Commit graph

2095 commits

Author SHA1 Message Date
Monster Iestyn
dcd31eadf8 Merge branch 'password-fix-hotfix' into 'master'
Password fix hotfix

See merge request STJr/SRB2!261
2018-08-06 09:43:54 -04:00
Monster Iestyn
ed6f6e3a75 Quick fix for LJ's password fix: don't check if password is set until we've confirmed that the receiving player is the server! 2018-08-05 20:17:30 +01:00
Monster Iestyn
e4f38995e7 Merge branch 'gme-lowvolume-fix' into 'master'
GME low volume fix

See merge request STJr/SRB2!248
2018-07-31 14:35:32 -04:00
Monster Iestyn
6bf3274452 Merge branch 'gme-pause' into 'master'
Fix pausing on gme

See merge request STJr/SRB2!251
2018-07-31 14:33:56 -04:00
Steel Titanium
d649700abf Re-did this fix. 2018-07-28 01:58:25 -04:00
Alam Ed Arias
f80b4e18a2 Fixup PROFILEMODE 2018-07-20 17:35:18 -04:00
Monster Iestyn
1e4e0006cb Merge branch 'opengl-fof-lowerunpegged' into 'master'
OpenGL: FOF walls + Lower unpegged

See merge request STJr/SRB2!258
2018-07-11 16:36:26 -04:00
Monster Iestyn
c8aaad253d Merge branch 'opengl-projectsprite-fix' into 'master'
OpenGL HWR_ProjectSprite fix

See merge request STJr/SRB2!255
2018-07-11 16:15:42 -04:00
colette
639f0d335b Update f_finale.c 2018-07-07 20:20:46 -04:00
Alam Arias
57f74bcc82 Update m_misc.c 2018-07-07 20:41:11 +00:00
Alam Arias
b4d84a171e Update m_misc.c 2018-07-07 20:33:19 +00:00
Monster Iestyn
71a40a8125 Merge branch 'md2-fopen-error' into 'master'
More helpful error messages

See merge request STJr/SRB2!243
2018-07-06 14:38:59 -04:00
Monster Iestyn
5758beb6b2 Merge branch 'md2-smoother-interpolation' into 'master'
Smoother MD2 interpolation

See merge request STJr/SRB2!224
2018-07-06 14:38:37 -04:00
MonsterIestyn
a1ebb61b0a Merge pull request #252 from GoldenTails/patch-1
Fixed MD2 models not loading correctly on Linux
2018-07-06 19:12:21 +01:00
GoldenTails
cdaadc0037 Merge remote-tracking branch 'STJrSRB2/master' into patch-1 2018-07-05 16:44:34 -05:00
Monster Iestyn
2004a852a6 Merge branch 'lua-exploit-fix' into 'master'
Lua exploit fix

See merge request STJr/SRB2!259
2018-07-05 16:08:08 -04:00
MonsterIestyn
e536a5fb28 Merge pull request #264 from LJSonik/password-security-fix
Disable admin password by default
2018-07-05 20:16:19 +01:00
LJSonik
333a98fb59 Merge branch 'master' into password-security-fix 2018-07-05 20:58:00 +02:00
MonsterIestyn
b6881d75db Merge pull request #232 from LJSonik/minor-net-command-fixes
Minor net command fixes
2018-07-05 19:56:17 +01:00
LJSonik
5c246dfcac Merge branch 'master' into minor-net-command-fixes 2018-07-05 20:00:38 +02:00
LJSonik
48a1e4b63c Merge branch 'master' into password-security-fix 2018-07-05 19:46:36 +02:00
Steel Titanium
6d1a8703c7 Merge remote-tracking branch 'upstream/master' into md2-smoother-interpolation 2018-07-05 01:23:56 -04:00
Steel Titanium
d47e7014bc Merge remote-tracking branch 'upstream/master' into md2-fopen-error 2018-07-05 01:21:09 -04:00
Steel Titanium
b7776da524 Merge remote-tracking branch 'upstream/master' into gme-lowvolume-fix 2018-07-05 01:20:32 -04:00
Steel Titanium
e104e01057 Merge remote-tracking branch 'upstream/master' into gme-pause 2018-07-05 01:16:43 -04:00
Monster Iestyn
56ccf5ab7c Fixed the Lua crash exploit. 2018-07-04 20:15:36 +01:00
Monster Iestyn
c5a82d22c9 Merge branch 'mp-menu-playername-fix' into 'master'
Multiplayer menu playername fix

