out of SRB2's window
and switch between several windows easily by just pressing escape!
Any phase of the game that isn't actual gameplay counts as a menu,
which means you can also move the mouse in cutscenes,
at the title screen, server connection screen,
and even when the chat or console are open.
2020-01-01 13:29:07 +01:00
Jaime Passos
b756b45d16
Merge branch 'revert-938f81ba' into 'master'
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Revert "Merge branch 'software-clownery' into 'master'"
See merge request STJr/SRB2!616
2019-12-31 18:42:53 -05:00
Jaime Passos
285a2ec05d
Revert "Merge branch 'software-clownery' into 'master'"
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This reverts merge request !578
2019-12-31 23:40:17 +00:00
Jaime Passos
86e8f35c44
Merge branch 'fixcoronalist' into 'master'
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Fix broken corona list
See merge request STJr/SRB2!605
2019-12-31 14:25:49 -05:00
Nev3r
938f81ba88
Merge branch 'software-clownery' into 'master'
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Software clownery
See merge request STJr/SRB2!578
2019-12-31 12:49:44 -05:00
James R
ec72c69614
Make the menu option for renderer switching transparent under NOHW
2019-12-30 21:45:19 -08:00
James R
7616bf5734
IT_PAIR for when you want to define both sides of a menu item
2019-12-30 21:40:13 -08:00
James R
3b30fcc5fa
Don't let the user switch to OpenGL if NOHW
2019-12-30 20:29:41 -08:00
James R
73643dafaf
Fix NOHW compiling
2019-12-30 20:18:08 -08:00
James R
4f8775d560
Fix NOMIXER compiling
2019-12-30 20:08:29 -08:00
James R
cdadd86780
Fix NOOPENMPT compiling
2019-12-30 19:19:17 -08:00
James R
7d6d8b3b6e
Fix command not running if it was split by COM_BufAddText
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(Looks at d57083264e93f1020c2730e072c7a7b5417e08b3...)
2019-12-30 18:47:21 -08:00
James R
46c0d62a06
Fix unclosed quotes leaving the escape character in
2019-12-30 18:44:13 -08:00
Jaime Passos
2bdd411736
Merge remote-tracking branch 'origin/master' into software-clownery
2019-12-30 23:21:42 -03:00
James R
14fb5dccc8
Merge branch 'renderswitch' into 'master'
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Renderer switching
See merge request STJr/SRB2!550
2019-12-30 15:36:17 -05:00
Jaime Passos
8d1ad4dc2e
Fix alignment in R_ThickStepping
2019-12-30 12:02:09 -03:00
Jaime Passos
2c247d8210
Merge remote-tracking branch 'origin/master' into software-clownery
2019-12-30 11:49:12 -03:00
James R
a330a7ee40
Don't warn if we start in OpenGL
2019-12-29 18:37:44 -08:00
James R
3883d44bb5
Warn when going to OpenGL from the menu
2019-12-29 18:37:22 -08:00
GoldenTails
0fc81794ea
Slap in some Ctrl+Insert (copy) support too while I'm at it.
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Also added a comment but you didn't see that.
2019-12-29 20:22:58 -06:00
GoldenTails
92b4044f01
Reverted to better, less complex system, and added support for Shift+Insert and Shift+Delete.
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Major thanks to James for helping me.
Turns out that strncpy thwarts the memory leaks for me. Silly, me!
2019-12-29 20:15:18 -06:00
GoldenTails
25b7577a0d
Replace magic numbers with less magic and more readable chars.
2019-12-29 18:26:56 -06:00
Jaime Passos
ee94af04d5
Update r_segs.c
2019-12-29 19:43:38 -03:00
James R
909a9dccc7
Don't let us warp to a map that doesn't exist (really!)
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Okay so 66524a1e3f , I WAS mistaken! Except that's
not how you check for a map's existence, at least not how the old map command
did it.
2019-12-29 02:44:27 -08:00
James R
d9e9a2e1ce
If we move the -warp code down, map searching can be used
2019-12-29 02:31:48 -08:00
James R
69535cf202
I'm still an idiot
2019-12-29 02:16:37 -08:00
James R
0004f47f94
Who cares?
2019-12-29 02:15:48 -08:00
James R
08016fbdca
Split map code checking from Command_Map_f
2019-12-29 02:14:02 -08:00