See merge request STJr/SRB2!256
2018-06-27 10:01:39 -04:00
Monster Iestyn
e3616de7de Fix OpenGL completely missing the ability to alter FOF wall pegging by lower unpegged flag. Stupid OpenGL.
Sorry in advance Lat'!
2018-06-26 21:41:05 +01:00
Monster Iestyn
4eb2ccfae9 fix the multiplayer menu not allowing the full max length for player names unlike the "name" console command 2018-06-26 17:46:04 +01:00
Monster Iestyn
609cc16b1e Fix HWR_ProjectSprite to check properly whether the displayed player's mobj or its subsector exists, to avoid a crash when checking for fake planes. (also use viewplayer since its available to use, silly hardware code)
Also tweaked a weird splitscreen check in HWR_DrawSpriteShadow; still investigating whether stplyr is ever not player 2 when it's player 2's view, but this looks better for now
2018-06-23 18:47:32 +01:00
Louis-Antoine
65e9bed30f xd 2018-06-04 22:30:27 +02:00
Louis-Antoine
8aa92d5894 Disable admin password by default 2018-06-04 22:14:01 +02:00
Steel Titanium
61d8033d5e Fix pausing on gme 2018-06-03 18:15:20 -04:00
Monster Iestyn
fac46adc20 Merge branch 'fixedmul-c-fix' into 'master'
Correct C FixedMul() off-by-one errors

See merge request STJr/SRB2!245
2018-06-03 15:14:06 -04:00
Monster Iestyn
2a61e0bc63 Merge branch 'f12-fix' into 'master'
F12 fix

See merge request STJr/SRB2!250
2018-06-03 15:11:20 -04:00
Monster Iestyn
f79c061ad0 Merge branch 'opengl-mappalette-fix' into 'master'
OpenGL: Map Specific Palette Fix

See merge request STJr/SRB2!247
2018-06-03 15:09:23 -04:00
Monster Iestyn
892bed87d9 Merge branch 'opengl-bigmap-fix' into 'master'
OpenGL: Very large map rendering issue fixed

See merge request STJr/SRB2!249
2018-06-03 15:08:10 -04:00
Monster Iestyn
c607abcfc1 Merge branch 'addfile-typo' into 'master'
Fix console typo

See merge request STJr/SRB2!246
2018-06-03 15:06:13 -04:00
Monster Iestyn
464201477e Merge branch 'opengl-fullbrightsprite-fix' into 'master'
OpenGL: Fix FF_FULLBRIGHT not working in sectors with multiple light levels

See merge request STJr/SRB2!244
2018-06-03 15:05:00 -04:00
Steel Titanium
884f10d8d2 Removed CONS_Printf line. That wasn't meant to be commited. 2018-05-29 22:12:36 -04:00
Steel Titanium
5f72975466 Some small change
Really this is just to prevent the music end up being disorted at max
volume
2018-05-29 20:31:28 -04:00
Monster Iestyn
71fa00e423 Ignore mouse button events if the mouse's focus is not actually on the window at the moment.
This should hopefully kill the F12 getting stuck issue once and for all.
2018-05-28 21:29:46 +01:00
Sryder
51606f675f Very large map rendering issue fixed
Move old fix for too large maps having rendering issues from R_CheckBBox to OpenGL's HWR_CheckBBox
From what I know, this effects at least Aerial Garden and Seraphic Skylands
2018-05-26 13:13:37 +01:00
Steel Titanium
528cb48d5d GME low volume fix 2018-05-24 16:24:09 -04:00
Tasos Sahanidis
2d3ae11d6f Correct C FixedMul() off-by-one errors
The FixedMul() C implementation would produce off by one results,
causing constant desyncs on 64 bit builds and builds without an
ASM implementation of the function.

This is fixed by shifting instead of dividing, possibly avoiding
rounding errors.
2018-05-20 22:55:21 +03:00
Sryder
424b66d09b OpenGL Map Specific palettes working
This makes OpenGL stop using a specific function that doesn't really do anything for it anymore. It looks like it was used for a hack that would change the colour of polygons for the flashpal equivalent in DOOM.
I made it so ST_DoPaletteStuff doesn't set the flashpal in OpenGL as it already does its own hacky overlay and doing that would cause all the textures to be flushed more mid-level, it could be enabled for more correct flashpals, but they still wouldn't effect fog or lighting.
This means the palette will be set when going to the title screen, and twice when starting a map, (causing the OpenGL cached textures to also be flushed at those times)
2018-05-17 22:17:20 +01:00
Steel Titanium
0c0d54c98c Fix console typo 2018-05-17 13:57:19 -04:00
Sryder
85aff6fa6b Fix FF_FULLBRIGHT not working in sectors with multiple light levels in OpenGL 2018-05-16 21:04:57 +01:00
LJSonik
c4f5896066 Merge branch 'master' into minor-net-command-fixes 2018-05-15 21:31:47 +02:00
Steel Titanium
af4d412d36 Include errno if not already included. 2018-05-13 16:04:34 -04:00